mirror of
https://github.com/yann64/haikuports.git
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mednafen: Create a new recipe.
Compiles/installs/starts, but crashes in an OpenGL blitter on my end. Not sure what the culprit is.
This commit is contained in:
@@ -1,35 +0,0 @@
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DESCRIPTION="
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A portable, utilizing OpenGL and SDL, argument(command-line)-driven \
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multi-system emulator
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"
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HOMEPAGE="http://mednafen.sourceforge.net/"
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SOURCE_URI="http://sourceforge.net/projects/mednafen/files/Mednafen/0.9.26-WIP/mednafen-0.9.26-wip.tar.bz2/download"
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CHECKSUM_MD5="cf4eadb057e91c59b181d07bc12245f0"
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REVISION="1"
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STATUS_HAIKU="stable"
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MESSAGE="This port builds only with gcc4. Use 'setgcc gcc4' before building."
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DEPEND="media-libs/libsdl >= 1.2.15,
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dev-libs/libcdio >= 0.82,
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media-libs/libsndfile >= 1.0.21"
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BUILD()
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{
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cd mednafen
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./configure --prefix=`finddir B_COMMON_DIRECTORY`
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make
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}
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INSTALL()
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{
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cd mednafen
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make install
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}
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TEST()
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{
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cd mednafen
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make check
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}
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LICENSE="GNU GPL v2"
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COPYRIGHT="2005-2012 Mednafen Team"
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93
app-emulation/mednafen/mednafen-0.9.38.7.recipe
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93
app-emulation/mednafen/mednafen-0.9.38.7.recipe
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@@ -0,0 +1,93 @@
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SUMMARY="Emulator for various Nintendo, Sega, etc. consoles"
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DESCRIPTION="Mednafen is a portable, utilizing OpenGL and SDL, \
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argument-driven multi-system emulator. Mednafen has the ability to remap \
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hotkey functions and virtual system inputs to a keyboard, a joystick, or \
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both simultaneously. Save states are supported, as is real-time game \
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rewinding. Screen snapshots may be taken, in the PNG file format, at the \
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press of a button. Mednafen can record audiovisual movies in the QuickTime \
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file format, with several different lossless codecs supported.
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The following systems are supported (refer to the emulation module \
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documentation for more details): \
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- Atari Lynx
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- Neo Geo Pocket (Color)
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- WonderSwan
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- GameBoy (Color)
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- GameBoy Advance
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- Nintendo Entertainment System
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- Super Nintendo Entertainment System/Super Famicom
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- Virtual Boy
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- PC Engine/TurboGrafx 16 (CD)
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- SuperGrafx
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- PC-FX
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- Sega Game Gear
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- Sega Genesis/Megadrive
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- Sega Master System
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- Sony PlayStation"
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HOMEPAGE="http://mednafen.fobby.net/"
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COPYRIGHT="2005-2015 Mednafen Team"
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LICENSE="GNU GPL v2"
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REVISION="1"
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SOURCE_URI="http://mednafen.fobby.net/releases/files/mednafen-$portVersion.tar.bz2"
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CHECKSUM_SHA256="1bb3beef883a325c35d1a1ce14959c307a4c321f2ea29d4ddb216c6dd03aded8"
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SOURCE_DIR="mednafen"
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PATCHES="mednafen-unistd.patch
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mednafen-signals.patch"
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ARCHITECTURES="!x86_gcc2 ?x86 ?x86_64"
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SECONDARY_ARCHITECTURES="?x86"
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PROVIDES="
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mednafen$secondaryArchSuffix = $portVersion
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cmd:mednafen$secondaryArchSuffix = $portVersion
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"
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REQUIRES="
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haiku$secondaryArchSuffix
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lib:libz$secondaryArchSuffix
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lib:libiconv$secondaryArchSuffix
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lib:libintl$secondaryArchSuffix
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lib:libsndfile$secondaryArchSuffix
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lib:libSDL$secondaryArchSuffix
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lib:libGL$secondaryArchSuffix
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lib:libGLU$secondaryArchSuffix
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"
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BUILD_REQUIRES="
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devel:libz$secondaryArchSuffix
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devel:libiconv$secondaryArchSuffix
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devel:libintl$secondaryArchSuffix
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devel:libsndfile$secondaryArchSuffix
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devel:libSDL$secondaryArchSuffix
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devel:libGL$secondaryArchSuffix
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devel:libGLU$secondaryArchSuffix
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"
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BUILD_PREREQUIRES="
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haiku${secondaryArchSuffix}_devel
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cmd:awk
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cmd:sed
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cmd:grep
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cmd:gettext
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cmd:msgfmt
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cmd:bison
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cmd:pkg_config$secondaryArchSuffix
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cmd:gcc$secondaryArchSuffix
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cmd:ld$secondaryArchSuffix
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cmd:make
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"
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PATCH()
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{
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sed -i "s/socket\; do/network\; do/" configure
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# otherwise it won't find gethostbyname(), etc.
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}
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BUILD()
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{
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runConfigure ./configure
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make $jobArgs
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}
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INSTALL()
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{
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make install
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}
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@@ -1,13 +0,0 @@
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diff -Naur mednafen/mednafen/tremor/misc.h mednafen-haiku/mednafen/tremor/misc.h
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--- mednafen/mednafen/tremor/misc.h 2012-03-29 20:58:54.021757952 +0000
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+++ mednafen-haiku/mednafen/tremor/misc.h 2013-01-05 18:21:51.628883456 +0000
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@@ -15,6 +15,9 @@
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********************************************************************/
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+//Haiku
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+#include <endian.h>
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+
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#ifndef _V_RANDOM_H_
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#define _V_RANDOM_H_
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#include "ivorbiscodec.h"
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52
app-emulation/mednafen/patches/mednafen-signals.patch
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52
app-emulation/mednafen/patches/mednafen-signals.patch
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@@ -0,0 +1,52 @@
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From 829e5a683e69191a1af9a38102339b9ab972794f Mon Sep 17 00:00:00 2001
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From: Augustin Cavalier <waddlesplash@gmail.com>
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Date: Sun, 6 Mar 2016 14:57:13 -0500
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Subject: [PATCH] main: Don't use the custom signal handler.
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---
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src/drivers/main.cpp | 8 ++++----
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1 file changed, 4 insertions(+), 4 deletions(-)
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diff --git a/src/drivers/main.cpp b/src/drivers/main.cpp
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index 36b5408..dcfb48d 100644
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--- a/src/drivers/main.cpp
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+++ b/src/drivers/main.cpp
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@@ -286,7 +286,7 @@ static void CreateDirs(void)
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}
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}
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-#if defined(HAVE_SIGNAL) || defined(HAVE_SIGACTION)
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+#if 0
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static const char *SiginfoString = NULL;
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static bool volatile SignalSafeExitWanted = false;
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@@ -1273,7 +1273,7 @@ void PumpWrap(void)
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krepeat = 0;
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}
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- #if defined(HAVE_SIGNAL) || defined(HAVE_SIGACTION)
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+ #if 0
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if(SignalSafeExitWanted)
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NeedExitNow = true;
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#endif
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@@ -1739,7 +1739,7 @@ int main(int argc, char *argv[])
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SDL_EnableUNICODE(1);
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- #if defined(HAVE_SIGNAL) || defined(HAVE_SIGACTION)
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+ #if 0
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SetSignals(CloseStuff);
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#endif
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@@ -1912,7 +1912,7 @@ for(int zgi = 1; zgi < argc; zgi++)// start game load test loop
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MDFND_DestroyMutex(VTMutex);
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MDFND_DestroyMutex(EVMutex);
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- #if defined(HAVE_SIGNAL) || defined(HAVE_SIGACTION)
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+ #if 0
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SetSignals(SIG_IGN);
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#endif
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--
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2.7.0
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26
app-emulation/mednafen/patches/mednafen-unistd.patch
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26
app-emulation/mednafen/patches/mednafen-unistd.patch
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@@ -0,0 +1,26 @@
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From b22df22583fef8b9100e239de6184af1f6863de5 Mon Sep 17 00:00:00 2001
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From: waddlesplash <waddlesplash@gmail.com>
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Date: Sun, 6 Mar 2016 12:42:53 -0500
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Subject: [PATCH] mempatcher: Include unistd.h, as unlink(3) is used.
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Some systems (e.g. Haiku) which have strict(er) POSIX implementations
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require this.
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---
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src/mempatcher.cpp | 1 +
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1 file changed, 1 insertion(+)
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diff --git a/src/mempatcher.cpp b/src/mempatcher.cpp
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index a7e58ca..1c41b8d 100644
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--- a/src/mempatcher.cpp
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+++ b/src/mempatcher.cpp
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@@ -27,6 +27,7 @@
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#include <ctype.h>
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#include <trio/trio.h>
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#include <errno.h>
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+#include <unistd.h>
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#include <vector>
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#include "general.h"
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--
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2.7.0
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