Files
haikuports/games-arcade/super_transball/super_transball-2.1.5.recipe
waddlesplash 4f180bdb94 Utilize the new "all" ARCHITECTURES keyword in most recipes. (#6189)
x86_64 is used as a baseline: the "x86_64" entry, whatever status it has,
is transformed into "all", and then the other entries in ARCHITECTURES
either dropped or rearranged appropriately.
2021-09-15 15:40:18 -04:00

59 lines
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SUMMARY="The sequel of Transball and Transball 2"
DESCRIPTION="Super Transball 2 is inspired by 'thrust' type of games (and \
especially by ZARA THRUSTA for the Amiga 500).
The goal of each level is to find the 'Sphere', capture it and carry it to \
the upper part of the level. The main obstacle is the gravity that impulses \
you towards the ground. Other obstacles like cannons, tanks, doors, etc. \
will try to make your journey difficult as well..."
HOMEPAGE="http://www2.braingames.getput.com/stransball2/default.asp"
COPYRIGHT="2003-2005 Brain Games"
LICENSE="GNU GPL v2"
REVISION="5"
SOURCE_URI="http://www2.braingames.getput.com/stransball2/downloads/stransball2-v15-windows.zip"
CHECKSUM_SHA256="644cf89c8b7084abe0451ff433db25b41e43da77d5d92edad8253baf48b018db"
SOURCE_DIR="stransball2"
PATCHES="super_transball-$portVersion.patchset"
ARCHITECTURES="all ?x86"
PROVIDES="
super_transball = $portVersion
app:stransball2 = $portVersion
"
REQUIRES="
haiku
lib:libSDL_1.2
lib:libSDL_image_1.2
lib:libSDL_mixer_1.2
lib:libSDL_sound_1.0
lib:libSGE
"
BUILD_REQUIRES="
haiku_devel
devel:libSDL
devel:libSDL_image
devel:libSDL_mixer
devel:libSDL_sound
devel:libSGE
"
BUILD_PREREQUIRES="
cmd:gcc
cmd:ld
cmd:make
"
BUILD()
{
cd sources
make $jobArgs
}
INSTALL()
{
installDir=$appsDir/"Super Transball 2"
mkdir -p "$installDir"
cp -r stransball2 demos graphics maps sound "$installDir"
addAppDeskbarSymlink "$installDir/stransball2" "Super Transball 2"
}