libsdl2: Add SDL2 port. Marked unstable

* Small number of changes to get it building
* Very unstable, but getting there.
* split sdl 2.0 from libsdl to libsdl2. The reasoning
  behind this is that libsdl uses -lsdl, while libsdl 2.x
  uses -lsdl2. (SDL2 breaks a lot of binary compat I guess)
* Remove old sdl2 bep's in libsdl.. these never worked well.
* libsdl 2.0.0 seems to build with gcc2 and gcc4 (yay)
* libsdl 2.0.0 patch pushed upstream in SDL bug #2046
* Thanks to the gsoc students for their hard work!
This commit is contained in:
Alexander von Gluck IV
2013-08-18 22:58:09 -05:00
parent 7bea1e79b9
commit d7e59f63c1
3 changed files with 34 additions and 35 deletions

View File

@@ -1,28 +0,0 @@
DESCRIPTION="Simple Direct Media Layer"
HOMEPAGE="http://www.libsdl.org/"
SRC_URI="hg+http://hg.libsdl.org/SDL"
#CHECKSUM_MD5="e52086d1b508fa0b76c52ee30b55bec4"
REVISION="1"
STATUS_HAIKU="unstable"
DEPEND=""
BUILD {
cd libsdl-2.0-hg-cmake
# MANDIR=`finddir B_COMMON_DOCUMENTATION_DIRECTORY`/man
# LIBDIR=`finddir B_COMMON_LIB_DIRECTORY`
# DATADIR=`finddir B_COMMON_DATA_DIRECTORY`
# mkdir build_haiku
# cd build_haiku
# ../configure --prefix=`finddir B_COMMON_DIRECTORY` \
# --libdir=$LIBDIR \
# --mandir=$MANDIR \
# --datadir=$DATADIR
cmake .
make
}
INSTALL {
cd libsdl-2.0-hg-cmake
make install
}
LICENSE="Zlib"
COPYRIGHT="1997-2013 Sam Lantinga"

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@@ -1,12 +1,12 @@
DESCRIPTION="Simple Direct Media Layer"
DESCRIPTION="Simple Direct Media Layer 2"
HOMEPAGE="http://www.libsdl.org/"
SRC_URI="hg+http://hg.libsdl.org/SDL"
#CHECKSUM_MD5="e52086d1b508fa0b76c52ee30b55bec4"
SRC_URI="http://www.libsdl.org/release/SDL2-2.0.0.tar.gz"
CHECKSUM_MD5="beec89afb6edcc6f0abc4114f2e6bcf7"
REVISION="1"
STATUS_HAIKU="unstable"
DEPEND=""
DEPEND="pkgconfig >= 0.9.0"
BUILD {
cd libsdl-2.0-hg
cd SDL2-2.0.0
MANDIR=`finddir B_COMMON_DOCUMENTATION_DIRECTORY`/man
LIBDIR=`finddir B_COMMON_LIB_DIRECTORY`
DATADIR=`finddir B_COMMON_DATA_DIRECTORY`
@@ -15,12 +15,13 @@ BUILD {
../configure --prefix=`finddir B_COMMON_DIRECTORY` \
--libdir=$LIBDIR \
--mandir=$MANDIR \
--datadir=$DATADIR
--datadir=$DATADIR \
--enable-shared
make
}
INSTALL {
cd libsdl-2.0-hg/build_haiku
cd SDL2-2.0.0/build_haiku
make install
}
LICENSE="Zlib"

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@@ -0,0 +1,26 @@
diff -Naur SDL2-2.0.0/include/begin_code.h SDL2-2.0.0-haiku/include/begin_code.h
--- SDL2-2.0.0/include/begin_code.h 2013-08-11 21:57:54.011796480 -0500
+++ SDL2-2.0.0-haiku/include/begin_code.h 2013-08-18 21:04:46.580386816 -0500
@@ -36,7 +36,9 @@
/* Some compilers use a special export keyword */
#ifndef DECLSPEC
# if defined(__BEOS__) || defined(__HAIKU__)
-# if defined(__GNUC__)
+# if defined(__GNUC__) && __GNUC__ >= 4
+# define DECLSPEC __attribute__ ((visibility("default")))
+# elif defined(__GNUC__) && __GNUC__ >= 2
# define DECLSPEC __declspec(dllexport)
# else
# define DECLSPEC __declspec(export)
diff -Naur SDL2-2.0.0/src/main/beos/SDL_BApp.h SDL2-2.0.0-haiku/src/main/beos/SDL_BApp.h
--- SDL2-2.0.0/src/main/beos/SDL_BApp.h 2013-08-11 21:57:54.058982400 -0500
+++ SDL2-2.0.0-haiku/src/main/beos/SDL_BApp.h 2013-08-18 21:05:04.364642304 -0500
@@ -371,7 +371,7 @@
/* Members */
- vector<SDL_Window*> _window_map; /* Keeps track of SDL_Windows by index-id*/
+ std::vector<SDL_Window*> _window_map; /* Keeps track of SDL_Windows by index-id*/
display_mode *_saved_mode;
BGLView *_current_context;