Merged in noryb009/haikuports/randomizer (pull request #32)

Create Randomizer recipe
This commit is contained in:
Scott McCreary
2013-12-22 23:26:39 -08:00
2 changed files with 199 additions and 0 deletions

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From 24da7eed9c8cd793d4f873100584b70ea11d4458 Mon Sep 17 00:00:00 2001
From: Luke <noryb009@gmail.com>
Date: Sat, 7 Dec 2013 13:04:48 +0000
Subject: [PATCH] Add makefile
---
src/makefile | 128 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
1 file changed, 128 insertions(+)
create mode 100644 src/makefile
diff --git a/src/makefile b/src/makefile
new file mode 100644
index 0000000..c6df5ad
--- /dev/null
+++ b/src/makefile
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+## BeOS Generic Makefile v2.3 ##
+
+## Fill in this file to specify the project being created, and the referenced
+## makefile-engine will do all of the hard work for you. This handles both
+## Intel and PowerPC builds of the BeOS and Haiku.
+
+## Application Specific Settings ---------------------------------------------
+
+# specify the name of the binary
+NAME=Randomizer
+
+# specify the type of binary
+# APP: Application
+# SHARED: Shared library or add-on
+# STATIC: Static library archive
+# DRIVER: Kernel Driver
+TYPE=APP
+
+# add support for new Pe and Eddie features
+# to fill in generic makefile
+
+#%{
+# @src->@
+
+# specify the source files to use
+# full paths or paths relative to the makefile can be included
+# all files, regardless of directory, will have their object
+# files created in the common object directory.
+# Note that this means this makefile will not work correctly
+# if two source files with the same name (source.c or source.cpp)
+# are included from different directories. Also note that spaces
+# in folder names do not work well with this makefile.
+SRCS=App.cpp AppView.cpp AppWindow.cpp Generator.cpp main.cpp \
+RandoBox.cpp RandoMenuBar.cpp RandoTextView.cpp
+
+# specify the resource definition files to use
+# full path or a relative path to the resource file can be used.
+RDEFS=
+
+# specify the resource files to use.
+# full path or a relative path to the resource file can be used.
+# both RDEFS and RSRCS can be defined in the same makefile.
+RSRCS=Randomizer.rsrc
+
+# @<-src@
+#%}
+
+# end support for Pe and Eddie
+
+# specify additional libraries to link against
+# there are two acceptable forms of library specifications
+# - if your library follows the naming pattern of:
+# libXXX.so or libXXX.a you can simply specify XXX
+# library: libbe.so entry: be
+#
+# - if your library does not follow the standard library
+# naming scheme you need to specify the path to the library
+# and it's name
+# library: my_lib.a entry: my_lib.a or path/my_lib.a
+LIBS=be $(STDCPPLIBS)
+
+# specify additional paths to directories following the standard
+# libXXX.so or libXXX.a naming scheme. You can specify full paths
+# or paths relative to the makefile. The paths included may not
+# be recursive, so include all of the paths where libraries can
+# be found. Directories where source files are found are
+# automatically included.
+LIBPATHS=
+
+# additional paths to look for system headers
+# thes use the form: #include <header>
+# source file directories are NOT auto-included here
+SYSTEM_INCLUDE_PATHS =
+
+# additional paths to look for local headers
+# thes use the form: #include "header"
+# source file directories are automatically included
+LOCAL_INCLUDE_PATHS =
+
+# specify the level of optimization that you desire
+# NONE, SOME, FULL
+OPTIMIZE=
+
+# specify any preprocessor symbols to be defined. The symbols will not
+# have their values set automatically; you must supply the value (if any)
+# to use. For example, setting DEFINES to "DEBUG=1" will cause the
+# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
+# would pass "-DDEBUG" on the compiler's command line.
+DEFINES=
+
+# specify special warning levels
+# if unspecified default warnings will be used
+# NONE = supress all warnings
+# ALL = enable all warnings
+WARNINGS =
+
+# specify whether image symbols will be created
+# so that stack crawls in the debugger are meaningful
+# if TRUE symbols will be created
+SYMBOLS =
+
+# specify debug settings
+# if TRUE will allow application to be run from a source-level
+# debugger. Note that this will disable all optimzation.
+DEBUGGER =
+
+# specify additional compiler flags for all files
+COMPILER_FLAGS =
+
+# specify additional linker flags
+LINKER_FLAGS =
+
+# specify the version of this particular item
+# (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL")
+# This may also be specified in a resource.
+APP_VERSION =
+
+# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
+# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
+# instruct the driverinstall rule to place a symlink to your driver's binary in
+# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
+# /dev/video/usb when loaded. Default is "misc".
+DRIVER_PATH =
+
+TARGET_DIR = .
+
+## include the makefile-engine
+include $(BUILDHOME)/etc/makefile-engine
--
1.8.3.4

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SUMMARY="A random symbol sequence generator"
DESCRIPTION="
Randomizer is a random symbol sequence generator. You can create
sequences of any given length, and control what characters are used.
This program can be used for many purposes, such as for generating
random passwords or random numbers.
"
HOMEPAGE="https://code.google.com/p/randomizer/"
SRC_URI="svn+http://randomizer.googlecode.com/svn/trunk/@r12"
LICENSE="MIT"
COPYRIGHT="2005-2009 Sergey S. Kazenyuk"
REVISION="1"
ARCHITECTURES="x86_gcc2 ?x86 ?x86_64"
PROVIDES="
randomizer = $portVersion
app:randomizer = $portVersion
"
REQUIRES="
haiku >= $haikuVersion
"
BUILD_REQUIRES="
haiku_devel >= $haikuVersion
"
BUILD_PREREQUIRES="
cmd:gcc
makefile_engine
cmd:make
cmd:mkdepend
"
PATCHES="
randomizer-1.0.0b1.patch
"
SRC_FILENAME="download"
BUILD()
{
cd src
make BUILDHOME=`finddir B_SYSTEM_DEVELOP_DIRECTORY`
}
INSTALL()
{
mkdir -p $appsDir
cp src/Randomizer $appsDir
addAppDeskbarSymlink $appsDir/Randomizer
}