* Missing libglu devel headers
* Devel defines are supposed to
reflect library names.
libSDL2... not libsdl2...
* Mesa is commented out for now
until we have our OpenGL kit
completely in Mesa.
* As per our mailing list discussion, package
management will support multiple versions of
the same package being installed at the same
time, so this *should* work like this in theory.
* Adjust patch to match 1:1 SDL changes accepted
upstream.
* Small number of changes to get it building
* Very unstable, but getting there.
* split sdl 2.0 from libsdl to libsdl2. The reasoning
behind this is that libsdl uses -lsdl, while libsdl 2.x
uses -lsdl2. (SDL2 breaks a lot of binary compat I guess)
* Remove old sdl2 bep's in libsdl.. these never worked well.
* libsdl 2.0.0 seems to build with gcc2 and gcc4 (yay)
* libsdl 2.0.0 patch pushed upstream in SDL bug #2046
* Thanks to the gsoc students for their hard work!
(cherry picked from commit d7e59f63c1)
Conflicts:
media-libs/libsdl2/libsdl2-2.0.0.bep