mirror of
https://github.com/yann64/haikuports.git
synced 2026-04-09 05:10:05 +02:00
Yamagi Quake2: bump (#5438)
This commit is contained in:
@@ -1,128 +0,0 @@
|
||||
From 50932c734a5d0489bb3d8bc49095e9f4f34ac51f Mon Sep 17 00:00:00 2001
|
||||
From: Sergei Reznikov <diver@gelios.net>
|
||||
Date: Tue, 9 Oct 2018 16:48:35 +0300
|
||||
Subject: Add Haiku support
|
||||
|
||||
|
||||
diff --git a/CMakeLists.txt b/CMakeLists.txt
|
||||
index f38d575..7541fe0 100644
|
||||
--- a/CMakeLists.txt
|
||||
+++ b/CMakeLists.txt
|
||||
@@ -132,6 +132,8 @@ endif()
|
||||
# General linker flags.
|
||||
if(${CMAKE_SYSTEM_NAME} MATCHES "Windows")
|
||||
list(APPEND yquake2LinkerFlags "-lm -static-libgcc")
|
||||
+elseif(${CMAKE_SYSTEM_NAME} MATCHES "Haiku")
|
||||
+ list(APPEND yquake2LinkerFlags "-lnetwork")
|
||||
else()
|
||||
list(APPEND yquake2LinkerFlags "-lm -rdynamic")
|
||||
endif()
|
||||
diff --git a/src/backends/unix/main.c b/src/backends/unix/main.c
|
||||
index 1201e1f..7ee797a 100644
|
||||
--- a/src/backends/unix/main.c
|
||||
+++ b/src/backends/unix/main.c
|
||||
@@ -85,6 +85,8 @@ main(int argc, char **argv)
|
||||
}
|
||||
}
|
||||
|
||||
+#ifndef __HAIKU__
|
||||
+
|
||||
/* Prevent running Quake II as root. Only very mad
|
||||
minded or stupid people even think about it. :) */
|
||||
if (getuid() == 0)
|
||||
@@ -106,12 +108,13 @@ main(int argc, char **argv)
|
||||
|
||||
return 1;
|
||||
}
|
||||
+#endif
|
||||
|
||||
// enforce C locale
|
||||
setenv("LC_ALL", "C", 1);
|
||||
|
||||
/// Do not delay reads on stdin
|
||||
- fcntl(fileno(stdin), F_SETFL, fcntl(fileno(stdin), F_GETFL, NULL) | FNDELAY);
|
||||
+ fcntl(fileno(stdin), F_SETFL, fcntl(fileno(stdin), F_GETFL, NULL) | O_NDELAY);
|
||||
|
||||
// Initialize the game.
|
||||
// Never returns.
|
||||
diff --git a/src/backends/unix/system.c b/src/backends/unix/system.c
|
||||
index 0554598..7769a42 100644
|
||||
--- a/src/backends/unix/system.c
|
||||
+++ b/src/backends/unix/system.c
|
||||
@@ -62,7 +62,7 @@ Sys_Error(char *error, ...)
|
||||
char string[1024];
|
||||
|
||||
/* change stdin to non blocking */
|
||||
- fcntl(0, F_SETFL, fcntl(0, F_GETFL, 0) & ~FNDELAY);
|
||||
+ fcntl(0, F_SETFL, fcntl(0, F_GETFL, 0) & ~O_NDELAY);
|
||||
|
||||
#ifndef DEDICATED_ONLY
|
||||
CL_Shutdown();
|
||||
@@ -91,7 +91,7 @@ Sys_Quit(void)
|
||||
}
|
||||
|
||||
Qcommon_Shutdown();
|
||||
- fcntl(0, F_SETFL, fcntl(0, F_GETFL, 0) & ~FNDELAY);
|
||||
+ fcntl(0, F_SETFL, fcntl(0, F_GETFL, 0) & ~O_NDELAY);
|
||||
|
||||
printf("------------------------------------\n");
|
||||
|
||||
diff --git a/src/client/input/sdl.c b/src/client/input/sdl.c
|
||||
index a2e6f18..9397d97 100644
|
||||
--- a/src/client/input/sdl.c
|
||||
+++ b/src/client/input/sdl.c
|
||||
@@ -1239,9 +1239,9 @@ IN_Init(void)
|
||||
SDL_StartTextInput();
|
||||
|
||||
/* Joystick init */
|
||||
- if (!SDL_WasInit(SDL_INIT_GAMECONTROLLER | SDL_INIT_HAPTIC))
|
||||
+ if (!SDL_WasInit(SDL_INIT_GAMECONTROLLER))
|
||||
{
|
||||
- if (SDL_Init(SDL_INIT_GAMECONTROLLER | SDL_INIT_HAPTIC) == -1)
|
||||
+ if (SDL_Init(SDL_INIT_GAMECONTROLLER) == -1)
|
||||
{
|
||||
Com_Printf ("Couldn't init SDL joystick: %s.\n", SDL_GetError ());
|
||||
}
|
||||
--
|
||||
2.19.1
|
||||
|
||||
From 7cf68509bfbd20fe3fa84f0598973e8558c28742 Mon Sep 17 00:00:00 2001
|
||||
From: Nikolay0054 <nikolay0054@gmail.com>
|
||||
Date: Sat, 3 Nov 2018 14:10:59 +0500
|
||||
Subject: [PATCH] fix find path
|
||||
|
||||
---
|
||||
src/backends/generic/misc.c | 11 +++++++++++
|
||||
1 file changed, 11 insertions(+)
|
||||
|
||||
diff --git a/src/backends/generic/misc.c b/src/backends/generic/misc.c
|
||||
index 973a2cba..11832be0 100644
|
||||
--- a/src/backends/generic/misc.c
|
||||
+++ b/src/backends/generic/misc.c
|
||||
@@ -45,6 +45,10 @@
|
||||
#include <mach-o/dyld.h> // _NSGetExecutablePath
|
||||
#endif
|
||||
|
||||
+#ifdef __HAIKU__
|
||||
+#include <FindDirectory.h> // find_path()
|
||||
+#endif
|
||||
+
|
||||
#ifndef PATH_MAX
|
||||
// this is mostly for windows. windows has a MAX_PATH = 260 #define, but allows
|
||||
// longer paths anyway.. this might not be the maximum allowed length, but is
|
||||
@@ -119,6 +123,13 @@ static void SetExecutablePath(char* exePath)
|
||||
// TODO: realpath() ?
|
||||
// TODO: no idea what this is if the executable is in an app bundle
|
||||
|
||||
+#elif defined(__HAIKU__)
|
||||
+
|
||||
+ if(find_path(B_APP_IMAGE_SYMBOL, B_FIND_PATH_IMAGE_PATH, NULL, exePath, PATH_MAX) != B_OK)
|
||||
+ {
|
||||
+ exePath[0] = '\0';
|
||||
+ }
|
||||
+
|
||||
#else
|
||||
|
||||
// Several platforms (for example OpenBSD) donn't provide a
|
||||
--
|
||||
2.19.1
|
||||
47
games-fps/yamagi-quake2/patches/yamagi_quake2-7.45.patchset
Normal file
47
games-fps/yamagi-quake2/patches/yamagi_quake2-7.45.patchset
Normal file
@@ -0,0 +1,47 @@
|
||||
From aa6d604aca37c95a2a5927122c5c0b4893e8eb0c Mon Sep 17 00:00:00 2001
|
||||
From: Sergei Reznikov <diver@gelios.net>
|
||||
Date: Tue, 9 Oct 2018 16:48:35 +0300
|
||||
Subject: Add Haiku support
|
||||
|
||||
|
||||
diff --git a/src/backends/unix/system.c b/src/backends/unix/system.c
|
||||
index c4bd90f..ca48738 100644
|
||||
--- a/src/backends/unix/system.c
|
||||
+++ b/src/backends/unix/system.c
|
||||
@@ -68,7 +68,7 @@ Sys_Error(char *error, ...)
|
||||
char string[1024];
|
||||
|
||||
/* change stdin to non blocking */
|
||||
- fcntl(0, F_SETFL, fcntl(0, F_GETFL, 0) & ~FNDELAY);
|
||||
+ fcntl(0, F_SETFL, fcntl(0, F_GETFL, 0) & ~O_NDELAY);
|
||||
|
||||
#ifndef DEDICATED_ONLY
|
||||
CL_Shutdown();
|
||||
@@ -97,7 +97,7 @@ Sys_Quit(void)
|
||||
}
|
||||
|
||||
Qcommon_Shutdown();
|
||||
- fcntl(0, F_SETFL, fcntl(0, F_GETFL, 0) & ~FNDELAY);
|
||||
+ fcntl(0, F_SETFL, fcntl(0, F_GETFL, 0) & ~O_NDELAY);
|
||||
|
||||
printf("------------------------------------\n");
|
||||
|
||||
diff --git a/src/client/input/sdl.c b/src/client/input/sdl.c
|
||||
index 051505b..f05da4e 100644
|
||||
--- a/src/client/input/sdl.c
|
||||
+++ b/src/client/input/sdl.c
|
||||
@@ -1374,9 +1374,9 @@ IN_Init(void)
|
||||
SDL_StartTextInput();
|
||||
|
||||
/* Joystick init */
|
||||
- if (!SDL_WasInit(SDL_INIT_GAMECONTROLLER | SDL_INIT_HAPTIC))
|
||||
+ if (!SDL_WasInit(SDL_INIT_GAMECONTROLLER))
|
||||
{
|
||||
- if (SDL_Init(SDL_INIT_GAMECONTROLLER | SDL_INIT_HAPTIC) == -1)
|
||||
+ if (SDL_Init(SDL_INIT_GAMECONTROLLER) == -1)
|
||||
{
|
||||
Com_Printf ("Couldn't init SDL joystick: %s.\n", SDL_GetError ());
|
||||
}
|
||||
--
|
||||
2.28.0
|
||||
|
||||
@@ -28,9 +28,9 @@ code is fully 64 bit clean and highly portable."
|
||||
HOMEPAGE="https://www.yamagi.org/quake2/"
|
||||
COPYRIGHT="OpenArena Team"
|
||||
LICENSE="GNU GPL v2"
|
||||
REVISION="2"
|
||||
REVISION="1"
|
||||
SOURCE_URI="https://deponie.yamagi.org/quake2/quake2-$portVersion.tar.xz"
|
||||
CHECKSUM_SHA256="7ae543fac9e8a74ecd706ac0fa0f94098912aa5aafcb33f1c2c3f57b48011364"
|
||||
CHECKSUM_SHA256="c7524567bf1aa6045f25619bea6e4fd9066284b3fb81863b581fb44f4f47ff65"
|
||||
SOURCE_DIR="quake2-$portVersion"
|
||||
PATCHES="yamagi_quake2-$portVersion.patchset"
|
||||
ADDITIONAL_FILES="yamagi_quake2.rdef.in"
|
||||
Reference in New Issue
Block a user