libsdl2: add recipe for version 2.0.4.

* remove oldest recipes.
This commit is contained in:
Jerome Duval
2016-02-25 20:48:57 +00:00
parent 443e5812f2
commit a2cc9f9809
6 changed files with 302 additions and 473 deletions

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@@ -1,80 +0,0 @@
SUMMARY="Simple Direct Media Layer 2.0"
DESCRIPTION="Simple DirectMedia Layer is a cross-platform development library designed to \
provide low level access to audio, keyboard, mouse, joystick, and graphics \
hardware via OpenGL and Direct3D. It is used by video playback software, \
emulators, and popular games."
HOMEPAGE="http://www.libsdl.org/"
COPYRIGHT="1997-2013 Sam Lantinga"
LICENSE="Zlib"
REVISION="1"
SOURCE_URI="http://www.libsdl.org/release/SDL2-2.0.0.tar.gz"
CHECKSUM_SHA256="6f6ac8153d90e06a118474d5400624ae82b3d3e080915505db27cebc52b27178"
SOURCE_DIR="SDL2-$portVersion"
PATCHES="libsdl2-2.0.0.patch"
ARCHITECTURES="x86 x86_gcc2"
PROVIDES="
libsdl2 = $portVersion compat >= 2.0
lib:libSDL2 = 0.12.0 compat >= 0.12
lib:libSDL2_2.0 = 0.12.0 compat >= 0.12
"
REQUIRES="
haiku$secondaryArchSuffix
# lib:libGL
lib:libglu
lib:libpng
lib:libjpeg
lib:libtiff
"
PROVIDES_devel="
cmd:sdl2_config = $portVersion compat >= 2.0
devel:libSDL2 = 0.12.0 compat >= 2.0
devel:libSDL2main = 0.12.0 compat >= 0.12
devel:libSDL2_test = 0.12.0 compat >= 0.12
devel:libSDL2_2.0 = 0.12.0 compat >= 0.12
"
REQUIRES_devel="
libsdl2 == $portVersion base
"
BUILD_REQUIRES="
# devel:mesa
devel:libglu
devel:libpng
devel:libjpeg
# devel:libtiff
"
BUILD_PREREQUIRES="
haiku${secondaryArchSuffix}_devel
cmd:autoconf
cmd:libtool
cmd:aclocal
cmd:make
cmd:gcc${secondaryArchSuffix}
cmd:ld${secondaryArchSuffix}
"
BUILD()
{
runConfigure ./configure
make $jobArgs
}
INSTALL()
{
make install
# devel package
prepareInstalledDevelLibs \
libSDL2 \
libSDL2main \
libSDL2_test
fixPkgconfig
fixDevelopLibDirReferences $binDir/sdl2-config
packageEntries devel \
$developDir $binDir/sdl2-config $dataDir
}

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@@ -1,89 +0,0 @@
SUMMARY="Simple Direct Media Layer 2.0"
DESCRIPTION="Simple DirectMedia Layer is a cross-platform development library designed to \
provide low level access to audio, keyboard, mouse, joystick, and graphics \
hardware via OpenGL and Direct3D. It is used by video playback software, \
emulators, and popular games."
HOMEPAGE="http://www.libsdl.org/"
COPYRIGHT="1997-2013 Sam Lantinga"
LICENSE="Zlib"
REVISION="4"
SOURCE_URI="http://www.libsdl.org/release/SDL2-2.0.1.tar.gz"
CHECKSUM_SHA256="0ae7e902a26777614a011fe7053ca7e8b14843db3c42ca117564d208cf6732f0"
SOURCE_DIR="SDL2-$portVersion"
PATCHES="libsdl2-2.0.1.patchset"
ARCHITECTURES="x86_gcc2 x86 x86_64"
SECONDARY_ARCHITECTURES="x86_gcc2 x86"
PROVIDES="
libsdl2$secondaryArchSuffix = $portVersion compat >= 2.0
cmd:sdl2_config = $portVersion
lib:libSDL2$secondaryArchSuffix = 2.0_0.1.0 compat >= 2.0_0.0
lib:libSDL2_2.0$secondaryArchSuffix = 0.1.0 compat >= 0.0
lib:libSDL2_2.0.1$secondaryArchSuffix = 0.1.0 compat >= 0.0
"
REQUIRES="
haiku$secondaryArchSuffix
lib:libGL$secondaryArchSuffix
lib:libglu$secondaryArchSuffix
lib:libpng$secondaryArchSuffix
lib:libjpeg$secondaryArchSuffix
lib:libtiff$secondaryArchSuffix
lib:libltdl$secondaryArchSuffix
"
PROVIDES_devel="
libsdl2${secondaryArchSuffix}_devel = $portVersion compat >= 2.0
cmd:sdl2_config$secondaryArchSuffix = $portVersion compat >= 2.0
devel:libSDL2$secondaryArchSuffix = 2.0_0.1.0 compat >= 2.0_0
devel:libSDL2main$secondaryArchSuffix = 2.0_0.1.0 compat >= 2.0_0
devel:libSDL2_test$secondaryArchSuffix = 2.0_0.1.0 compat >= 2.0_0
devel:libSDL2_2.0$secondaryArchSuffix = 0.1.0 compat >= 0.0
devel:libSDL2_2.0.1$secondaryArchSuffix = 0.1.0 compat >= 0.0
"
REQUIRES_devel="
libsdl2$secondaryArchSuffix == $portVersion base
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel
devel:libGL$secondaryArchSuffix
devel:libglu$secondaryArchSuffix
devel:libpng$secondaryArchSuffix
devel:libjpeg$secondaryArchSuffix
# devel:libtiff$secondaryArchSuffix # haiku_devel missing devel_libtiff
"
BUILD_PREREQUIRES="
cmd:autoconf
cmd:libtool
cmd:aclocal
cmd:make
cmd:gcc$secondaryArchSuffix
cmd:ld$secondaryArchSuffix
cmd:which
"
BUILD()
{
sh autogen.sh
runConfigure ./configure
make $jobArgs
}
INSTALL()
{
make install
# devel package
prepareInstalledDevelLibs \
libSDL2 \
libSDL2main \
libSDL2_test \
libSDL2-2.0
fixPkgconfig
fixDevelopLibDirReferences $binDir/sdl2-config
packageEntries devel \
$developDir $binDir/sdl2-config $dataDir
}

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@@ -0,0 +1,88 @@
SUMMARY="Simple Direct Media Layer 2.0"
DESCRIPTION="Simple DirectMedia Layer is a cross-platform development library \
designed to provide low level access to audio, keyboard, mouse, joystick, and \
graphics hardware via OpenGL and Direct3D. It is used by video playback \
software, emulators, and popular games."
HOMEPAGE="http://www.libsdl.org/"
COPYRIGHT="1997-2014 Sam Lantinga"
LICENSE="Zlib"
REVISION="1"
SOURCE_URI="http://www.libsdl.org/release/SDL2-$portVersion.tar.gz"
CHECKSUM_SHA256="da55e540bf6331824153805d58b590a29c39d2d506c6d02fa409aedeab21174b"
SOURCE_DIR="SDL2-$portVersion"
PATCHES="libsdl2-$portVersion.patchset"
ARCHITECTURES="x86_gcc2 x86 x86_64"
SECONDARY_ARCHITECTURES="x86_gcc2 x86"
PROVIDES="
libsdl2$secondaryArchSuffix = $portVersion compat >= 2.0
lib:libSDL2$secondaryArchSuffix = 0.4.0 compat >= 0
lib:libSDL2_2.0$secondaryArchSuffix = 0.4.0 compat >= 0
"
REQUIRES="
haiku$secondaryArchSuffix
lib:libGL$secondaryArchSuffix
lib:libglu$secondaryArchSuffix
"
PROVIDES_devel="
libsdl2${secondaryArchSuffix}_devel = $portVersion compat >= 2.0
cmd:sdl2_config$secondaryArchSuffix = $portVersion compat >= 2.0
devel:libSDL2$secondaryArchSuffix = 0.4.0 compat >= 0
devel:libSDL2main$secondaryArchSuffix = 0.4.0 compat >= 0
devel:libSDL2_test$secondaryArchSuffix = 0.4.0 compat >= 0
devel:libSDL2_2.0$secondaryArchSuffix = 0.4.0 compat >= 0
"
REQUIRES_devel="
libsdl2$secondaryArchSuffix == $portVersion base
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel
devel:libgl$secondaryArchSuffix
devel:libglu$secondaryArchSuffix
"
BUILD_PREREQUIRES="
cmd:autoconf
cmd:libtool
cmd:aclocal
cmd:make
cmd:gcc$secondaryArchSuffix
cmd:ld$secondaryArchSuffix
cmd:which
cmd:pkg_config$secondaryArchSuffix
cmd:gettext
"
PATCH()
{
if [ $effectiveTargetArchitecture != "x86_gcc2" ]; then
sed -i 's/lstdc++.r4/lstdc++/' configure.in
fi
}
BUILD()
{
autoreconf -fi
runConfigure ./configure
make $jobArgs
}
INSTALL()
{
make install
# devel package
prepareInstalledDevelLibs \
libSDL2 \
libSDL2main \
libSDL2_test \
libSDL2-2.0
fixPkgconfig
fixDevelopLibDirReferences $binDir/sdl2-config
packageEntries devel \
$developDir $binDir/sdl2-config $dataDir
}

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@@ -1,39 +0,0 @@
diff -Naur SDL2-2.0.0/include/begin_code.h SDL2-2.0.0-haiku/include/begin_code.h
--- SDL2-2.0.0/include/begin_code.h 2013-08-11 21:57:54.011796480 -0500
+++ SDL2-2.0.0-haiku/include/begin_code.h 2013-08-19 15:12:06.654049280 -0500
@@ -35,13 +35,7 @@
/* Some compilers use a special export keyword */
#ifndef DECLSPEC
-# if defined(__BEOS__) || defined(__HAIKU__)
-# if defined(__GNUC__)
-# define DECLSPEC __declspec(dllexport)
-# else
-# define DECLSPEC __declspec(export)
-# endif
-# elif defined(__WIN32__)
+# if defined(__WIN32__)
# ifdef __BORLANDC__
# ifdef BUILD_SDL
# define DECLSPEC
@@ -54,6 +48,8 @@
# else
# if defined(__GNUC__) && __GNUC__ >= 4
# define DECLSPEC __attribute__ ((visibility("default")))
+# elif defined(__GNUC__) && __GNUC__ >= 2
+# define DECLSPEC __declspec(dllexport)
# else
# define DECLSPEC
# endif
diff -Naur SDL2-2.0.0/src/main/beos/SDL_BApp.h SDL2-2.0.0-haiku/src/main/beos/SDL_BApp.h
--- SDL2-2.0.0/src/main/beos/SDL_BApp.h 2013-08-11 21:57:54.058982400 -0500
+++ SDL2-2.0.0-haiku/src/main/beos/SDL_BApp.h 2013-08-19 15:10:50.412876800 -0500
@@ -371,7 +371,7 @@
/* Members */
- vector<SDL_Window*> _window_map; /* Keeps track of SDL_Windows by index-id*/
+ std::vector<SDL_Window*> _window_map; /* Keeps track of SDL_Windows by index-id*/
display_mode *_saved_mode;
BGLView *_current_context;

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@@ -1,265 +0,0 @@
From eeccaba1d365f8ce622c38cbd59c07ef28d9c335 Mon Sep 17 00:00:00 2001
From: Alexander von Gluck IV <kallisti5@unixzen.com>
Date: Wed, 15 Jan 2014 00:55:06 -0600
Subject: Haiku: Clean up includes
* Remove random references to be/os/
diff --git a/src/joystick/beos/SDL_bejoystick.cc b/src/joystick/beos/SDL_bejoystick.cc
index c324581..2b93d09 100644
--- a/src/joystick/beos/SDL_bejoystick.cc
+++ b/src/joystick/beos/SDL_bejoystick.cc
@@ -24,8 +24,8 @@
/* This is the system specific header for the SDL joystick API */
-#include <be/support/String.h>
-#include <be/device/Joystick.h>
+#include <String.h>
+#include <Joystick.h>
extern "C"
{
diff --git a/src/loadso/beos/SDL_sysloadso.c b/src/loadso/beos/SDL_sysloadso.c
index 524cd71..0679bcb 100644
--- a/src/loadso/beos/SDL_sysloadso.c
+++ b/src/loadso/beos/SDL_sysloadso.c
@@ -26,7 +26,7 @@
/* System dependent library loading routines */
#include <stdio.h>
-#include <be/kernel/image.h>
+#include <image.h>
#include "SDL_loadso.h"
diff --git a/src/thread/beos/SDL_syssem.c b/src/thread/beos/SDL_syssem.c
index 9661f90..269557e 100644
--- a/src/thread/beos/SDL_syssem.c
+++ b/src/thread/beos/SDL_syssem.c
@@ -24,7 +24,7 @@
/* Semaphores in the BeOS environment */
-#include <be/kernel/OS.h>
+#include <OS.h>
#include "SDL_thread.h"
diff --git a/src/thread/beos/SDL_systhread.c b/src/thread/beos/SDL_systhread.c
index 11646f9..7371f0a 100644
--- a/src/thread/beos/SDL_systhread.c
+++ b/src/thread/beos/SDL_systhread.c
@@ -26,7 +26,7 @@
#include <stdio.h>
#include <signal.h>
-#include <be/kernel/OS.h>
+#include <OS.h>
#include "SDL_mutex.h"
#include "SDL_thread.h"
diff --git a/src/thread/beos/SDL_systhread_c.h b/src/thread/beos/SDL_systhread_c.h
index a350ab5..65ef60d 100644
--- a/src/thread/beos/SDL_systhread_c.h
+++ b/src/thread/beos/SDL_systhread_c.h
@@ -21,7 +21,7 @@
#include "SDL_config.h"
#include <signal.h>
-#include <be/kernel/OS.h>
+#include <OS.h>
typedef thread_id SYS_ThreadHandle;
diff --git a/src/timer/beos/SDL_systimer.c b/src/timer/beos/SDL_systimer.c
index fd22e44..370e2d9 100644
--- a/src/timer/beos/SDL_systimer.c
+++ b/src/timer/beos/SDL_systimer.c
@@ -22,7 +22,7 @@
#ifdef SDL_TIMER_BEOS
-#include <be/kernel/OS.h>
+#include <OS.h>
#include "SDL_timer.h"
diff --git a/src/video/bwindow/SDL_BWin.h b/src/video/bwindow/SDL_BWin.h
index 6b6a71e..fc034ed 100644
--- a/src/video/bwindow/SDL_BWin.h
+++ b/src/video/bwindow/SDL_BWin.h
@@ -38,9 +38,9 @@ extern "C" {
#include <stdio.h>
#include <AppKit.h>
#include <InterfaceKit.h>
-#include <be/game/DirectWindow.h>
+#include <DirectWindow.h>
#if SDL_VIDEO_OPENGL
-#include <be/opengl/GLView.h>
+#include <GLView.h>
#endif
#include "SDL_events.h"
#include "../../main/beos/SDL_BApp.h"
--
1.8.3.4
From ca4d682e5434f5ca262d01c70f9db522b24c6844 Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Thu, 10 Jul 2014 15:07:01 +0200
Subject: Initialize variable to avoid crash.
diff --git a/src/video/bwindow/SDL_BWin.h b/src/video/bwindow/SDL_BWin.h
index fc034ed..3246bad 100644
--- a/src/video/bwindow/SDL_BWin.h
+++ b/src/video/bwindow/SDL_BWin.h
@@ -83,6 +83,7 @@ class SDL_BWin:public BDirectWindow
_trash_window_buffer = false;
_buffer_locker = new BLocker();
_bitmap = NULL;
+ _clips = NULL;
#ifdef DRAWTHREAD
_draw_thread_id = spawn_thread(BE_DrawThread, "drawing_thread",
B_NORMAL_PRIORITY, (void*) this);
--
1.8.3.4
From ffd12eaadf11ce7b2ec606cbbf8a29913f9681b8 Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Thu, 10 Jul 2014 17:22:57 +0200
Subject: Use dlopen for SDL loadso.
* This works fine, no need for platform specific implementation.
diff --git a/configure.in b/configure.in
index 5c56f00..3b024ac 100644
--- a/configure.in
+++ b/configure.in
@@ -2616,6 +2616,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
*-*-beos* | *-*-haiku*)
ARCH=beos
ac_default_prefix=/boot/common
+ CheckDLOPEN
CheckDummyVideo
CheckDiskAudio
CheckDummyAudio
@@ -2647,12 +2648,6 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
SOURCES="$SOURCES $srcdir/src/timer/beos/*.c"
have_timers=yes
fi
- # Set up files for the shared object loading library
- if test x$enable_loadso = xyes; then
- AC_DEFINE(SDL_LOADSO_BEOS, 1, [ ])
- SOURCES="$SOURCES $srcdir/src/loadso/beos/*.c"
- have_loadso=yes
- fi
# Set up files for the system power library
if test x$enable_power = xyes; then
AC_DEFINE(SDL_POWER_BEOS, 1, [ ])
diff --git a/src/loadso/beos/SDL_sysloadso.c b/src/loadso/beos/SDL_sysloadso.c
deleted file mode 100644
index 0679bcb..0000000
--- a/src/loadso/beos/SDL_sysloadso.c
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
- Simple DirectMedia Layer
- Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
-
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
-
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
-
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
-*/
-#include "SDL_config.h"
-
-#ifdef SDL_LOADSO_BEOS
-
-/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
-/* System dependent library loading routines */
-
-#include <stdio.h>
-#include <image.h>
-
-#include "SDL_loadso.h"
-
-void *
-SDL_LoadObject(const char *sofile)
-{
- void *handle = NULL;
- image_id library_id = load_add_on(sofile);
- if (library_id < 0) {
- SDL_SetError(strerror((int) library_id));
- } else {
- handle = (void *) (library_id);
- }
- return (handle);
-}
-
-void *
-SDL_LoadFunction(void *handle, const char *name)
-{
- void *sym = NULL;
- image_id library_id = (image_id) handle;
- status_t rc =
- get_image_symbol(library_id, name, B_SYMBOL_TYPE_TEXT, &sym);
- if (rc != B_NO_ERROR) {
- SDL_SetError(strerror(rc));
- }
- return (sym);
-}
-
-void
-SDL_UnloadObject(void *handle)
-{
- image_id library_id;
- if (handle != NULL) {
- library_id = (image_id) handle;
- unload_add_on(library_id);
- }
-}
-
-#endif /* SDL_LOADSO_BEOS */
-
-/* vi: set ts=4 sw=4 expandtab: */
--
1.8.3.4
From 077d0aedbb3e593a62aabc2933addbfe9fef1bb0 Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Fri, 11 Jul 2014 11:54:17 +0200
Subject: SDL_thread: gcc2 fix.
diff --git a/include/SDL_thread.h b/include/SDL_thread.h
index f248c3d..1e1ccec 100644
--- a/include/SDL_thread.h
+++ b/include/SDL_thread.h
@@ -228,7 +228,8 @@ extern DECLSPEC void * SDLCALL SDL_TLSGet(SDL_TLSID id);
* \sa SDL_TLSCreate()
* \sa SDL_TLSGet()
*/
-extern DECLSPEC int SDLCALL SDL_TLSSet(SDL_TLSID id, const void *value, void (*destructor)(void*));
+typedef void(*Destructor)(void*);
+extern DECLSPEC int SDLCALL SDL_TLSSet(SDL_TLSID id, const void *value, Destructor destructor);
/* Ends C function definitions when using C++ */
--
1.8.3.4

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@@ -0,0 +1,214 @@
From 1411b340e473e75344ce336b89326fefd5962821 Mon Sep 17 00:00:00 2001
From: Jerome Duval <jerome.duval@gmail.com>
Date: Fri, 29 Aug 2014 15:24:11 +0000
Subject: haiku patch
diff --git a/configure.in b/configure.in
index f585d01..47186d6 100644
--- a/configure.in
+++ b/configure.in
@@ -276,7 +276,7 @@ if test x$enable_libc = xyes; then
AC_CHECK_LIB(iconv, iconv_open, [LIBS="$LIBS -liconv"; EXTRA_LDFLAGS="$EXTRA_LDFLAGS -liconv"])
AC_CHECK_FUNCS(iconv)
- AC_CHECK_MEMBER(struct sigaction.sa_sigaction,[AC_DEFINE(HAVE_SA_SIGACTION)], ,[#include <signal.h>])
+ AC_CHECK_MEMBER(struct sigaction.sa_sigaction,[AC_DEFINE([HAVE_SA_SIGACTION], [], [Description])], ,[#include <signal.h>])
fi
dnl AC_CHECK_SIZEOF(void*)
@@ -1466,7 +1466,7 @@ AC_HELP_STRING([--enable-x11-shared], [dynamically load X11 support [[default=ma
],[
],[
have_const_param_XextAddDisplay=yes
- AC_DEFINE(SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY)
+ AC_DEFINE([SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY], [], [Description])
])
AC_MSG_RESULT($have_const_param_XextAddDisplay)
@@ -1484,7 +1484,7 @@ XGetEventData(display, cookie);
XFreeEventData(display, cookie);
],[
have_XGenericEvent=yes
- AC_DEFINE(SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS)
+ AC_DEFINE([SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS], [], [Description])
])
AC_MSG_RESULT($have_XGenericEvent)
@@ -1598,7 +1598,7 @@ int event_type = XI_TouchBegin;
XITouchClassInfo *t;
],[
have_xinput2_multitouch=yes
- AC_DEFINE(SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH)
+ AC_DEFINE([SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH], [], [Description])
SUMMARY_video_x11="${SUMMARY_video_x11} xinput2_multitouch"
])
AC_MSG_RESULT($have_xinput2_multitouch)
@@ -2451,7 +2451,7 @@ AC_HELP_STRING([--enable-pthread-sem], [use pthread semaphores [[default=yes]]])
sem_timedwait(NULL, NULL);
],[
have_sem_timedwait=yes
- AC_DEFINE(HAVE_SEM_TIMEDWAIT)
+ AC_DEFINE([HAVE_SEM_TIMEDWAIT], [], [Description])
])
AC_MSG_RESULT($have_sem_timedwait)
fi
@@ -3188,7 +3188,7 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
fi
# The Haiku platform requires special setup.
SOURCES="$srcdir/src/main/haiku/*.cc $SOURCES"
- EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
+ EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding -lstdc++.r4"
;;
arm*-apple-darwin*)
# iOS - We are not writing anything to confdefs.h because you have to replace
diff --git a/src/thread/pthread/SDL_systhread.c b/src/thread/pthread/SDL_systhread.c
index 22f7bd5..486cf69 100644
--- a/src/thread/pthread/SDL_systhread.c
+++ b/src/thread/pthread/SDL_systhread.c
@@ -53,7 +53,7 @@
#endif
#ifdef __HAIKU__
-#include <be/kernel/OS.h>
+#include <kernel/OS.h>
#endif
#include "SDL_assert.h"
diff --git a/src/video/haiku/SDL_BWin.h b/src/video/haiku/SDL_BWin.h
index dade664..416c30c 100644
--- a/src/video/haiku/SDL_BWin.h
+++ b/src/video/haiku/SDL_BWin.h
@@ -38,9 +38,9 @@ extern "C" {
#include <stdio.h>
#include <AppKit.h>
#include <InterfaceKit.h>
-#include <be/game/DirectWindow.h>
+#include <game/DirectWindow.h>
#if SDL_VIDEO_OPENGL
-#include <be/opengl/GLView.h>
+#include <opengl/GLView.h>
#endif
#include "SDL_events.h"
#include "../../main/haiku/SDL_BApp.h"
diff --git a/src/video/haiku/SDL_bopengl.cc b/src/video/haiku/SDL_bopengl.cc
index 15454f1..c42a910 100644
--- a/src/video/haiku/SDL_bopengl.cc
+++ b/src/video/haiku/SDL_bopengl.cc
@@ -56,7 +56,7 @@ int BE_GL_LoadLibrary(_THIS, const char *path)
if( get_image_symbol(info.id, "glBegin", B_SYMBOL_TYPE_ANY,
&location) == B_OK) {
- _this->gl_config.dll_handle = (void *) info.id;
+ _this->gl_config.dll_handle = (void *)(addr_t) info.id;
_this->gl_config.driver_loaded = 1;
SDL_strlcpy(_this->gl_config.driver_path, "libGL.so",
SDL_arraysize(_this->gl_config.driver_path));
@@ -71,7 +71,7 @@ void *BE_GL_GetProcAddress(_THIS, const char *proc)
void *location = NULL;
status_t err;
if ((err =
- get_image_symbol((image_id) _this->gl_config.dll_handle,
+ get_image_symbol((image_id)(addr_t) _this->gl_config.dll_handle,
proc, B_SYMBOL_TYPE_ANY,
&location)) == B_OK) {
return location;
--
2.2.2
From 2969992d8368ee4c9661552897fb2d98e4180009 Mon Sep 17 00:00:00 2001
From: Adrien Destugues <pulkomandy@pulkomandy.tk>
Date: Wed, 3 Sep 2014 19:22:12 +0200
Subject: Fix null pointer dereference.
diff --git a/src/video/haiku/SDL_bopengl.cc b/src/video/haiku/SDL_bopengl.cc
index c42a910..4d98641 100644
--- a/src/video/haiku/SDL_bopengl.cc
+++ b/src/video/haiku/SDL_bopengl.cc
@@ -93,7 +93,8 @@ void BE_GL_SwapWindow(_THIS, SDL_Window * window) {
}
int BE_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context) {
- _GetBeApp()->SetCurrentContext(((SDL_BWin*)context)->GetGLView());
+ SDL_BWin* win = (SDL_BWin*)context;
+ _GetBeApp()->SetCurrentContext(win ? win->GetGLView() : NULL);
return 0;
}
--
2.2.2
From 1aabf6b42b4ede813ede6a7143e717359e9fe920 Mon Sep 17 00:00:00 2001
From: Puck Meerburg <puck@puckipedia.nl>
Date: Sat, 17 Jan 2015 19:33:32 +0100
Subject: SDL_BApp: Make sure _current_context isn't NULL before trying to lock
it
diff --git a/src/main/haiku/SDL_BApp.h b/src/main/haiku/SDL_BApp.h
index 157c236..220bf7a 100644
--- a/src/main/haiku/SDL_BApp.h
+++ b/src/main/haiku/SDL_BApp.h
@@ -193,7 +193,8 @@ public:
if(_current_context)
_current_context->UnlockGL();
_current_context = newContext;
- _current_context->LockGL();
+ if (_current_context)
+ _current_context->LockGL();
}
private:
/* Event management */
--
2.2.2
From 7191972735818e39e3c02e1a69ffc88f67a377ab Mon Sep 17 00:00:00 2001
From: Jerome Duval <jerome.duval@gmail.com>
Date: Thu, 25 Feb 2016 20:23:41 +0000
Subject: remove nacl, missing templates on Haiku
diff --git a/configure.in b/configure.in
index 47186d6..5fcfeec 100644
--- a/configure.in
+++ b/configure.in
@@ -1317,32 +1317,6 @@ AC_HELP_STRING([--enable-mir-shared], [dynamically load Mir support [[default=ma
fi
}
-dnl Check for Native Client stuff
-CheckNativeClient()
-{
- AC_TRY_COMPILE([
- #if !defined(__native_client__)
- #error "NO NACL"
- #endif
- ],[
- ],[
- AC_DEFINE(SDL_VIDEO_DRIVER_NACL)
- AC_DEFINE(SDL_AUDIO_DRIVER_NACL)
- AC_DEFINE(HAVE_POW, 1, [ ])
- AC_DEFINE(HAVE_OPENGLES2, 1, [ ])
- AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
- AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
-
- SDL_LIBS="-lppapi_simple -lppapi_gles2 $SDL_LIBS"
-
- SDLMAIN_SOURCES="$srcdir/src/main/nacl/*.c"
- SOURCES="$SOURCES $srcdir/src/audio/nacl/*.c"
- SUMMARY_audio="${SUMMARY_audio} nacl"
- SOURCES="$SOURCES $srcdir/src/video/nacl/*.c"
- SUMMARY_video="${SUMMARY_video} nacl opengles2"
- ])
-}
-
dnl Find the X11 include and library directories
CheckX11()
--
2.2.2