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asylum, new recipe for an old arcade game (#3361)
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61
games-arcade/asylum/asylum-0.3.2.recipe
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61
games-arcade/asylum/asylum-0.3.2.recipe
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SUMMARY="A C port of the computer game Asylum"
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DESCRIPTION="SDL Asylum is a C port of the computer game Asylum, which was \
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written by Andy Southgate in 1994 for the Acorn Archimedes and is now public \
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domain. It has been tested on Linux and Cygwin, but it should be possible to \
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run it on other platforms which support the SDL graphics library."
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HOMEPAGE="http://sdl-asylum.sourceforge.net/"
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COPYRIGHT="1993 Andy Southgate"
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LICENSE="GNU GPL v3"
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REVISION="1"
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SOURCE_URI="https://downloads.sourceforge.net/sdl-asylum/asylum-$portVersion.tar.gz"
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CHECKSUM_SHA256="94c5bc7de89f185cbc0ac7a4add21e890ca9680a6d01c21841aae69c4b9e724f"
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PATCHES="asylum-$portVersion.patchset"
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ARCHITECTURES="x86_gcc2 x86 x86_64"
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GLOBAL_WRITABLE_FILES="
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settings/asylum/hiscores directory keep-old
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"
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PROVIDES="
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asylum = $portVersion
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app:Asylum = $portVersion
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"
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REQUIRES="
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haiku
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lib:libgl
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lib:libglu
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lib:libsdl
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lib:libsdl_mixer
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"
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BUILD_REQUIRES="
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haiku_devel
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devel:libgl
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devel:libglu
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devel:libsdl
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devel:libsdl_mixer
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"
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BUILD_PREREQUIRES="
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cmd:g++
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cmd:make
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"
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BUILD()
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{
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make clean
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make $jobArgs HOST=haiku \
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INSTALLBIN=$appsDir/Asylum \
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INSTALLRESOURCEPATH=$dataDir/asylum \
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INSTALLHISCORES=$settingsDir/asylum/hiscores
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}
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INSTALL()
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{
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mkdir -p $appsDir
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make install HOST=haiku \
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INSTALLGROUP="`id -gn`" \
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INSTALLBIN=$appsDir/Asylum \
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INSTALLRESOURCEPATH=$dataDir/asylum \
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INSTALLHISCORES=$settingsDir/asylum/hiscores
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}
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114
games-arcade/asylum/patches/asylum-0.3.2.patchset
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114
games-arcade/asylum/patches/asylum-0.3.2.patchset
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@@ -0,0 +1,114 @@
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From 737f8e22eb9cc7bea218274e0f1d068d7da1c193 Mon Sep 17 00:00:00 2001
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From: begasus <begasus@gmail.com>
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Date: Sun, 11 Nov 2018 10:16:27 +0100
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Subject: Makefile, use Haiku settings
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diff --git a/Makefile b/Makefile
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index 57882d7..2d18918 100644
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--- a/Makefile
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+++ b/Makefile
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@@ -27,13 +27,11 @@ CHMOD=chmod
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#CHGRP=echo
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#CHMOD=echo
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ifeq ($(HOST),haiku)
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- CC=i586-pc-haiku-gcc
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- COPTS+=$(CPPFLAGS) -D_NO_SOUND
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INSTALLBIN=/boot/common/games/asylum/asylum
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INSTALLRESOURCEPATH=/boot/common/games/asylum/data
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INSTALLHISCORES=/boot/common/games/asylum/hiscores
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OS_SOURCE=asylum_haiku.c
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- LIBS=-lSDL_mixer -lSDL -lbe -lroot -ldevice -lgame -lGL -ltextencoding -lmedia
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+ LIBS=-lSDL_mixer -lSDL -lbe -lroot -ldevice -lgame -lGL -lGLU -ltextencoding -lmedia
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endif
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ifeq ($(HOST),mingw)
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INSTALLBIN="c:/program files/asylum/asylum.exe"
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--
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2.19.1
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From f92dd526223060927c05239c2b62deffe1e249ed Mon Sep 17 00:00:00 2001
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From: begasus <begasus@gmail.com>
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Date: Sun, 11 Nov 2018 10:18:06 +0100
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Subject: Don't use GL renderer
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diff --git a/asylum.c b/asylum.c
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index 8fe9a5b..3879333 100644
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--- a/asylum.c
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+++ b/asylum.c
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@@ -262,8 +262,8 @@ void setdefaults()
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options.gearchange = (arm3 == 0) ? 0 : 1;
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options.explospeed = (arm3 == 0) ? 2 : 1;
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options.fullscreen = 0;
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- options.opengl = 1;
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- options.size = 1; // 640 x 512
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+ options.opengl = 0;
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+ options.size = 0; // 640 x 512
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options.scale = 1;
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options.joyno = 0;
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options.mentalzone = 1;
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--
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2.19.1
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From e8768d00273829d9cab66ba0554e60a4cf7510c1 Mon Sep 17 00:00:00 2001
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From: begasus <begasus@gmail.com>
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Date: Sun, 11 Nov 2018 13:37:18 +0100
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Subject: Move user settings to ~/config/settings
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diff --git a/file.c b/file.c
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index 48e1346..2dda765 100644
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--- a/file.c
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+++ b/file.c
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@@ -32,8 +32,8 @@ char storage[STOREAREALEN];
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static char resource_path[240];
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static char score_path[240];
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-char configname[] = "/.asylum"; //"<PsychoResource$Path>Config";
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-char savegamename[] = "/.asylum_game";
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+char configname[] = "/config/settings/.asylum"; //"<PsychoResource$Path>Config";
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+char savegamename[] = "/config/settings/.asylum_game";
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static const char* score_name[4] = {
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"/EgoHighScores", "/PsycheHighScores", "/IdHighScores", "/ExtendedHighScores"
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--
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2.19.1
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From 524cf34a4959e4405f26969c05efb88faebd0b80 Mon Sep 17 00:00:00 2001
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From: begasus <begasus@gmail.com>
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Date: Mon, 12 Nov 2018 09:32:07 +0100
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Subject: Make Asylum launch from Tracker
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diff --git a/asylum.c b/asylum.c
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index 3879333..4412e48 100644
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--- a/asylum.c
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+++ b/asylum.c
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@@ -18,6 +18,11 @@
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#include <SDL/SDL.h>
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#include <SDL/SDL_mixer.h>
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+#ifdef __HAIKU__
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+#include <unistd.h>
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+#include <libgen.h>
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+#endif
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+
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#include "asylum_os.h"
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#include "asylum.h"
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@@ -464,6 +469,9 @@ void c_array_initializers()
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int main(int argc, char** argv)
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{
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+#ifdef __HAIKU__
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+ chdir(dirname(argv[0]));
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+#endif
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find_resources();
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if ((argc > 2) && !strcmp(argv[1], "--dumpmusic"))
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--
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2.19.1
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