HomeworldSDL 0.6 using CHECKSUM_SHA256

This commit is contained in:
Adrián Arroyo Calle
2016-01-07 18:24:47 +00:00
parent bb55c19531
commit d657a30c4f

View File

@@ -3,12 +3,15 @@ DESCRIPTION="Homeworld is a real-time strategy computer game, set and played \
in a 3D space environment. Developed by Relic Entertainment, it was released \
for the PC in 1998 to worldwide acclaim, winning multiple awards for its \
novel gameplay and strong single-player story. Relic Entertainment later \
released the source code to the public under license. "
released the source code to the public under license."
HOMEPAGE="http://www.homeworldsdl.org/"
COPYRIGHT="1999-2000 Sierra On-Line, Inc."
LICENSE="RE-INC-EULA"
SOURCE_URI="git+https://bitbucket.org/extrowerk/homeworld-sdl-haiku.git"
REVISION="1"
SOURCE_URI="https://bitbucket.org/extrowerk/homeworld-sdl-haiku/get/e80d5e8c7a73.tar.gz"
CHECKSUM_SHA256="f098c3f713eca5718433ffb4bc9a7ad71eb7d584cbf9fe9eb3a1266363843bd1"
REVISION="2"
SOURCE_DIR="extrowerk-homeworld-sdl-haiku-e80d5e8c7a73"
ARCHITECTURES="x86_gcc2 x86"
SECONDARY_ARCHITECTURES="x86"
@@ -23,6 +26,7 @@ REQUIRES="
lib:libglu$secondaryArchSuffix
#lib:mesa_swrast
"
BUILD_REQUIRES="
haiku${secondaryArchSuffix}_devel
devel:libsdl$secondaryArchSuffix
@@ -39,8 +43,6 @@ BUILD_PREREQUIRES="
cmd:flex
"
SOURCE_DIR="homeworld-sdl-haiku"
BUILD()
{
cd Haiku