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https://github.com/yann64/haikuports.git
synced 2026-04-23 04:00:05 +02:00
game-engines/dragengine added (#5232)
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99
games-engines/dragengine/additional-files/custom.py
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99
games-engines/dragengine/additional-files/custom.py
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# configuration for haiku package building
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############################################
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# general configuration
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#########################
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with_tests = 'no'
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with_warnerrors = 'no'
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with_debug = 'no'
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with_verbose = 'no'
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# external library configuration
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##################################
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# use as many system libraries as possible
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with_system_zlib = 'yes'
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with_system_libpng = 'yes'
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with_system_libjpeg = 'yes'
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with_system_openal = 'yes'
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with_system_libogg = 'yes'
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with_system_libvorbis = 'yes'
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with_system_libtheora = 'yes'
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with_system_soundtouch = 'yes'
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with_opengl = 'yes'
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with_dl = 'no'
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with_pthread = 'yes'
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with_x = 'no'
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# these are not used since python and npapisdk are disabled. set to in-tree
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# to not upset the build system although they will never be build at all
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with_python = 'no'
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with_npapisdk = 'no'
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# libapng requires a patched libpng not present on most systems
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with_system_libapng ='no' # patched version
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# these packages cause troubles on haiku and are build in-tree
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with_system_libhidapi = 'no' # requires libhidapi-usb which is missing
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# these packages do not exist on haiku so we need to build them in-tree
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with_system_fox ='no'
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with_system_libopenhmd = 'no'
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with_system_libevdev = 'no'
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with_system_dragonscript = 'no'
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# libusb is required by libhidapi
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with_system_libusb = 'yes'
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# these are only required for the smalltalk module which is currently not build.
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# to not upset the build system with not finding packages they are set to in-tree
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# building although they will never be build at all
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with_system_libffi = 'no'
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with_system_libltdl = 'no'
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with_system_libsigsegv = 'no'
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with_system_smalltalk = 'no'
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# this package is not used right now but might be later on by the openal module.
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# as with the smalltalk case above this package is set to in-tree building
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# although it will never be build at all
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with_system_fftw = 'no'
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# module configurations
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#########################
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build_audio_openal = 'yes'
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build_cr_basic = 'no' # requires fox
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build_graphics_opengl = 'yes'
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build_image_png = 'yes'
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build_image_png3d = 'yes'
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build_image_jpeg = 'yes'
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build_input_beos = 'yes'
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build_physics_bullet = 'yes'
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build_script_ds = 'yes'
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build_sound_ogg = 'yes'
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build_video_theora = 'yes'
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build_video_apng = 'yes'
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build_igde = 'no'
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build_guilauncher = 'no'
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build_archive_delga = 'yes'
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build_input_w32 = 'no'
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build_input_x = 'no'
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build_input_macos = 'no'
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build_input_android = 'no'
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build_script_python = 'no'
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build_script_smalltalk = 'no'
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build_plugin_npapi = 'no'
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build_launcher_android = 'no'
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# archiving
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#############
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# for testing purpose only
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archive_format = 'tarbz2'
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archive_name_engine = 'dragengine-haiku'
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archive_name_engine_dev = 'dragengine-dev-haiku'
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archive_name_igde = 'igde-haiku'
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archive_name_igde_dev = 'igde-dev-haiku'
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archive_name_special = 'despecial-haiku'
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installer_name_engine = 'install-dragengine-haiku'
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installer_name_engine_dev = 'install-dragengine-dev-haiku'
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installer_name_igde = 'install-deigde-haiku'
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installer_name_igde_dev = 'install-deigde-dev-haiku'
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104
games-engines/dragengine/dragengine-1.2.recipe
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games-engines/dragengine/dragengine-1.2.recipe
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SUMMARY="Drag[en]gine Game Engine"
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DESCRIPTION="Provides the game engine and launchers required to run games and other \
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projects based on the Drag[en]gine Game Engine. Games do not compile directly against \
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the game engine. Instead there is one shared installation on the system relying on \
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launchers to handle all the initialization and maintenance work.
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This package provides one launcher.
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'delauncher-console' is a console based launcher. It is the most basic launcher just \
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able to run the game without providing any additional tools. It can be used to run \
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games without overhead or in headless mode for server operation."
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HOMEPAGE="https://dragondreams.ch
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https://github.com/LordOfDragons/dragengine"
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COPYRIGHT="2020-2020 Dragon Dreams"
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LICENSE="GNU GPL v3
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GNU LGPL v3"
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REVISION="1"
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srcGitRev="1.2-1-haiku"
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SOURCE_URI="https://github.com/LordOfDragons/dragengine/archive/v$srcGitRev.tar.gz"
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CHECKSUM_SHA256="fade8d3fac5ab098f72f686ea59c81e01a33bbc08070fc957eaa3a459f9d7963"
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SOURCE_FILENAME="dragengine-$srcGitRev.tar.gz"
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SOURCE_DIR="dragengine-$srcGitRev"
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ADDITIONAL_FILES="custom.py"
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ARCHITECTURES="!x86_gcc2 ?x86 x86_64"
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SECONDARY_ARCHITECTURES="x86"
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# sources contain various external library distributions for in-tree building.
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# this creates vary large sources package. since the URL to the GitHub repository
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# is included in the recipe there is no need for such a large source package.
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DISABLE_SOURCE_PACKAGE="yes"
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PROVIDES="
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dragengine$secondaryArchSuffix = $portVersion
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lib:libdragengine$secondaryArchSuffix = $portVersion compat >= 1.2
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cmd:delauncher_console$secondaryArchSuffix = $portVersion
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"
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PROVIDES_devel="
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dragengine${secondaryArchSuffix}_devel = $portVersion
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devel:libdragengine$secondaryArchSuffix = $portVersion compat >= 1.2
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"
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REQUIRES="
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haiku$secondaryArchSuffix
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lib:libjpeg$secondaryArchSuffix
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lib:libpng16$secondaryArchSuffix
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lib:libopenal$secondaryArchSuffix
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lib:libogg$secondaryArchSuffix
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lib:libvorbis$secondaryArchSuffix
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lib:libtheora$secondaryArchSuffix
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lib:libz$secondaryArchSuffix
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lib:libgl$secondaryArchSuffix
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lib:libusb_1.0$secondaryArchSuffix
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lib:libsoundtouch$secondaryArchSuffix
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"
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REQUIRES_devel="
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dragengine$secondaryArchSuffix == $portVersion base
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"
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BUILD_REQUIRES="
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haiku${secondaryArchSuffix}_devel
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devel:libgl$secondaryArchSuffix
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devel:libjpeg$secondaryArchSuffix
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devel:libpng16$secondaryArchSuffix
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devel:libopenal$secondaryArchSuffix
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devel:libogg$secondaryArchSuffix
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devel:libvorbis$secondaryArchSuffix
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devel:libtheora$secondaryArchSuffix
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devel:libz$secondaryArchSuffix
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devel:libusb_1.0$secondaryArchSuffix
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devel:libsoundtouch$secondaryArchSuffix
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"
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BUILD_PREREQUIRES="
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cmd:gcc$secondaryArchSuffix
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cmd:scons
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cmd:patch
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cmd:gawk
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cmd:make
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"
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BUILD()
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{
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cp -f $portDir/additional-files/custom.py custom.py
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echo "" >>custom.py
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echo "# package builder injected path" >>custom.py
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echo "prefix = '$prefix'" >>custom.py
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echo "libdir = '$libDir'" >>custom.py
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echo "includedir = '$includeDir'" >>custom.py
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echo "datadir = '$dataDir'" >>custom.py
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echo "sysconfdir = '$settingsDir'" >>custom.py
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echo "execdir = '$binDir'" >>custom.py
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echo "docdir = '$manDir'" >>custom.py
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# scons $jobArgs build
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# scons crashes with multi-thread. force single thread. happens only on haiku
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scons -j 1 build
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}
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INSTALL()
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{
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scons --config=cache -j 1 install_engine_runtime dragengine_develop
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# scons --config=cache -j 1 install_igde_runtime deigde_shared_develop
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prepareInstalledDevelLib libdragengine
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packageEntries devel $developDir
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}
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