- Use aclocal to find the aclocal directory as pointed out by scott on the ML

- Add another patch: disable window centering and a leftover PrinttoStream call
 - Add a version of sdl-config that is hybrid-aware
This commit is contained in:
Adrien Destugues
2013-01-02 19:41:33 +00:00
parent b7751ed124
commit a948039c0d
3 changed files with 113 additions and 2 deletions

View File

@@ -7,7 +7,7 @@ STATUS_HAIKU="stable"
DEPEND=""
BUILD {
cd libsdl-1.2-hg
cp /boot/common/data/aclocal/libtool.m4 acinclude
cp `aclocal --print-ac-dir`/libtool.m4 acinclude
./autogen.sh
MANDIR=`finddir B_COMMON_DOCUMENTATION_DIRECTORY`/man
LIBDIR=`finddir B_COMMON_LIB_DIRECTORY`
@@ -15,13 +15,14 @@ BUILD {
--datarootdir=`finddir B_COMMON_DATA_DIRECTORY` \
--libdir=$LIBDIR \
--mandir=$MANDIR
cp /boot/common/bin/libtool libtool
cp /boot/common/bin/libtool .
make
}
INSTALL {
cd libsdl-1.2-hg
make install
cp ../../sdl-config `which sdl-config`
}
TEST {

View File

@@ -16,3 +16,36 @@
SDL_MaskSignals(&omask);
return (-1);
}
diff -r 9cff1c7c0fff src/video/bwindow/SDL_sysvideo.cc
--- libsdl-1.2-hg/src/video/bwindow/SDL_sysvideo.cc dim. juin 03 05:03:45 2012 -0400
+++ b/src/video/bwindow/SDL_sysvideo.cc sam. juin 09 11:01:28 2012 +0200
@@ -456,14 +456,6 @@
// printf("Going windowed\n");
SDL_Win->SetFullScreen(fullscreen);
- // Calculate offsets for centering the window (in window mode) and for
- // dentering the bitmap (in full screen mode).
- BRect bounds = bscreen.Frame();
- bounds.PrintToStream();
- int32 cx = (bounds.IntegerWidth() - width)/2;
- int32 cy = (bounds.IntegerHeight() - height)/2;
-
- // printf ("cx = %d, cy = %d\n", cx, cy);
if (!SDL_Win->IsFullScreen()) {
// printf("Doing not fullscreen stuff.\n");
// We are not in full screen mode, so we want to change the window
@@ -471,9 +463,13 @@
SDL_Win->ResizeTo(width, height);
// And also center the window and reset the drawing offset.
- SDL_Win->MoveTo(cx, cy);
SDL_Win->SetXYOffset(0, 0);
} else {
+ // Calculate offsets for centering the bitmap
+ BRect bounds = bscreen.Frame();
+ int32 cx = (bounds.IntegerWidth() - width)/2;
+ int32 cy = (bounds.IntegerHeight() - height)/2;
+
// printf("Doing fullscreen stuff.");
// Center the bitmap whenever we are in full screen mode.
SDL_Win->SetXYOffset(cx, cy);

View File

@@ -0,0 +1,77 @@
#!/bin/sh
libDir=`finddir B_SYSTEM_LIB_DIRECTORY`
# Determine which GCC we're running
if [ -f "$libDir"/libsupc++.so ] ; then
HAIKU_GCC_VERSION=4
else
HAIKU_GCC_VERSION=2
fi
SETGCC_OUTPUT=`setgcc`
CURRENT_COMPILER=${SETGCC_OUTPUT: -1:1}
if [ $CURRENT_COMPILER == $HAIKU_GCC_VERSION ] ; then
libdir=`finddir B_COMMON_LIB_DIRECTORY`
else
libdir=`finddir B_COMMON_LIB_DIRECTORY`/gcc$CURRENT_COMPILER
fi
prefix=/boot/common
exec_prefix=${prefix}
exec_prefix_set=no
#usage="\
#Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs]"
usage="\
Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] [--static-libs]"
if test $# -eq 0; then
echo "${usage}" 1>&2
exit 1
fi
while test $# -gt 0; do
case "$1" in
-*=*) optarg=`echo "$1" | LC_ALL="C" sed 's/[-_a-zA-Z0-9]*=//'` ;;
*) optarg= ;;
esac
case $1 in
--prefix=*)
prefix=$optarg
if test $exec_prefix_set = no ; then
exec_prefix=$optarg
fi
;;
--prefix)
echo $prefix
;;
--exec-prefix=*)
exec_prefix=$optarg
exec_prefix_set=yes
;;
--exec-prefix)
echo $exec_prefix
;;
--version)
echo 1.2.15
;;
--cflags)
echo -I${prefix}/include/SDL -D_GNU_SOURCE=1
;;
# --libs)
# echo -L$libdir -lSDL
# ;;
# --static-libs)
--libs|--static-libs)
echo -L$libdir -lSDL -liconv -lGL -lroot -lbe -lmedia -lgame -ldevice -ltextencoding
;;
*)
echo "${usage}" 1>&2
exit 1
;;
esac
shift
done