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fe597df56847d14e8225eedf25a00479c762c961
The tileset tile0.pcx had the tiles using a white background. That made it impossible for the game to highlight a selected tile. Edited tile0.pcx (using GIMP) to use a darker background. Improved the SUMMARY - nobody cares if it uses SDL. Improved the DESCRIPTION - since it's all part of an unchanging package, no need to explain how to add tilesets/backgrounds. That's up to the packager.
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