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Updated Box2D to 2.3.1
This commit is contained in:
committed by
Gareth Poole
parent
26ddb6172d
commit
417bef088b
49
dev-games/box2d/box2d-2.3.1.recipe
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49
dev-games/box2d/box2d-2.3.1.recipe
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@@ -0,0 +1,49 @@
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SUMMARY="A 2D Physics Engine for Games"
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DESCRIPTION="Box2D is a feature rich 2D rigid body physics engine, written in C++. \
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It has been used in many games, including Crayon Physics Deluxe, \
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winner of the 2008 Independant Game Festival Grand Prize"
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HOMEPAGE="http://www.box2d.org"
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COPYRIGHT="2007-2015 Erin Catto"
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LICENSE="MIT"
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REVISION="1"
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SOURCE_URI="https://github.com/erincatto/Box2D/archive/v2.3.1.zip"
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CHECKSUM_SHA256="67c451bbf6d9b0ceae80e90c971f963ec149c59fb6ac73d8ebbf2c58c918f423"
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SOURCE_DIR="Box2D-2.3.1"
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PATCHES="box2d-2.3.1.patch"
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ARCHITECTURES="!x86_gcc2 ?x86 ?x86_64"
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SECONDARY_ARCHITECTURES="x86"
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PROVIDES="
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box2d$secondaryArchSuffix
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cmd:box2d$secondaryArchSuffix
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"
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REQUIRES="
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haiku
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"
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BUILD_REQUIRES="
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haiku${secondaryArchSuffix}_devel
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devel:libgl$secondaryArchSuffix
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devel:libglu$secondaryArchSuffix
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"
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BUILD_PREREQUIRES="
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cmd:make
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cmd:cmake
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cmd:gcc$secondaryArchSuffix
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"
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BUILD()
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{
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cd Box2D
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cmake . $cmakeDirArgs
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make $jobArgs
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}
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INSTALL()
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{
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cd Box2D
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make install
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}
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50
dev-games/box2d/patches/box2d-2.3.1.patch
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50
dev-games/box2d/patches/box2d-2.3.1.patch
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@@ -0,0 +1,50 @@
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diff --git a/Box2D/CMakeLists.txt b/Box2D/CMakeLists.txt
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index a8ad550..17b3069 100644
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--- a/Box2D/CMakeLists.txt
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+++ b/Box2D/CMakeLists.txt
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@@ -26,7 +26,9 @@ if(BOX2D_BUILD_EXAMPLES)
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# Testbed and dependencies.
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find_package(OpenGL REQUIRED)
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+ if(NOT HAIKU) # Haiku has glut, so no need for freeglut. Disable GLUI because it's not ported.
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add_subdirectory(freeglut)
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add_subdirectory(glui)
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add_subdirectory(Testbed)
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+ endif(NOT HAIKU)
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endif(BOX2D_BUILD_EXAMPLES)
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diff --git a/Box2D/Box2D/CMakeLists.txt b/Box2D/Box2D/CMakeLists.txt
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--- a/Box2D/Box2D/CMakeLists.txt
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+++ b/Box2D/Box2D/CMakeLists.txt
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@@ -207,8 +207,8 @@
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# install build system hooks for third-party apps
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install(EXPORT Box2D-targets DESTINATION ${LIB_INSTALL_DIR}/Box2D)
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- set (BOX2D_INCLUDE_DIR ${CMAKE_INSTALL_PREFIX}/include)
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+ set (BOX2D_INCLUDE_DIR ${CMAKE_INSTALL_PREFIX}/develop/headers )
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- set (BOX2D_INCLUDE_DIRS ${BOX2D_INCLUDE_DIR} )
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+ set (BOX2D_INCLUDE_DIRS ${BOX2D_INCLUDE_DIR} )
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- set (BOX2D_LIBRARY_DIRS ${CMAKE_INSTALL_PREFIX}/${LIB_INSTALL_DIR})
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+ set (BOX2D_LIBRARY_DIRS ${CMAKE_INSTALL_PREFIX}/develop/lib )
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set (BOX2D_LIBRARY Box2D)
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set (BOX2D_LIBRARIES ${BOX2D_LIBRARY})
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@@ -185,12 +185,12 @@
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if(BOX2D_INSTALL)
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# install headers
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- install(FILES ${BOX2D_General_HDRS} DESTINATION include/Box2D)
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+ install(FILES ${BOX2D_General_HDRS} DESTINATION develop/headers/Box2D)
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- install(FILES ${BOX2D_Collision_HDRS} DESTINATION include/Box2D/Collision)
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+ install(FILES ${BOX2D_Collision_HDRS} DESTINATION develop/headers/Box2D/Collision)
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- install(FILES ${BOX2D_Shapes_HDRS} DESTINATION include/Box2D/Collision/Shapes)
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+ install(FILES ${BOX2D_Shapes_HDRS} DESTINATION develop/headers/Box2D/Collision/Shapes)
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- install(FILES ${BOX2D_Common_HDRS} DESTINATION include/Box2D/Common)
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+ install(FILES ${BOX2D_Common_HDRS} DESTINATION develop/headers/Box2D/Common)
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- install(FILES ${BOX2D_Dynamics_HDRS} DESTINATION include/Box2D/Dynamics)
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+ install(FILES ${BOX2D_Dynamics_HDRS} DESTINATION develop/headers/Box2D/Dynamics)
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- install(FILES ${BOX2D_Contacts_HDRS} DESTINATION include/Box2D/Dynamics/Contacts)
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+ install(FILES ${BOX2D_Contacts_HDRS} DESTINATION develop/headers/Box2D/Dynamics/Contacts)
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- install(FILES ${BOX2D_Joints_HDRS} DESTINATION include/Box2D/Dynamics/Joints)
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+ install(FILES ${BOX2D_Joints_HDRS} DESTINATION develop/headers/Box2D/Dynamics/Joints)
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- install(FILES ${BOX2D_Rope_HDRS} DESTINATION include/Box2D/Rope)
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+ install(FILES ${BOX2D_Rope_HDRS} DESTINATION develop/headers/Box2D/Rope)
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# install libraries
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