mirror of
https://github.com/yann64/haikuports.git
synced 2026-04-22 19:50:05 +02:00
- Use aclocal to find the aclocal directory as pointed out by scott on the ML
- Add another patch: disable window centering and a leftover PrinttoStream call - Add a version of sdl-config that is hybrid-aware
This commit is contained in:
@@ -7,7 +7,7 @@ STATUS_HAIKU="stable"
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DEPEND=""
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BUILD {
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cd libsdl-1.2-hg
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cp /boot/common/data/aclocal/libtool.m4 acinclude
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cp `aclocal --print-ac-dir`/libtool.m4 acinclude
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./autogen.sh
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MANDIR=`finddir B_COMMON_DOCUMENTATION_DIRECTORY`/man
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LIBDIR=`finddir B_COMMON_LIB_DIRECTORY`
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@@ -15,13 +15,14 @@ BUILD {
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--datarootdir=`finddir B_COMMON_DATA_DIRECTORY` \
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--libdir=$LIBDIR \
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--mandir=$MANDIR
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cp /boot/common/bin/libtool libtool
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cp /boot/common/bin/libtool .
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make
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}
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INSTALL {
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cd libsdl-1.2-hg
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make install
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cp ../../sdl-config `which sdl-config`
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}
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TEST {
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@@ -16,3 +16,36 @@
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SDL_MaskSignals(&omask);
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return (-1);
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}
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diff -r 9cff1c7c0fff src/video/bwindow/SDL_sysvideo.cc
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--- libsdl-1.2-hg/src/video/bwindow/SDL_sysvideo.cc dim. juin 03 05:03:45 2012 -0400
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+++ b/src/video/bwindow/SDL_sysvideo.cc sam. juin 09 11:01:28 2012 +0200
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@@ -456,14 +456,6 @@
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// printf("Going windowed\n");
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SDL_Win->SetFullScreen(fullscreen);
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- // Calculate offsets for centering the window (in window mode) and for
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- // dentering the bitmap (in full screen mode).
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- BRect bounds = bscreen.Frame();
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- bounds.PrintToStream();
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- int32 cx = (bounds.IntegerWidth() - width)/2;
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- int32 cy = (bounds.IntegerHeight() - height)/2;
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-
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- // printf ("cx = %d, cy = %d\n", cx, cy);
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if (!SDL_Win->IsFullScreen()) {
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// printf("Doing not fullscreen stuff.\n");
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// We are not in full screen mode, so we want to change the window
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@@ -471,9 +463,13 @@
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SDL_Win->ResizeTo(width, height);
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// And also center the window and reset the drawing offset.
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- SDL_Win->MoveTo(cx, cy);
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SDL_Win->SetXYOffset(0, 0);
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} else {
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+ // Calculate offsets for centering the bitmap
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+ BRect bounds = bscreen.Frame();
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+ int32 cx = (bounds.IntegerWidth() - width)/2;
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+ int32 cy = (bounds.IntegerHeight() - height)/2;
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+
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// printf("Doing fullscreen stuff.");
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// Center the bitmap whenever we are in full screen mode.
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SDL_Win->SetXYOffset(cx, cy);
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77
media-libs/libsdl/sdl-config
Normal file
77
media-libs/libsdl/sdl-config
Normal file
@@ -0,0 +1,77 @@
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#!/bin/sh
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libDir=`finddir B_SYSTEM_LIB_DIRECTORY`
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# Determine which GCC we're running
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if [ -f "$libDir"/libsupc++.so ] ; then
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HAIKU_GCC_VERSION=4
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else
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HAIKU_GCC_VERSION=2
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fi
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SETGCC_OUTPUT=`setgcc`
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CURRENT_COMPILER=${SETGCC_OUTPUT: -1:1}
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if [ $CURRENT_COMPILER == $HAIKU_GCC_VERSION ] ; then
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libdir=`finddir B_COMMON_LIB_DIRECTORY`
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else
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libdir=`finddir B_COMMON_LIB_DIRECTORY`/gcc$CURRENT_COMPILER
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fi
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prefix=/boot/common
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exec_prefix=${prefix}
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exec_prefix_set=no
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#usage="\
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#Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs]"
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usage="\
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Usage: sdl-config [--prefix[=DIR]] [--exec-prefix[=DIR]] [--version] [--cflags] [--libs] [--static-libs]"
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if test $# -eq 0; then
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echo "${usage}" 1>&2
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exit 1
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fi
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while test $# -gt 0; do
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case "$1" in
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-*=*) optarg=`echo "$1" | LC_ALL="C" sed 's/[-_a-zA-Z0-9]*=//'` ;;
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*) optarg= ;;
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esac
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case $1 in
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--prefix=*)
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prefix=$optarg
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if test $exec_prefix_set = no ; then
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exec_prefix=$optarg
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fi
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;;
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--prefix)
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echo $prefix
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;;
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--exec-prefix=*)
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exec_prefix=$optarg
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exec_prefix_set=yes
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;;
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--exec-prefix)
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echo $exec_prefix
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;;
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--version)
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echo 1.2.15
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;;
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--cflags)
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echo -I${prefix}/include/SDL -D_GNU_SOURCE=1
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;;
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# --libs)
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# echo -L$libdir -lSDL
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# ;;
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# --static-libs)
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--libs|--static-libs)
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echo -L$libdir -lSDL -liconv -lGL -lroot -lbe -lmedia -lgame -ldevice -ltextencoding
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;;
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*)
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echo "${usage}" 1>&2
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exit 1
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;;
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esac
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shift
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done
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