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https://github.com/yann64/haikuports.git
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lbreakouthd: add initial recipe for 1.1.1 (#7956)
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@@ -0,0 +1,34 @@
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resource app_signature "application/x-vnd.lgames.lbreakouthd";
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resource app_flags B_SINGLE_LAUNCH | B_ARGV_ONLY;
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resource app_version {
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major = @MAJOR@,
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middle = @MIDDLE@,
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minor = @MINOR@,
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/* 0 = development 1 = alpha 2 = beta
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3 = gamma 4 = golden master 5 = final */
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variety = 5,
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internal = 0,
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short_info = "LBreakoutHD arcade game",
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long_info = "LBreakoutHD is a fun breakout-style arcade game."
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};
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resource vector_icon {
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$"6E63696605020106023D5FC8326AB4B225F53CFFCE4A14594559B7FFA5040400"
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$"FF9E9E02000205B6B6DB3925EEBD5FCABAE8BF4A54944AC9EB00FFCD22FF34EA"
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$"BE26FF77F1D806F983E5D882FFFEC2A43EFF020106023B7084B697593638963A"
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$"F2BB44015549CCC600AAD2A5F440503F050001010000850502044C24C62E24C2"
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$"E124442C44B62144B96E4C34C2E134C62E34542C54B96E54B6210604AF303937"
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$"3C2B3A2948243E2D4A48584E450204B6C93AB86F3AB5223AB3CBC0BFB3CBBEE0"
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$"B3CBC29DB6C94BB5224BB86F4B31C0BF31C29D31BEE006033E402E5037423A50"
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$"374438493B3F330606BE0F3039243D28352342294822452948445653574D5C5A"
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$"504E4555474642090A040104023FFB5DB90A98390A983FFB5D4347234571E30A"
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$"03010430222001178500040A020102024000000000000000003FC3C3430000BD"
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$"C3C30A0101012022200A02010202404DAB000000000000404DAB4A46D645D13D"
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$"0A0001002022200A03010030222001178100040A0301032022200A030103023E"
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$"C27B0000000000003EC27B46B88E46B10D"
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};
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86
games-arcade/lbreakouthd/lbreakouthd-1.1.1.recipe
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86
games-arcade/lbreakouthd/lbreakouthd-1.1.1.recipe
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@@ -0,0 +1,86 @@
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SUMMARY="A fun breakout-style arcade game"
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DESCRIPTION="LBreakoutHD is a scaleable 16:9 remake of LBreakout2. You try to clear levels full of \
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different types of bricks and extras by using your paddle to aim balls at the bricks."
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HOMEPAGE="http://lgames.sourceforge.net/"
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COPYRIGHT="2018-2022 Michael Speck"
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LICENSE="GNU GPL v3"
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REVISION="1"
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SOURCE_URI="https://sourceforge.net/projects/lgames/files/lbreakouthd/lbreakouthd-$portVersion.tar.gz"
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CHECKSUM_SHA256="9639d9a6e57d1cf3d1e5b81d6f213c814b5be26f89a69c469b7315ebdd6cc3b1"
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PATCHES="lbreakouthd-$portVersion.patchset"
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ADDITIONAL_FILES="lbreakouthd.rdef.in"
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ARCHITECTURES="all !x86_gcc2"
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SECONDARY_ARCHITECTURES="x86"
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PROVIDES="
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lbreakouthd$secondaryArchSuffix = $portVersion
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app:lbreakouthd
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"
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REQUIRES="
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haiku$secondaryArchSuffix
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lib:libiconv$secondaryArchSuffix
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lib:libintl$secondaryArchSuffix
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lib:libSDL2_2.0$secondaryArchSuffix
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lib:libSDL2_image_2.0$secondaryArchSuffix
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lib:libSDL2_mixer_2.0$secondaryArchSuffix
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lib:libSDL2_ttf_2.0$secondaryArchSuffix
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lib:libz$secondaryArchSuffix
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"
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BUILD_REQUIRES="
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haiku${secondaryArchSuffix}_devel
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devel:libiconv$secondaryArchSuffix
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devel:libintl$secondaryArchSuffix
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devel:libSDL2_2.0$secondaryArchSuffix
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devel:libSDL2_image_2.0$secondaryArchSuffix
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devel:libSDL2_mixer_2.0$secondaryArchSuffix
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devel:libSDL2_ttf_2.0$secondaryArchSuffix
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devel:libz$secondaryArchSuffix
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"
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BUILD_PREREQUIRES="
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cmd:aclocal
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cmd:autoheader
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cmd:automake
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cmd:autoreconf
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cmd:awk
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cmd:gcc$secondaryArchSuffix
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cmd:grep
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cmd:ld$secondaryArchSuffix
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cmd:make
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"
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BUILD()
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{
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autoreconf -vfi
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LDFLAGS="-lintl -lbe" runConfigure ./configure --with-configdir=LBreakoutHD
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make $jobArgs
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}
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INSTALL()
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{
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make install
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mkdir -p $appsDir
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mv $binDir/lbreakouthd $appsDir/LBreakoutHD
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# add our version and other application resources
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local MAJOR="`echo "$portVersion" | cut -d. -f1`"
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local MIDDLE="`echo "$portVersion" | cut -d. -f2`"
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local MINOR="`echo "$portVersion" | cut -d. -f3`"
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sed \
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-e "s|@MAJOR@|$MAJOR|" \
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-e "s|@MIDDLE@|$MIDDLE|" \
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-e "s|@MINOR@|$MINOR|" \
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$portDir/additional-files/lbreakouthd.rdef.in > lbreakouthd.rdef
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addResourcesToBinaries lbreakouthd.rdef $appsDir/LBreakoutHD
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addAppDeskbarSymlink $appsDir/LBreakoutHD LBreakoutHD
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rm -rf $binDir
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rm -rf $localStateDir
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rm -rf $dataDir/{applications,icons}
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}
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86
games-arcade/lbreakouthd/patches/lbreakouthd-1.1.1.patchset
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86
games-arcade/lbreakouthd/patches/lbreakouthd-1.1.1.patchset
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@@ -0,0 +1,86 @@
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From 9af1a9ad8d63192dcae843512f5a7c16bd04ee2a Mon Sep 17 00:00:00 2001
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From: Chris Roberts <cpr420@gmail.com>
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Date: Sun, 12 Mar 2023 14:17:50 -0600
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Subject: enable _GNU_SOURCE for vasprintf()
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diff --git a/src/tools.cpp b/src/tools.cpp
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index 2b7d75c..8704f30 100644
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--- a/src/tools.cpp
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+++ b/src/tools.cpp
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@@ -12,7 +12,7 @@
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* *
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***************************************************************************/
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-#ifdef WIN32
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+#if defined(WIN32) || defined(__HAIKU__)
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#define _GNU_SOURCE
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#endif
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--
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2.39.2
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From 9bd557918c059442a7b06cd9f971569aea6bf23a Mon Sep 17 00:00:00 2001
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From: Chris Roberts <cpr420@gmail.com>
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Date: Sun, 12 Mar 2023 14:32:17 -0600
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Subject: move hiscore file to CONFIGDIR
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diff --git a/src/hiscores.cpp b/src/hiscores.cpp
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index 3938181..93e13f5 100644
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--- a/src/hiscores.cpp
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+++ b/src/hiscores.cpp
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@@ -100,7 +100,11 @@ Hiscores::Hiscores()
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int l, s;
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string prefix;
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+#ifdef __HAIKU__
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+ fname = getHomeDir() + "/" + CONFIGDIR + "/lbreakouthd.hscr";
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+#else
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fname = string(HISCOREDIR) + "/lbreakouthd.hscr";
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+#endif
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if (!fileExists(fname)) {
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_loginfo("No hiscores file yet.\n");
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return; /* no hiscores yet */
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--
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2.39.2
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From 0042bd37f2ee7ad05f106f64c867548306a71702 Mon Sep 17 00:00:00 2001
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From: Chris Roberts <cpr420@gmail.com>
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Date: Sun, 12 Mar 2023 15:21:56 -0600
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Subject: use B_USER_SETTINGS_DIRECTORY
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diff --git a/src/tools.cpp b/src/tools.cpp
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index 8704f30..4c918c4 100644
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--- a/src/tools.cpp
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+++ b/src/tools.cpp
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@@ -16,6 +16,11 @@
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#define _GNU_SOURCE
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#endif
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+#ifdef __HAIKU__
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+#include <FindDirectory.h>
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+#include <Path.h>
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+#endif
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+
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#include <SDL2/SDL.h>
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#include <stdio.h>
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#include <stdlib.h>
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@@ -203,6 +208,11 @@ int readDir(const string &dname, int type, vector<string> &fnames)
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}
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string getHomeDir() {
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+#ifdef __HAIKU__
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+ BPath settingsPath;
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+ if (find_directory(B_USER_SETTINGS_DIRECTORY, &settingsPath) == B_OK)
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+ return string(settingsPath.Path());
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+#endif
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return string(getenv("HOME")?getenv("HOME"):".");
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}
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--
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2.39.2
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