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PenguinCommand new recipe (#577)
* PenguinCommand new recipe * penguin-command new recipe
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@@ -0,0 +1,11 @@
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--- penguin-command-1.6.11/src/main.c.org 2016-04-27 21:43:29.272105472 +0200
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+++ penguin-command-1.6.11/src/main.c 2016-04-27 21:37:38.985661440 +0200
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@@ -32,7 +32,7 @@
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#endif
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- int fullscreen=1, CityDestroyed[6]={0,0,0,0,0,0},
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+ int fullscreen=0, CityDestroyed[6]={0,0,0,0,0,0},
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CannonDestroyed[3]={0,0,0}, Score=0, HWCursor=0, NoAlpha=0, ArcadeMode=0, MusicVol=10, SoundVol=10;
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//images
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SDL_Surface *ShotPic,*CityPic,*BackPic,*CityHitPic,*Cannon[21],*Font,
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55
games-arcade/penguin_command/penguin_command-1.6.11.recipe
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55
games-arcade/penguin_command/penguin_command-1.6.11.recipe
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SUMMARY="A clone of the classic Missile Command game"
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DESCRIPTION="Penguin Command is a clone of the classic Missile Command game, \
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but has better graphics and sound. The gameplay has been slightly modified."
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HOMEPAGE="http://www.linux-games.com/penguin-command/"
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COPYRIGHT="2007 Karl Bartel, Skaven"
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LICENSE="GNU GPL v2"
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REVISION="1"
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SOURCE_URI="https://downloads.sf.net/penguin-command/penguin-command-$portVersion.tar.gz"
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CHECKSUM_SHA256="659c7b5f3f968f386e820cf7387d88c0a61c17dfbdb005bd85f8e93c537e89d6"
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SOURCE_DIR="penguin-command-$portVersion"
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PATCHES="penguin-command-$portVersion.patch"
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ARCHITECTURES="x86_gcc2 ?x86 ?x86_64"
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PROVIDES="
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penguin_command = $portVersion
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app:PenguinCommand = $portVersion
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"
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REQUIRES="
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haiku
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lib:libsdl
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lib:libsdl_image
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lib:libsdl_mixer
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lib:libz
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"
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BUILD_REQUIRES="
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haiku_devel
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devel:libsdl
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devel:libsdl_image
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devel:libsdl_mixer
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devel:libz
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"
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BUILD_PREREQUIRES="
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cmd:gcc
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cmd:libtoolize
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cmd:make
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"
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BUILD()
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{
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libtoolize -fci
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sed -i 's/-lm//g' configure
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./configure --prefix=$appsDir/PenguinCommand
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make $jobArgs
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}
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INSTALL()
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{
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make install
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mv $appsDir/PenguinCommand/bin/penguin-command $appsDir/PenguinCommand/PenguinCommand
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rm -r $appsDir/PenguinCommand/bin
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addAppDeskbarSymlink $appsDir/PenguinCommand/PenguinCommand PenguinCommand
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}
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