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Added recipe for Resource Edit (moved from Haiku Tree)
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52
haiku-apps/resourceedit/resourceedit-1.recipe
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52
haiku-apps/resourceedit/resourceedit-1.recipe
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DESCRIPTION="
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Application predestined for editing resources. Resources are files put \
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directly in binary ones that the application can always access them.
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"
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SUMMARY="Resource editor"
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HOMEPAGE="https://github.com/Mrowqa/ResourceEdit" # change!
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LICENSE="MIT"
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COPYRIGHT="2012-2013 Tri-Edge AI"
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SRC_URI="git+https://github.com/Mrowqa/ResourceEdit.git#06dd78d51830330e93ad305e42897027a8feca55" # change!
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REVISION="1"
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ARCHITECTURES="x86 ?x86_64"
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if [ $effectiveTargetArchitecture != x86_gcc2 ]; then
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# x86_gcc2 is fine as primary target architecture as long as we're building
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# for a different secondary architecture.
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ARCHITECTURES="$ARCHITECTURES x86_gcc2"
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else
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ARCHITECTURES="$ARCHITECTURES !x86_gcc2"
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fi
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SECONDARY_ARCHITECTURES="x86 ?x86_64"
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PROVIDES="
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resourceedit$secondaryArchSuffix = $portVersion
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app:resourceedit$secondaryArchSuffix = $portVersion
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"
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REQUIRES="
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haiku$secondaryArchSuffix >= $haikuVersion
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"
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BUILD_REQUIRES="
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haiku${secondaryArchSuffix}_devel >= $haikuVersion
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"
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BUILD_PREREQUIRES="
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makefile_engine
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cmd:gcc$secondaryArchSuffix
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cmd:ld$secondaryArchSuffix
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cmd:make
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cmd:mkdepend
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"
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BUILD()
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{
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make
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}
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INSTALL()
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{
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# supports"x86" architecture only
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mkdir $appsDir
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cp objects.x86-gcc4-release/ResourceEdit $appsDir
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addAppDeskbarSymlink $appsDir/ResourceEdit
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}
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