Removed libsdl-1.2-hg patch since it has now been upstreamed.

This commit is contained in:
Scott McCreary
2011-08-09 17:30:31 +00:00
parent 9bc5df27f0
commit 5a5385e71f

View File

@@ -1,101 +0,0 @@
diff -Naur libsdl-1.2-hg/src/video/bwindow/SDL_BWin.h libsdl-1.2-hg-haiku/src/video/bwindow/SDL_BWin.h
--- libsdl-1.2-hg/src/video/bwindow/SDL_BWin.h 2011-05-02 18:59:38.000000000 -0300
+++ libsdl-1.2-hg-haiku/src/video/bwindow/SDL_BWin.h 2011-05-02 19:04:14.842792960 -0300
@@ -112,7 +112,7 @@
if ( SDL_GLView == NULL ) {
SDL_GLView = new BGLView(Bounds(), "SDL GLView",
B_FOLLOW_ALL_SIDES, (B_WILL_DRAW|B_FRAME_EVENTS),
- gl_flags);
+ gl_flags|BGL_DOUBLE);
SDL_GLView->EnableDirectMode(true);
}
if ( the_view != SDL_GLView ) {
@@ -133,17 +133,17 @@
}
if ( the_view != SDL_View ) {
if ( the_view ) {
-#if SDL_VIDEO_OPENGL
- if ( the_view == SDL_GLView ) {
- SDL_GLView->UnlockGL();
- }
-#endif
RemoveChild(the_view);
}
AddChild(SDL_View);
the_view = SDL_View;
}
}
+#if SDL_VIDEO_OPENGL
+ if ( the_view == SDL_GLView ) {
+ SDL_GLView->UnlockGL();
+ }
+#endif
Unlock();
return(retval);
}
@@ -191,8 +191,8 @@
#if SDL_VIDEO_OPENGL
virtual void SwapBuffers(void) {
SDL_GLView->UnlockGL();
- SDL_GLView->LockGL();
SDL_GLView->SwapBuffers();
+ SDL_GLView->LockGL();
}
#endif
virtual BView *View(void) {
@@ -215,6 +215,11 @@
the application should respond to the quit request,
or ignore it as desired.
*/
+#if SDL_VIDEO_OPENGL
+ if ( SDL_GLView != NULL ) {
+ SDL_GLView->EnableDirectMode(false);
+ }
+#endif
return(false);
}
return(true); /* Close the app window */
diff -Naur libsdl-1.2-hg/src/video/bwindow/SDL_sysevents.cc libsdl-1.2-hg-haiku/src/video/bwindow/SDL_sysevents.cc
--- libsdl-1.2-hg/src/video/bwindow/SDL_sysevents.cc 2011-05-02 18:59:38.000000000 -0300
+++ libsdl-1.2-hg-haiku/src/video/bwindow/SDL_sysevents.cc 2011-05-02 19:06:13.034865152 -0300
@@ -36,6 +36,7 @@
#include "../../events/SDL_sysevents.h"
#include "../../events/SDL_events_c.h"
#include "SDL_sysevents_c.h"
+#include "../SDL_cursor_c.h"
void BE_PumpEvents(_THIS)
{
@@ -203,11 +204,21 @@
if (transit == B_EXITED_VIEW) {
if ( SDL_GetAppState() & SDL_APPMOUSEFOCUS ) {
SDL_PrivateAppActive(0, SDL_APPMOUSEFOCUS);
+#if SDL_VIDEO_OPENGL
+ // for some reason, SDL_EraseCursor fails for OpenGL
+ if (this->the_view != this->SDL_GLView)
+#endif
+ SDL_EraseCursor(SDL_VideoSurface);
be_app->SetCursor(B_HAND_CURSOR);
}
} else {
if ( !(SDL_GetAppState() & SDL_APPMOUSEFOCUS) ) {
SDL_PrivateAppActive(1, SDL_APPMOUSEFOCUS);
+#if SDL_VIDEO_OPENGL
+ // for some reason, SDL_EraseCursor fails for OpenGL
+ if (this->the_view != this->SDL_GLView)
+#endif
+ SDL_EraseCursor(SDL_VideoSurface);
SDL_SetCursor(NULL);
}
@@ -395,4 +406,10 @@
default:
break;
}
+#if SDL_VIDEO_OPENGL
+ // If it is a BGLView, it is apparently required to
+ // call DirectConnected() on it as well
+ if (this->the_view == this->SDL_GLView)
+ this->SDL_GLView->DirectConnected(info);
+#endif
}