mirror of
https://github.com/yann64/haikuports.git
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numptyphysics, fix references to libSDL*, fix build (#4290)
* numptyphysics, fix references to libSDL*, fix build
This commit is contained in:
@@ -1,5 +1,20 @@
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resource app_signature "application/x-vnd.numptyphysics";
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resource(11) #'VICN' array {
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resource app_flags B_SINGLE_LAUNCH;
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resource app_version {
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major = 0,
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middle = 3,
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minor = 4,
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variety = B_APPV_FINAL,
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internal = 0,
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short_info = "A drawing puzzle game",
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long_info = "numptyphysics © Tim Edmonds, Thomas Perl"
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};
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resource vector_icon array {
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$"6E63696602032BAB2B03FFE03F0A040BFEFF2B2E4529482A4928472840294228"
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$"40233C233E233A2A3B2A3B2B392F3032312C2F313A3039323B393C393B393D35"
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$"403540354136493245020B542E542D5431593156315C315A2B5C2D5829562857"
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@@ -6,61 +6,57 @@ HOMEPAGE="http://numptyphysics.garage.maemo.org"
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COPYRIGHT="2008-2010 Tim Edmonds
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2008, 2012, 2014-2016 Thomas Perl"
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LICENSE="GNU GPL v3"
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REVISION="2"
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SOURCE_URI="https://github.com/thp/numptyphysics/archive/0.3.4.tar.gz"
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REVISION="3"
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SOURCE_URI="https://github.com/thp/numptyphysics/archive/$portVersion.tar.gz"
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CHECKSUM_SHA256="e00e1535c8246f3f1c3bab37d2e6f01259a14f59b38382299457b4b8447d2bc9"
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SOURCE_DIR=""
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PATCHES="numptyphysics-$portVersion.patchset"
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ADDITIONAL_FILES="numptyphysics.rdef"
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ARCHITECTURES="!x86_gcc2 !x86 !x86_64"
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SECONDARY_ARCHITECTURES="!x86_gcc2 !x86"
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# numptphysics needs a working box2d recipe before it will build correctly
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# and probably needs a bit more work as well to get building and working right
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PROVIDES="
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numptyphysics = $portVersion
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app:NumptyPhysics
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"
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REQUIRES="
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haiku$secondaryArchSuffix
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lib:libBox2D$secondaryArchSuffix
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lib:libSDL2_2.0$secondaryArchSuffix
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lib:libSDL2_image_2.0$secondaryArchSuffix
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lib:libSDL2_ttf_2.0$secondaryArchSuffix
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lib:libGL$secondaryArchSuffix
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lib:libSDL_1.2$secondaryArchSuffix
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lib:libSDL_image_1.2$secondaryArchSuffix
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lib:libSDL_ttf_2.0$secondaryArchSuffix
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lib:libz$secondaryArchSuffix
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"
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BUILD_REQUIRES="
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haiku${secondaryArchSuffix}_devel
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devel:libBox2D$secondaryArchSuffix
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devel:libsdl2_2.0$secondaryArchSuffix
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devel:libSDL2_image_2.0$secondaryArchSuffix
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devel:libSDL2_ttf_2.0$secondaryArchSuffix
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devel:libGL$secondaryArchSuffix
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devel:libSDL$secondaryArchSuffix
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devel:libSDL_image$secondaryArchSuffix
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devel:libSDL_ttf$secondaryArchSuffix
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devel:libz$secondaryArchSuffix
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"
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BUILD_PREREQUIRES="
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cmd:aclocal$secondaryArchSuffix
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cmd:autoconf$secondaryArchSuffix
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cmd:automake$secondaryArchSuffix
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cmd:gcc$secondaryArchSuffix
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cmd:ld$secondaryArchSuffix
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cmd:libtoolize$secondaryArchSuffix
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cmd:make
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cmd:pkg_config$secondaryArchSuffix
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"
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BUILD()
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{
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libtoolize --force --copy --install
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aclocal
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autoconf
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# ./configure --prefix=$prefix \
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# --bindir=$appsDir/numptyphysics \
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# --datarootdir=$appsDir
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# TODO: figure out how to move the ~/.numptyphysics directory to ~/config/settings/numptyphysics
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runConfigure ./configure
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make
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make PLATFORM=sdl1 PREFIX=$appsDir/NumptyPhysics OBJ_DIR=objects $jobArgs
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}
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INSTALL()
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{
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make install
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make PLATFORM=sdl1 PREFIX=$appsDir/NumptyPhysics install
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addResourcesToBinaries $portDir/additional-files/numptyphysics.rdef $appsDir/NumptyPhysics/bin/numptyphysics
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ln -s $appsDir/NumptyPhysics/bin/numptyphysics $appsDir/NumptyPhysics/"Numpty Physics"
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}
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@@ -1,95 +0,0 @@
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Index: Canvas.cpp
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===================================================================
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--- numptyphysics-0.2-157/Canvas.cpp (revision 157)
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+++ numptyphysics-0.2-157/Canvas.cpp (working copy)
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@@ -26,7 +26,7 @@
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#define Window X11Window //oops
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#define Font X11Font //oops
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#include <SDL/SDL_syswm.h>
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-#ifndef WIN32
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+#if (!defined(WIN32) && !defined(__HAIKU__))
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#include <X11/X.h>
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#include <X11/Xlib.h>
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#endif
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@@ -753,8 +753,8 @@
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SDL_VERSION( &sys.version );
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SDL_GetWMInfo( &sys );
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-#if !defined(WIN32) && !(defined(__APPLE__) && defined(__MACH__))
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- /* No X11 stuff on Windows and Mac OS X */
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+#if !defined(WIN32) && !defined(__HAIKU__) && !(defined(__APPLE__) && defined(__MACH__))
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+ /* No X11 stuff on Windows, Haiku and Mac OS X */
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// take focus...
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XEvent ev = { 0 };
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@@ -840,7 +840,11 @@
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int Canvas::writeBMP( const char* filename ) const
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{
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-#pragma pack(push,1)
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+#ifdef __HAIKU__
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+#pragma pack(1)
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+#else
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+#pragma pack(1,push)
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+#endif
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typedef struct {
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unsigned short int type; /* Magic identifier */
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unsigned int size; /* File size in bytes */
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@@ -861,7 +865,11 @@
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} BMPINFOHEADER;
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int check_BMPHEADER[(sizeof(BMPHEADER)==14)-1];
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int check_BMPINFOHEADER[(sizeof(BMPINFOHEADER)==40)-1];
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+#ifdef __HAIKU__
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+#pragma pack()
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+#else
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#pragma pack(pop)
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+#endif
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int w = width();
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int h = height();
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Index: configure.in
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===================================================================
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--- numptyphysics-0.2-157/configure.in (revision 157)
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+++ numptyphysics-0.2-157/configure.in (working copy)
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@@ -77,6 +77,7 @@
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AC_CHECK_LIB(stdc++, main)
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AC_CHECK_LIB(X11, main)
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AC_CHECK_LIB(z, main)
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+AC_CHECK_LIB(network, socket)
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AC_CONFIG_FILES([Makefile])
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Index: happyhttp.cpp
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===================================================================
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--- numptyphysics-0.2-157/happyhttp.cpp (revision 157)
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+++ numptyphysics-0.2-157/happyhttp.cpp (working copy)
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@@ -28,7 +28,7 @@
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#include "happyhttp.h"
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#ifndef WIN32
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-// #include <sys/types.h>
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+
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#include <sys/socket.h>
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#include <netinet/in.h>
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#include <arpa/inet.h>
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@@ -41,6 +41,10 @@
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#define vsnprintf _vsnprintf
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#endif
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+#ifdef __HAIKU__
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+ #include <sys/select.h>
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+#endif
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+
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#include <cstdio>
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#include <cstring>
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#include <cstdarg>
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@@ -278,6 +282,9 @@
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#ifdef WIN32
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if( m_Sock >= 0 )
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::closesocket( m_Sock );
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+#elif __HAIKU__
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+// need to figure this part out for Haiku still
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+//
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#else
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if( m_Sock >= 0 )
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::close( m_Sock );
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@@ -0,0 +1,75 @@
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From c10e292e69df48bf6cab817e350c652068db22fe Mon Sep 17 00:00:00 2001
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From: begasus <begasus@gmail.com>
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Date: Sat, 12 Oct 2019 14:16:38 +0200
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Subject: Fix build, install paths
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diff --git a/external/glaserl/glaserl_gl.h b/external/glaserl/glaserl_gl.h
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index 6c8a3e7..d327b32 100644
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--- a/external/glaserl/glaserl_gl.h
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+++ b/external/glaserl/glaserl_gl.h
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@@ -18,7 +18,7 @@
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#include <stdlib.h>
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-#if defined(USE_OPENGL_ES)
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+#if defined(USE_OPENGL_ES) && !defined(__HAIKU__)
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# include <GLES2/gl2.h>
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# define GLASERL_GLSL_PRECISION_INFO "precision mediump float;\n"
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#elif defined(__APPLE__)
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diff --git a/mk/install.mk b/mk/install.mk
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index f713ea8..dac9046 100644
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--- a/mk/install.mk
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+++ b/mk/install.mk
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@@ -3,7 +3,7 @@ PREFIX ?= /usr
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install: $(APP) $(ADDITIONAL_INSTALL_TARGETS)
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install -D -m 755 $(APP) $(DESTDIR)/$(PREFIX)/bin/$(APP)
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- mkdir -p $(DESTDIR)/$(PREFIX)/share/$(APP)
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- cp -rpv data $(DESTDIR)/$(PREFIX)/share/$(APP)/
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+ mkdir -p $(DESTDIR)/$(PREFIX)/data/$(APP)
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+ cp -rpv data/* $(DESTDIR)/$(PREFIX)/data/$(APP)/
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.PHONY: install
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diff --git a/platform/sdl1/platform.in b/platform/sdl1/platform.in
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index 4bf22dc..3bdb5f4 100644
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--- a/platform/sdl1/platform.in
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+++ b/platform/sdl1/platform.in
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@@ -1,6 +1,8 @@
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# Platform build definition for SDL1
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# Will be processed by makefile
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+LIBS += -lGL -lSDL -lSDL_image -lSDL_ttf
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+
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add_platform(gl)
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add_platform(sdlstb)
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diff --git a/platform/sdlstb/OsSDLSTB.h b/platform/sdlstb/OsSDLSTB.h
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index f701e26..92878a1 100644
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--- a/platform/sdlstb/OsSDLSTB.h
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+++ b/platform/sdlstb/OsSDLSTB.h
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@@ -19,7 +19,7 @@
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#include "SDLSTBRenderer.h"
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-#include "SDL.h"
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+#include "SDL/SDL.h"
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static int mapSDLKeyToNumptyKey(int key)
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diff --git a/platform/sdlstb/SDLSTBRenderer.h b/platform/sdlstb/SDLSTBRenderer.h
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index 830126b..cd197ac 100644
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--- a/platform/sdlstb/SDLSTBRenderer.h
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+++ b/platform/sdlstb/SDLSTBRenderer.h
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@@ -22,7 +22,7 @@
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#include "Renderer.h"
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#include "GLRenderer.h"
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-#include <SDL.h>
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+#include <SDL/SDL.h>
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class SDLSTBRenderer : public GLRenderer {
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public:
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--
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2.23.0
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