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https://github.com/yann64/haikuports.git
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edgar, bump version (#7488)
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@@ -1,82 +0,0 @@
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SUMMARY="The Legend of Edgar is a platform game"
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DESCRIPTION="Edgar must battle his way across the world, solving puzzles and \
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defeating powerful enemies to achieve his quest. When Edgar's father fails \
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to return home after venturing out one dark and stormy night, Edgar fears the \
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worst: he has been captured by the evil sorceror who lives in a fortress \
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beyond the forbidden swamp. Donning his armour, Edgar sets off to rescue him, \
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but his quest will not be easy..."
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HOMEPAGE="https://www.parallelrealities.co.uk/games/edgar/"
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COPYRIGHT="2009-2018 Parallel Realities"
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LICENSE="GNU GPL v2"
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REVISION="3"
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SOURCE_URI="https://github.com/riksweeney/edgar/releases/download/$portVersion/edgar-$portVersion-1.tar.gz"
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CHECKSUM_SHA256="5dc782f999b22ee5dc6c1cb767137205c840a40cfd1a483147cb82d7c6d00b2e"
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SOURCE_FILENAME="edgar-$portVersion.tar.gz"
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SOURCE_DIR="edgar-$portVersion"
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PATCHES="edgar-$portVersion.patchset"
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ADDITIONAL_FILES="edgar.rdef.in"
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ARCHITECTURES="all"
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USER_SETTINGS_FILES="
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settings/parallelrealities/Edgar directory
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"
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PROVIDES="
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edgar = $portVersion
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app:edgar = $portVersion
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"
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REQUIRES="
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haiku
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lib:libintl
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lib:libpng16
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lib:libSDL_1.2
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lib:libSDL_image_1.2
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lib:libSDL_mixer_1.2
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lib:libSDL_ttf_2.0
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lib:libz
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"
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BUILD_REQUIRES="
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haiku_devel
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devel:libintl
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devel:libpng16
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devel:libSDL_1.2
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devel:libSDL_image_1.2
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devel:libSDL_mixer_1.2
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devel:libSDL_ttf_2.0
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devel:libz
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"
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BUILD_PREREQUIRES="
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cmd:gcc
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cmd:make
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"
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BUILD()
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{
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make PREFIX=$prefix BIN_DIR=$appsDir/ \
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DATA_DIR=$dataDir/edgar/ DOC_DIR=$docDir/ \
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MAN_DIR=$manDir/man6 LOCALE_DIR=$dataDir/locale/ $jobArgs
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}
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INSTALL()
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{
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make install PREFIX=$prefix BIN_DIR=$appsDir/ \
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DATA_DIR=$dataDir/edgar/ DOC_DIR=$docDir/ \
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MAN_DIR=$manDir/man6 LOCALE_DIR=$dataDir/locale/
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rm -rf $prefix/share
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mv $appsDir/edgar $appsDir/Edgar
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local MAJOR="`echo "$portVersion" | cut -d. -f1`"
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local MIDDLE="`echo "$portVersion" | cut -d. -f2`"
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sed \
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-e "s|@MAJOR@|$MAJOR|" \
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-e "s|@MIDDLE@|$MIDDLE|" \
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$portDir/additional-files/edgar.rdef.in > edgar.rdef
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addResourcesToBinaries edgar.rdef \
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$appsDir/Edgar
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addAppDeskbarSymlink $appsDir/Edgar
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}
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@@ -6,14 +6,13 @@ worst: he has been captured by the evil sorceror who lives in a fortress \
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beyond the forbidden swamp. Donning his armour, Edgar sets off to rescue him, \
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but his quest will not be easy..."
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HOMEPAGE="https://www.parallelrealities.co.uk/games/edgar/"
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COPYRIGHT="2009-2021 Parallel Realities"
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COPYRIGHT="2009-2022 Parallel Realities"
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LICENSE="GNU GPL v2"
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REVISION="1"
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SOURCE_URI="https://github.com/riksweeney/edgar/releases/download/$portVersion/edgar-$portVersion-1.tar.gz"
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CHECKSUM_SHA256="f4793f9a14cc0cddf516fe5dadaa91d87836852668ab1188cee88dc90bce4184"
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CHECKSUM_SHA256="0793815208f64ba396bd10ab56e325a9e2d65c7f1baea840ff138448e3389743"
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SOURCE_FILENAME="edgar-$portVersion.tar.gz"
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SOURCE_DIR="edgar-$portVersion"
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PATCHES="edgar-$portVersion.patchset"
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ADDITIONAL_FILES="edgar.rdef.in"
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ARCHITECTURES="all !x86_gcc2"
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@@ -1,65 +0,0 @@
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From 75a7140e56071a2214ede84ac404013661890b8e Mon Sep 17 00:00:00 2001
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From: TURX <turx2003@gmail.com>
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Date: Tue, 21 Jan 2020 23:14:22 +0800
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Subject: [PATCH] fix Haiku support
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---
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src/system/load_save.c | 14 ++++++++++++++
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1 file changed, 14 insertions(+)
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diff --git a/src/system/load_save.c b/src/system/load_save.c
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index 2d55feba5..b2309a4c3 100644
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--- a/src/system/load_save.c
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+++ b/src/system/load_save.c
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@@ -41,6 +41,10 @@ Foundation, 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA.
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#include "load_save.h"
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#include "resources.h"
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+#ifdef __HAIKU__
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+#include <FindDirectory.h>
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+#endif
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+
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static char gameSavePath[MAX_PATH_LENGTH], tempFile[MAX_PATH_LENGTH], saveFileIndex[MAX_PATH_LENGTH], continueFile[MAX_PATH_LENGTH];
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static int temporaryDataExists;
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@@ -57,6 +61,7 @@ extern Game game;
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{
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char *userHome;
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char dir[MAX_PATH_LENGTH];
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+ char path[MAX_PATH_LENGTH];
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struct passwd *pass;
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pass = getpwuid(geteuid());
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@@ -72,6 +77,9 @@ extern Game game;
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#if MACOS == 1
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snprintf(dir, sizeof(dir), "%s/Library/Application Support", userHome);
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+ #elif defined(__HAIKU__)
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+ find_directory(B_USER_SETTINGS_DIRECTORY, 0, true, path, sizeof(path));
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+ snprintf(dir, sizeof(dir), "%s/parallelrealities", path);
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#else
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snprintf(dir, sizeof(dir), "%s/.parallelrealities", userHome);
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#endif
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@@ -85,6 +93,9 @@ extern Game game;
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#if MACOS == 1
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snprintf(dir, sizeof(dir), "%s/Library/Application Support/Edgar", userHome);
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+ #elif defined(__HAIKU__)
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+ find_directory(B_USER_SETTINGS_DIRECTORY, 0, true, path, sizeof(path));
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+ snprintf(dir, sizeof(dir), "%s/parallelrealities/Edgar", path);
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#else
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snprintf(dir, sizeof(dir), "%s/.parallelrealities/edgar", userHome);
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#endif
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@@ -98,6 +109,9 @@ extern Game game;
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#if MACOS == 1
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snprintf(gameSavePath, sizeof(gameSavePath), "%s/Library/Application Support/Edgar/", userHome);
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+ #elif defined(__HAIKU__)
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+ find_directory(B_USER_SETTINGS_DIRECTORY, 0, true, path, sizeof(path));
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+ snprintf(gameSavePath, sizeof(gameSavePath), "%s/parallelrealities/Edgar", path);
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#else
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snprintf(gameSavePath, sizeof(gameSavePath), "%s/.parallelrealities/edgar/", userHome);
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#endif
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--
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2.20.1
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@@ -1,62 +0,0 @@
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From d5c7d8ff829dcc9953e496e77c695f3e5cfdb3db Mon Sep 17 00:00:00 2001
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From: TURX <turx2003@gmail.com>
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Date: Tue, 21 Jan 2020 23:14:22 +0800
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Subject: [PATCH] fix Haiku support
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diff --git a/src/system/load_save.c b/src/system/load_save.c
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index 98d2283..4293283 100644
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--- a/src/system/load_save.c
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+++ b/src/system/load_save.c
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@@ -42,6 +42,10 @@ Foundation, 51 Franklin Street, Suite 500, Boston, MA 02110-1335, USA.
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#include "load_save.h"
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#include "resources.h"
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+#ifdef __HAIKU__
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+#include <FindDirectory.h>
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+#endif
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+
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static char gameSavePath[MAX_PATH_LENGTH], tempFile[MAX_PATH_LENGTH], saveFileIndex[MAX_PATH_LENGTH], continueFile[MAX_PATH_LENGTH];
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static int temporaryDataExists;
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@@ -58,6 +62,7 @@ extern Game game;
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{
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char *userHome;
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char dir[MAX_PATH_LENGTH];
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+ char path[MAX_PATH_LENGTH];
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struct passwd *pass;
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pass = getpwuid(geteuid());
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@@ -73,6 +78,9 @@ extern Game game;
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#if MACOS == 1
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SNPRINTF(dir, sizeof(dir), "%s/Library/Application Support", userHome);
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+ #elif defined(__HAIKU__)
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+ find_directory(B_USER_SETTINGS_DIRECTORY, 0, true, path, sizeof(path));
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+ snprintf(dir, sizeof(dir), "%s/parallelrealities", path);
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#else
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SNPRINTF(dir, sizeof(dir), "%s/.parallelrealities", userHome);
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#endif
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@@ -86,6 +94,9 @@ extern Game game;
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#if MACOS == 1
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SNPRINTF(dir, sizeof(dir), "%s/Library/Application Support/Edgar", userHome);
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+ #elif defined(__HAIKU__)
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+ find_directory(B_USER_SETTINGS_DIRECTORY, 0, true, path, sizeof(path));
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+ snprintf(dir, sizeof(dir), "%s/parallelrealities/Edgar", path);
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#else
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SNPRINTF(dir, sizeof(dir), "%s/.parallelrealities/edgar", userHome);
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#endif
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@@ -99,6 +110,9 @@ extern Game game;
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#if MACOS == 1
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SNPRINTF(gameSavePath, sizeof(gameSavePath), "%s/Library/Application Support/Edgar/", userHome);
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+ #elif defined(__HAIKU__)
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+ find_directory(B_USER_SETTINGS_DIRECTORY, 0, true, path, sizeof(path));
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+ snprintf(gameSavePath, sizeof(gameSavePath), "%s/parallelrealities/Edgar", path);
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#else
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SNPRINTF(gameSavePath, sizeof(gameSavePath), "%s/.parallelrealities/edgar/", userHome);
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#endif
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--
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2.30.2
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