mirror of
https://github.com/yann64/haikuports.git
synced 2026-05-06 06:58:57 +02:00
x86_64 is used as a baseline: the "x86_64" entry, whatever status it has, is transformed into "all", and then the other entries in ARCHITECTURES either dropped or rearranged appropriately.
59 lines
1.5 KiB
Bash
59 lines
1.5 KiB
Bash
SUMMARY="The sequel of Transball and Transball 2"
|
|
DESCRIPTION="Super Transball 2 is inspired by 'thrust' type of games (and \
|
|
especially by ZARA THRUSTA for the Amiga 500).
|
|
The goal of each level is to find the 'Sphere', capture it and carry it to \
|
|
the upper part of the level. The main obstacle is the gravity that impulses \
|
|
you towards the ground. Other obstacles like cannons, tanks, doors, etc. \
|
|
will try to make your journey difficult as well..."
|
|
HOMEPAGE="http://www2.braingames.getput.com/stransball2/default.asp"
|
|
COPYRIGHT="2003-2005 Brain Games"
|
|
LICENSE="GNU GPL v2"
|
|
REVISION="5"
|
|
SOURCE_URI="http://www2.braingames.getput.com/stransball2/downloads/stransball2-v15-windows.zip"
|
|
CHECKSUM_SHA256="644cf89c8b7084abe0451ff433db25b41e43da77d5d92edad8253baf48b018db"
|
|
SOURCE_DIR="stransball2"
|
|
PATCHES="super_transball-$portVersion.patchset"
|
|
|
|
ARCHITECTURES="all ?x86"
|
|
|
|
PROVIDES="
|
|
super_transball = $portVersion
|
|
app:stransball2 = $portVersion
|
|
"
|
|
REQUIRES="
|
|
haiku
|
|
lib:libSDL_1.2
|
|
lib:libSDL_image_1.2
|
|
lib:libSDL_mixer_1.2
|
|
lib:libSDL_sound_1.0
|
|
lib:libSGE
|
|
"
|
|
|
|
BUILD_REQUIRES="
|
|
haiku_devel
|
|
devel:libSDL
|
|
devel:libSDL_image
|
|
devel:libSDL_mixer
|
|
devel:libSDL_sound
|
|
devel:libSGE
|
|
"
|
|
BUILD_PREREQUIRES="
|
|
cmd:gcc
|
|
cmd:ld
|
|
cmd:make
|
|
"
|
|
|
|
BUILD()
|
|
{
|
|
cd sources
|
|
make $jobArgs
|
|
}
|
|
|
|
INSTALL()
|
|
{
|
|
installDir=$appsDir/"Super Transball 2"
|
|
mkdir -p "$installDir"
|
|
cp -r stransball2 demos graphics maps sound "$installDir"
|
|
addAppDeskbarSymlink "$installDir/stransball2" "Super Transball 2"
|
|
}
|