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mesa: Add 10.1.1 recipe
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153
sys-libs/mesa/mesa-10.1.1.recipe
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153
sys-libs/mesa/mesa-10.1.1.recipe
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SUMMARY="Multi-platform GL implementation"
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DESCRIPTION="
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Mesa is an open-source implementation of the OpenGL specification. The OpenGL \
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specification documents a system for rendering interactive 3D graphics.
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Mesa fills the role of the Haiku OpenGL kit providing 3D rendering to Haiku \
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applications.
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"
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HOMEPAGE="http://www.mesa3d.org/"
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COPYRIGHT="1999-2013 Brian Paul All Rights Reserved."
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LICENSE="MIT"
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SRC_URI="ftp://ftp.freedesktop.org/pub/mesa/10.1.1/MesaLib-10.1.1.tar.bz2"
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CHECKSUM_SHA256="f3ae730ed81fffcb1ec59076813f9955157da7a1dd9ba23a6b1b8ff8cf6798b0"
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REVISION="1"
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ARCHITECTURES="x86 x86_64"
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if [ $effectiveTargetArchitecture != x86_gcc2 ]; then
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# x86_gcc2 is fine as primary target architecture as long as we're building
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# for a different secondary architecture.
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ARCHITECTURES="$ARCHITECTURES x86_gcc2"
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fi
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SECONDARY_ARCHITECTURES="x86"
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PROVIDES="
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mesa$secondaryArchSuffix = $portVersion compat >= 10.0
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lib:libGL$secondaryArchSuffix
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"
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REQUIRES="
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haiku$secondaryArchSuffix >= $haikuVersion
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"
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BUILD_REQUIRES="
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haiku${secondaryArchSuffix}_devel >= $haikuVersion
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"
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BUILD_PREREQUIRES="
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libxml2_python
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llvm${secondaryArchSuffix}
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cmd:bison
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cmd:find
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cmd:flex
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cmd:gcc$secondaryArchSuffix
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cmd:ld$secondaryArchSuffix
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cmd:scons
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cmd:sed
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"
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SOURCE_DIR="Mesa-$portVersion"
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BUILD()
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{
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if [ -n "$secondaryArchSuffix" ]; then
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export HAIKU_SECONDARY_ARCH="$effectiveTargetArchitecture"
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fi
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scons $jobArgs build=release
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#scons $jobArgs build=debug
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}
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INSTALL()
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{
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mesaBuildDir=build/haiku-$effectiveTargetArchitecture
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# libGL.so makes up the core of our OpenGL kit
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mkdir -p $libDir
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cp $(find $mesaBuildDir -name 'libGL.so') $libDir
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mkdir -p $developLibDir
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symlinkRelative -s $libDir/libGL.so $developLibDir
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# Our rendering add-ons
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mkdir -p $addOnsDir/opengl
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cp $(find $mesaBuildDir -name 'libswrast.so') \
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"$addOnsDir/opengl/Software Rasterizer"
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cp $(find $mesaBuildDir -name 'libswpipe.so') \
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"$addOnsDir/opengl/Software Pipe"
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# Set some nice version info
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setversion "$libDir/libGL.so" -app 10 1 1 -long "Haiku OpenGL kit"
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setversion "$addOnsDir/opengl/Software Rasterizer" -app 10 1 1 -long "Mesa software rasterization renderer"
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setversion "$addOnsDir/opengl/Software Pipe" -app 10 1 1 -long "Gallium LLVM software pipe renderer"
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# OpenGL Kit
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mkdir -p $includeDir/os/opengl
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cp ./include/HaikuGL/OpenGLKit.h $includeDir/os/
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cp ./include/HaikuGL/GLView.h $includeDir/os/opengl/
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cp ./include/HaikuGL/GLRenderer.h $includeDir/os/opengl/
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# Standard GL headers
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mkdir -p $includeDir/GL
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cp ./include/GL/gl.h $includeDir/GL/
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cp ./include/GL/gl_mangle.h $includeDir/GL/
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cp ./include/GL/glext.h $includeDir/GL/
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# Create GL symlink in opengl kit
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symlinkRelative -s $includeDir/GL $includeDir/os/opengl/GL
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# devel package
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packageEntries devel \
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$developDir
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# swpipe renderer package
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packageEntries swpipe \
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"$addOnsDir/opengl/Software Pipe"
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# swrast renderer package
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packageEntries swrast \
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"$addOnsDir/opengl/Software Rasterizer"
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}
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# ----- devel package -------------------------------------------------------
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PROVIDES_devel="
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mesa${secondaryArchSuffix}_devel = $portVersion
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devel:libGL$secondaryArchSuffix = $portVersion
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"
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REQUIRES_devel="
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mesa$secondaryArchSuffix == $portVersion base
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"
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# ===== Mesa OpenGL Add-ons ==================================================
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# ----- swrast package -------------------------------------------------------
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SUMMARY_swrast="Mesa software rasterization renderer"
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DESCRIPTION_swrast="This 3D BGLRenderer add-on provides Mesa software
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rasterization on Haiku systems. Software rasterization performs all
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3D rendering on the systems CPU and doesn't require any specialized
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hardware. Software rasterization is generally considered a fallback
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3D rendering method as performance is limited.
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"
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PROVIDES_swrast="
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mesa${secondaryArchSuffix}_swrast = $portVersion
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"
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REQUIRED_swrast="
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mesa$secondaryArchSuffix == $portVersion base
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"
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# ===== Gallium OpenGL Add-ons ===============================================
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# ----- swpipe package -------------------------------------------------------
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SUMMARY_swpipe="Mesa LLVM enhanced Gallium software pipe renderer"
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DESCRIPTION_swpipe="This 3D BGLRenderer add-on provides Gallium LLVM
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enhanced software rendering. Software pipe rendering performs all
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3D rendering on the systems CPU and doesn't require any specialized
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hardware. The usage of LLVM over traditional rasterization gives this
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renderer a boost in performance.
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Gallium software pipe rendering is in an extremely early state as of
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this version of Mesa, and may not function as expected.
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"
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PROVIDES_swpipe="
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mesa${secondaryArchSuffix}_swpipe = $portVersion
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"
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REQUIRED_swpipe="
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mesa$secondaryArchSuffix == $portVersion base
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"
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