Trimmed patch to just include the parts that need to be patched.

This commit is contained in:
Scott McCreary
2009-11-02 04:00:57 +00:00
parent b9b89e44b6
commit a81e7dad3d
2 changed files with 59 additions and 104469 deletions

File diff suppressed because it is too large Load Diff

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@@ -0,0 +1,59 @@
diff -Naur cal3d-0.11.0/src/cal3d/hardwaremodel.cpp cal3d-0.11.0-haiku/src/cal3d/hardwaremodel.cpp
--- cal3d-0.11.0/src/cal3d/hardwaremodel.cpp 2004-12-01 22:42:18.000000000 +0000
+++ cal3d-0.11.0-haiku/src/cal3d/hardwaremodel.cpp 2009-11-01 20:11:19.000000000 +0000
@@ -12,6 +12,7 @@
#include "config.h"
#endif
+#include <cstring>
#include "cal3d/error.h"
#include "cal3d/hardwaremodel.h"
diff -Naur cal3d-0.11.0/src/cal3d/platform.cpp cal3d-0.11.0-haiku/src/cal3d/platform.cpp
--- cal3d-0.11.0/src/cal3d/platform.cpp 2003-12-07 18:22:39.000000000 +0000
+++ cal3d-0.11.0-haiku/src/cal3d/platform.cpp 2009-11-01 20:11:59.000000000 +0000
@@ -15,7 +15,7 @@
//****************************************************************************//
// Includes //
//****************************************************************************//
-
+#include <cstring>
#include "cal3d/platform.h"
/*****************************************************************************/
diff -Naur cal3d-0.11.0/src/cal3d/renderer.cpp cal3d-0.11.0-haiku/src/cal3d/renderer.cpp
--- cal3d-0.11.0/src/cal3d/renderer.cpp 2004-12-30 19:20:54.000000000 +0000
+++ cal3d-0.11.0-haiku/src/cal3d/renderer.cpp 2009-11-01 20:12:13.000000000 +0000
@@ -15,7 +15,7 @@
//****************************************************************************//
// Includes //
//****************************************************************************//
-
+#include <cstring>
#include "cal3d/error.h"
#include "cal3d/renderer.h"
#include "cal3d/coremodel.h"
diff -Naur cal3d-0.11.0/src/cal3d/submesh.cpp cal3d-0.11.0-haiku/src/cal3d/submesh.cpp
--- cal3d-0.11.0/src/cal3d/submesh.cpp 2004-12-01 22:42:18.000000000 +0000
+++ cal3d-0.11.0-haiku/src/cal3d/submesh.cpp 2009-11-01 20:12:36.000000000 +0000
@@ -11,7 +11,7 @@
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
-
+#include <cstring>
#include "cal3d/submesh.h"
#include "cal3d/error.h"
#include "cal3d/coresubmesh.h"
diff -Naur cal3d-0.11.0/src/cal3d_converter.cpp cal3d-0.11.0-haiku/src/cal3d_converter.cpp
--- cal3d-0.11.0/src/cal3d_converter.cpp 2006-05-28 17:35:09.000000000 +0000
+++ cal3d-0.11.0-haiku/src/cal3d_converter.cpp 2009-11-01 20:13:18.000000000 +0000
@@ -10,7 +10,7 @@
//****************************************************************************//
#include "cal3d/cal3d.h"
-
+#include <cstring>
#define SKELETON 0
#define MESH 1
#define ANIMATION 2