Add recipe for zaz.

This commit is contained in:
Adrien Destugues
2016-01-24 17:43:53 +01:00
parent 72857d0ed4
commit 5cce38b622
2 changed files with 312 additions and 0 deletions

View File

@@ -0,0 +1,223 @@
From 51dd25b58ac5d4d82363d24707087f68e97505c8 Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Thu, 12 Nov 2015 22:10:00 +0100
Subject: Fix detection of freetype.
diff --git a/configure.ac b/configure.ac
index c1fa529..93ed5de 100644
--- a/configure.ac
+++ b/configure.ac
@@ -12,6 +12,7 @@ AC_PROG_RANLIB
PKG_CHECK_MODULES(ZAZ, [sdl vorbisfile theoraenc theoradec])
PKG_CHECK_MODULES(FTGL, ftgl >= 2.1.3)
+PKG_CHECK_MODULES(FREETYPE, freetype2)
AC_CHECK_LIB(SDL_image, IMG_Load, [], AC_MSG_ERROR(no SDL_image found))
AC_CHECK_LIB(vorbisenc, vorbis_encode_init, [], AC_MSG_ERROR(no vorbisenc found))
diff --git a/src/Makefile.am b/src/Makefile.am
index 0028693..83e4dd6 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -2,9 +2,7 @@ AM_CPPFLAGS = \
-DPACKAGE_LOCALE_DIR=\""$(localedir)"\" \
-DPACKAGE_SRC_DIR=\""$(srcdir)"\" \
-DPACKAGE_DATA_DIR=\""$(datadir)"\"\
- -I/usr/include/freetype2\
- -DENABLE_SPLASH=$(enable_splash)
- $(FTGL_CFLAGS)
+ -DENABLE_SPLASH=$(enable_splash) $(FTGL_CFLAGS) $(FREETYPE_FLAGS)
AM_CFLAGS =\
-Wall\
@@ -75,5 +73,5 @@ zaz_SOURCES = \
zaz_LDFLAGS =
-zaz_LDADD = $(ZAZ_LIBS) $(FTGL_LIBS) $(GL_LIBS) @LIBINTL@
+zaz_LDADD = $(ZAZ_LIBS) $(FTGL_LIBS) $(FREETYPE_LIBS) $(GL_LIBS) @LIBINTL@
--
2.7.0
From ba691e12784d6fbb2d3bdafdb2c49ee48a1c66a9 Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Thu, 12 Nov 2015 22:10:15 +0100
Subject: Fix line endings.
diff --git a/src/settings.cpp b/src/settings.cpp
index ff1c002..9334aa3 100755
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -27,10 +27,11 @@
#ifdef WIN32
#include <shlobj.h>
-#include <shlwapi.h>
#endif
+#include <shlwapi.h>
+#endif
#ifndef WIN32
-#include <dirent.h>
+#include <dirent.h>
#endif
using namespace std;
@@ -38,7 +39,8 @@ using namespace std;
struct langlist_tag
{
const char *name;
- const char *description;
Uint16 lid;
+ const char *description;
+ Uint16 lid;
};
struct langlist_tag langlist[] =
@@ -162,7 +164,8 @@ string Settings::getHighscoreFileName(void)
{
return getDefaultDirectory() + SEPARATOR + HIGHSCORE_FILENAME;
}
-
Settings::Settings(string fileName)
+
+Settings::Settings(string fileName)
: fileNameInUse(fileName)
{
forcedDir = NULL;
@@ -220,8 +223,10 @@ string Settings::getHighscoreFileName(void)
languageFromEnv = lng;
}
}
-
#ifdef WIN32
- LANGID lid = GetUserDefaultUILanguage();
for (int l =0; langlist[l].name != NULL; l++)
{
if (langlist[l].lid == (0xFF & lid))
languageFromEnv = langlist[l].name;
}
#endif //WIN32
if (!languageFromEnv.size())
languageFromEnv = "en";
setLanguage(get("language", languageFromEnv));
+#ifdef WIN32
+ LANGID lid = GetUserDefaultUILanguage(); for (int l =0; langlist[l].name != NULL; l++) { if (langlist[l].lid == (0xFF & lid)) languageFromEnv = langlist[l].name; }
+#endif //WIN32
+ if (!languageFromEnv.size()) languageFromEnv = "en"; setLanguage(get("language", languageFromEnv));
#endif //ENABLE_NLS
}
@@ -262,7 +267,7 @@ string Settings::W32_GetFileName(string phname)
wchar_t wfn[MAX_PATH];
wchar_t pthname[MAX_PATH];
char shrt[MAX_PATH];
-
MultiByteToWideChar(CP_UTF8, 0, phname.c_str(), -1, wfn, MAX_PATH);
+ MultiByteToWideChar(CP_UTF8, 0, phname.c_str(), -1, wfn, MAX_PATH);
if (GetShortPathNameW(wfn, pthname, MAX_PATH) > 0)
{
WideCharToMultiByte(CP_UTF8, 0, pthname, -1, shrt, MAX_PATH, NULL, NULL);
--
2.7.0
From 4a7da1976fcaf80687dce6350046dd9c4c13a4a8 Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Sun, 24 Jan 2016 17:23:59 +0100
Subject: gcc2 hacks.
diff --git a/src/hiscores.cpp b/src/hiscores.cpp
index 17c1663..f1efb36 100644
--- a/src/hiscores.cpp
+++ b/src/hiscores.cpp
@@ -364,7 +364,7 @@ vector<ReportPage> HiScores::GenerateReport(int entriesPerPage)
stringstream ln;
ln.clear();
ln << setw(7) << s->score;
- ln << " " << setw(12) << left << trimUtf8(s->name, 12) << " " << _(s->level.c_str());
+ ln << " " << setw(12) << trimUtf8(s->name, 12) << " " << _(s->level.c_str());
pag.lines.push_back(ln.str());
lines++;
@@ -388,7 +388,7 @@ vector<ReportPage> HiScores::GenerateReport(int entriesPerPage)
ln.clear();
sprintf(tm, "%02d:%02d", s->score / 60, s->score%60);
ln << setw(7) << tm;
- ln << " " << setw(12) << left << trimUtf8(s->name, 12) << " " << _(s->level.c_str());
+ ln << " " << setw(12) << trimUtf8(s->name, 12) << " " << _(s->level.c_str());
pag.lines.push_back(ln.str());
lines++;
@@ -410,7 +410,7 @@ vector<ReportPage> HiScores::GenerateReport(int entriesPerPage)
stringstream ln;
ln.clear();
ln << setw(7) << s->score;
- ln << " " << setw(12) << left << trimUtf8(s->name, 12) << " " << _(s->level.c_str());
+ ln << " " << setw(12) << trimUtf8(s->name, 12) << " " << _(s->level.c_str());
pag.lines.push_back(ln.str());
lines++;
diff --git a/src/level.cpp b/src/level.cpp
index 9cce170..78ab94b 100644
--- a/src/level.cpp
+++ b/src/level.cpp
@@ -256,16 +256,17 @@ void Level::LoadData(const char *philename)
}
// loop
+ int tmp;
getline(in, l);
sl.clear();
sl.str(l);
- sl >> loop;
+ sl >> tmp; loop = tmp;
// invert
getline(in, l);
sl.clear();
sl.str(l);
- sl >> invert;
+ sl >> tmp; invert = tmp;
FixData();
@@ -417,7 +418,7 @@ void Level::LoadData(const char *philename)
{
sl.clear();
sl.str(l);
- sl >> kidsMode;
+ sl >> tmp; kidsMode = tmp;
}
// ballsizes
diff --git a/src/settings.cpp b/src/settings.cpp
index 9334aa3..016c029 100755
--- a/src/settings.cpp
+++ b/src/settings.cpp
@@ -219,7 +219,7 @@ Settings::Settings(string fileName)
{
string lng = iter->first;
if (l >= lng.size())
- if (lng.compare(0, lng.size(), envLang, 0, lng.size()) == 0)
+ if (lng.compare(0, lng.size(), envLang) == 0)
languageFromEnv = lng;
}
}
--
2.7.0
From daf0cab3fbd760a3a379523ab8d770bb41608b1d Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Sun, 24 Jan 2016 17:38:11 +0100
Subject: Look for libvorbis.

View File

@@ -0,0 +1,89 @@
SUMMARY="Beacuse hackers too need to play with balls"
DESCRIPTION="Zaz is a game where the player has to get rid of incoming balls \
by arranging them in triplets. The idea of the game is loosely based on games \
like Luxor, Zuma and Puzzle Bobble. The twists that make Zaz stand out from \
other games of this type are that the balls have to be picked from the path \
(insted of being randomly assigned for the player) and that the player's
\"vehicle\" is also attached to a path which is different from level to level.
But one thing makes this game stand out most from it's predecessors - it's \
free as in freedom ! You are free to download it, free to play it, free to \
modify, love and hate it."
HOMEPAGE="http://zaz.sourceforge.net"
SOURCE_URI="http://sourceforge.net/projects/zaz/files/zaz-$portVersion.tar.bz2"
CHECKSUM_SHA256="e332cc1a6559e18a2b632940c53d20e2f2d2b583ba9dc1fd02a586437f9f0397"
PATCHES="zaz$portVersion.patchset"
REVISION="1"
ARCHITECTURES="x86_gcc2"
PROVIDES="
zaz = $portVersion
cmd:zaz
"
REQUIRES="
haiku
lib:libSDL_1.2
lib:libvorbis
lib:libvorbisfile
lib:libtheoraenc
lib:libtheoradec
lib:libogg
lib:libftgl
lib:libfreetype
lib:libintl
lib:libGL
lib:libvorbisenc
lib:libSDL_image_1.2
"
BUILD_REQUIRES="
haiku_devel
devel:libftgl
devel:libintl
devel:libsdl
devel:libsdl_image
devel:libogg
devel:libtheoradec
devel:libtheoraenc
devel:libvorbisfile
"
BUILD_PREREQUIRES="
cmd:aclocal
cmd:autoconf
cmd:automake
cmd:awk
cmd:find
cmd:gcc
cmd:make
cmd:pkg_config
"
DEPEND="
media-libs/sdl-image >= 1.2.10
"
BUILD() {
# Gettextize wants the user to press enter after running it, remove that
# "feature" from it...
grep -v '/dev/tty' < /bin/gettextize > gettextize
chmod +x gettextize
#libtoolize --force --copy --install
automake --add-missing
aclocal
./gettextize -f
autoconf
automake
runConfigure ./configure
make $jobArgs
}
INSTALL() {
make install
}
COPYRIGHT="2009-2010 Remigiusz Dybka, Leonard Ritter and Kinga Dybka"
LICENSE="GNU GPL v3"