mesa: Add rewritten Mesa 7.9.2 recipe for gcc2

This commit is contained in:
Alexander von Gluck IV
2014-08-04 21:05:42 +00:00
parent 325c575406
commit c541d73fc0
2 changed files with 10 additions and 100 deletions

View File

@@ -9,17 +9,17 @@ HOMEPAGE="http://www.mesa3d.org/"
COPYRIGHT="1999-2013 Brian Paul All Rights Reserved."
LICENSE="MIT"
# remember to update SOURCE_DIR as well for the -X revision
SRC_URI="https://github.com/kallisti5/mesa/archive/7.9.2-5.tar.gz"
SRC_FILENAME="mesa-7.9.2-5.tar.gz"
CHECKSUM_MD5="7e9aafbfffa04e14a57d450836d86bf1"
REVISION="6"
ARCHITECTURES="x86_gcc2"
SRC_URI="https://github.com/haiku/mesa_legacy/archive/7.9.2-7.tar.gz"
SRC_FILENAME="mesa_legacy-7.9.2-7.tar.gz"
CHECKSUM_SHA256="6b555dcd0757fe3312325c0ac0827028a7fd0877c6140f5c30ee59be40b4b84e"
REVISION="7"
ARCHITECTURES="?x86_gcc2"
if [ $effectiveTargetArchitecture != x86 ]; then
# x86_gcc2 is fine as primary target architecture as long as we're building
# for a different secondary architecture.
ARCHITECTURES="$ARCHITECTURES x86"
fi
SECONDARY_ARCHITECTURES="x86_gcc2"
SECONDARY_ARCHITECTURES="?x86_gcc2"
PROVIDES="
mesa$secondaryArchSuffix = $portVersion compat >= 7.9
@@ -45,9 +45,7 @@ BUILD_PREREQUIRES="
cmd:sed
"
PATCHES="mesa-7.9.2.patchset"
SOURCE_DIR="mesa-7.9.2-5"
SOURCE_DIR="mesa_legacy-7.9.2-7"
BUILD()
{
@@ -73,9 +71,9 @@ INSTALL()
# OpenGL Kit
mkdir -p $includeDir/os/opengl
cp ./include/HaikuGL/OpenGLKit.h $includeDir/os/
cp ./include/HaikuGL/GLView.h $includeDir/os/opengl/
cp ./include/HaikuGL/GLRenderer.h $includeDir/os/opengl/
cp ./include/HGL/OpenGLKit.h $includeDir/os/
cp ./include/HGL/GLView.h $includeDir/os/opengl/
cp ./include/HGL/GLRenderer.h $includeDir/os/opengl/
# Standard GL headers
mkdir -p $includeDir/GL

View File

@@ -1,88 +0,0 @@
From 1c3d699120d0acdda3ad0d8a91d113c5d051b56d Mon Sep 17 00:00:00 2001
From: Alexander von Gluck IV <kallisti5@unixzen.com>
Date: Tue, 21 Jan 2014 18:40:22 +0000
Subject: hgl: atomic stores no longer need to be volatile
* Our atomics were revamped to no longer require
volatile int pointers
diff --git a/include/HaikuGL/GLRenderer.h b/include/HaikuGL/GLRenderer.h
index 7ffcc34..02a438d 100644
--- a/include/HaikuGL/GLRenderer.h
+++ b/include/HaikuGL/GLRenderer.h
@@ -61,7 +61,7 @@ private:
virtual status_t _Reserved_Renderer_3(int32, void *);
virtual status_t _Reserved_Renderer_4(int32, void *);
- volatile int32 fRefCount; // How much we're still usefull?
+ int32 fRefCount; // How much we're still usefull?
BGLView* fView; // Never forget who is the boss!
ulong fOptions; // Keep that tune in memory
BGLDispatcher* fDispatcher;// Our personal GL API call dispatcher
--
1.8.3.4
From fc10a0e496d3c8ea8a027b1807ad9cd7d1c4591d Mon Sep 17 00:00:00 2001
From: Jerome Duval <jerome.duval@gmail.com>
Date: Wed, 12 Feb 2014 20:11:25 +0000
Subject: hgl: release add-ons on GLView destruction.
diff --git a/src/hgl/libgl-haiku/GLRendererRoster.cpp b/src/hgl/libgl-haiku/GLRendererRoster.cpp
index 1712a87..3833b2c 100644
--- a/src/hgl/libgl-haiku/GLRendererRoster.cpp
+++ b/src/hgl/libgl-haiku/GLRendererRoster.cpp
@@ -79,7 +79,14 @@ GLRendererRoster::GLRendererRoster(BGLView* view, ulong options)
GLRendererRoster::~GLRendererRoster()
{
-
+ RendererMap::iterator iterator = fRenderers.begin();
+ for (; iterator != fRenderers.end(); iterator++) {
+ struct renderer_item item = iterator->second;
+ image_id image = item.image;
+ item.renderer->Release();
+ // this will delete the renderer
+ unload_add_on(image);
+ }
}
@@ -91,6 +98,7 @@ GLRendererRoster::GetRenderer(int32 id)
return NULL;
struct renderer_item item = iterator->second;
+ item.renderer->Acquire();
return item.renderer;
}
@@ -105,7 +113,7 @@ GLRendererRoster::AddDefaultPaths()
B_SYSTEM_ADDONS_DIRECTORY,
};
- for (uint32 i = fSafeMode ? 4 : 0;
+ for (uint32 i = fSafeMode ? 3 : 0;
i < sizeof(paths) / sizeof(paths[0]); i++) {
BPath path;
status_t status = find_directory(paths[i], &path, true);
diff --git a/src/hgl/libgl-haiku/GLView.cpp b/src/hgl/libgl-haiku/GLView.cpp
index 9ae5b5c..477b430 100644
--- a/src/hgl/libgl-haiku/GLView.cpp
+++ b/src/hgl/libgl-haiku/GLView.cpp
@@ -57,8 +57,11 @@ BGLView::BGLView(BRect rect, const char* name, ulong resizingMode, ulong mode,
BGLView::~BGLView()
{
delete fClipInfo;
- if (fRenderer)
+ if (fRenderer) {
fRenderer->Release();
+ fRenderer = NULL;
+ }
+ delete fRoster;
}
--
1.8.3.4