Improved build process again...

This commit is contained in:
ocoursiere
2003-09-10 22:36:47 +00:00
parent a0cb2093bf
commit 6c960adecf
5 changed files with 539 additions and 105 deletions

View File

@@ -22,9 +22,11 @@ SubDir BEPASCAL_TOP ;
# Force creation of target's directories BEFORE the building of libbepascal.so
Depends libbepascal.so : dirs ;
# build libbepascal.so before libstubgen.so
Depends libstubgen.so : libbepascal.so ;
NOCARE libbepascal.so ;
NOCARE libstubgen.so ;
#LEAVES libbepascal.so ;
#LEAVES libstubgen.so ;
# set the distribution dir
DISTRIB_DIR = distrib ;
@@ -44,7 +46,6 @@ rule MakeDistribs
MkDir -p $(DISTRIB_DIR) ;
# copy libbepascal.so in lib
Bulk lib : libbepascal.so libstubgen.so ;
Depends all : ;
# binary files like libbepascal.so are needed to build bin_bepascal.zip
Depends bin_bepascal.zip : libbepascal.so ;
# make all distribution files. We recursively add all files
@@ -73,11 +74,20 @@ rule MakeDistribs
docs ;
}
NOTFILE zip ;
ALWAYS zip ;
rule zip
{
# Make distribution files
Depends all : ;
Depends all : ;
MakeDistribs ;
}
# Install libbepascal.so in LIBBEPASCAL_INSTALL_DIR (/boot/home/config/lib)
InstallLib $(LIBBEPASCAL_INSTALL_DIR) : libbepascal.so ;
InstallLib $(LIBBEPASCAL_INSTALL_DIR) : libstubgen.so ;
# Make distribution files
MakeDistribs ;
SubInclude BEPASCAL_TOP source ;

View File

@@ -27,23 +27,36 @@ rule UserObject
}
}
# fpcMkObjectDirs <List of Source Files> ;
# Makes the necessary sub-directories in the object target directory based
# on the sub-directories used for the source files.
rule fpcMkObjectDirs
{
local dir ;
for i in $(1)
{
dir = [ FDirName $(LOCATE_TARGET) $(i:D) ] ;
Depends $(i:S=$(SUFOBJ)) : $(dir) ;
MkDir $(dir) ;
}
}
rule fpc
{
echo $(1) ;
echo $(2) ;
local dir ;
dir = $(LOCATE_TARGET:P) ;
fpcMkObjectDirs $(2) ;
Depends all : $(2) ;
Depends $(1) : $(2) ;
PPUFILES += $(2)u ;
# try to clean ppu files (don't work yet)
Clean clean : $(2)u ;
echo $(2)u ;
echo $(LOCATE_TARGET) ;
echo $(PPUFILES) ;
}
# call the FreePascal compiler
actions fpc
{
fpc -FU$(LOCATE_TARGET) -g -S2 $(2)
fpc -g -S2 $(2) -FE$(dir) ;
}
# Make a zip file named $(1) that include (recursively) all files in the directory list $(2), except the ones
@@ -58,3 +71,368 @@ actions MakeZip
{
zip $(DISTRIB_DIR)/$(1) -r $(2) -x \*CVS\*
}
## OpenBeOS Generic Jamfile Engine v1.0.1
## Does all the hard work for the Generic Jamfile
## which simply defines the project parameters.
## Most of the real work is done in the Jambase
## embedded into the jam executable.
##
## Inspired by the Be Makefile Engine
##
## Supports Generic Jamfile v1.0
##
## Copyright (c) 2002, 2003 Ryan Leavengood
## Released under the Terms of the MIT License, see
## http://www.opensource.org/licenses/mit-license.html
## Hacked for BePascal to handle many shared objects in the same source
## tree.
##
##-------------------------------------------------------------------
## Define some utility rules
##-------------------------------------------------------------------
# AddResources <Application Name> : <Resource Files> ;
# Adds the given resources to the given application.
rule AddResources
{
Depends $(<) : $(>) ;
}
actions AddResources
{
$(XRES) -o "$(<)" $(>)
}
# MimeSet <Application Name> ;
# Sets the mime type of the given application to be an application.
actions MimeSet
{
$(MIMESET) -f "$(<)"
}
# ProcessLibs <List of Library Names> ;
# Prepends -l to any library names that aren't _APP_ or _KERNEL_ or
# that don't have .a or .so file extensions. The result will be given
# to the linker so that it links to the right libraries.
rule ProcessLibs
{
local result ;
for i in $(1)
{
if ( ( $(i) in _APP_ _KERNEL_ ) || ( $(i:S) in .so .a ) )
{
result += $(i) ;
}
else
{
result += -l$(i) ;
}
}
return $(result) ;
}
# MkObjectDirs <List of Source Files> ;
# Makes the necessary sub-directories in the object target directory based
# on the sub-directories used for the source files.
rule MkObjectDirs
{
local dir ;
for i in $(1)
{
dir = [ FDirName $(LOCATE_TARGET) $(i:D) ] ;
Depends $(i:S=$(SUFOBJ)) : $(dir) ;
MkDir $(dir) ;
}
}
# RmApp <Pseudotarget Name> : <Application Name> ;
# Removes the given application file when the given pseudotarget
# is specified.
rule RmApp
{
Depends $(<) : $(>) ;
}
actions RmApp
{
rm -rf "$(>)"
}
# RunApp <Pseudotarget Name> : <Application Name> ;
# Runs the given application in the background when the given pseudotarget
# is specified.
rule RunApp
{
Depends $(<) : $(>) ;
}
actions RunApp
{
"$(>)" &
}
# InstallDriver1 <Pseudotarget Name> : <Driver File> ;
# Installs the given driver in the correct location when the given pseudotarget
# is specified.
rule InstallDriver1
{
Depends $(<) : $(>) ;
USER_BIN_PATH on $(<) = /boot/home/config/add-ons/kernel/drivers/bin ;
USER_DEV_PATH on $(<) = /boot/home/config/add-ons/kernel/drivers/dev ;
}
actions InstallDriver1
{
copyattr --data "$(>)" "$(USER_BIN_PATH)/$(>:B)"
mkdir -p $(USER_DEV_PATH)/$(DRIVER_PATH)
ln -sf "$(USER_BIN_PATH)/$(>:B)" "$(USER_DEV_PATH)/$(DRIVER_PATH)/$(>:B)"
}
# InstallDriver <Pseudotarget Name> : <Driver File> ;
# Installs the given driver in the correct location when the given pseudotarget
# is specified, after making sure that this is actually a driver.
rule InstallDriver
{
if ( $(TYPE) = DRIVER )
{
InstallDriver1 $(<) : $(>) ;
}
}
# Link <Application Name> : <List of Object Files> ;
# Replaces the actions for the default Jam Link rule with one that handles spaces
# in application names.
actions Link bind NEEDLIBS
{
$(LINK) $(LINKFLAGS) -o "$(<)" $(UNDEFS) $(>) $(NEEDLIBS) $(LINKLIBS)
}
# BeMain <Application Name> : <List of Source Files> ;
# This is the main rule that builds the project.
rule BeMain
{
local NAME on $(<) = $(<) ;
local SRCS on $(<) = $(2) ;
local TYPE on $(<) = $(3) ;
##-------------------------------------------------------------------
## Now all the needed variables are defined
##-------------------------------------------------------------------
# Set the directory where object files and binaries will be created.
# The pre-defined Jam variable OSPLAT will indicate what platform we
# are on (X86 vs PPC, etc.)
LOCATE_TARGET = obj.$(OSPLAT) ;
# Set some defaults
if ( ! $(NAME) )
{
ECHO "No NAME defined!" ;
NAME = NameThisApp ;
}
if ( ! $(TYPE) )
{
ECHO "No TYPE defined...defaulting to APP" ;
TYPE = APP ;
# TYPE = SHARED ;
}
if ( ! $(SRCS) )
{
ECHO "NO SRCS defined...defaulting to *.cpp in current directory" ;
SRCS = [ GLOB . : *.cpp ] ;
}
if ( ! $(DRIVER_PATH) )
{
DRIVER_PATH = misc ;
}
# Now handle platform-specific settings
if ( $(OSPLAT) = X86 )
{
if ( $(TYPE) = DRIVER )
{
CCFLAGS on $(<) += -D_KERNEL_MODE=1 -no-fpic ;
C++FLAGS on $(<) += -D_KERNEL_MODE=1 -no-fpic ;
}
switch $(OPTIMIZE)
{
case FULL : OPTIMIZER on $(<) = -O3 ;
case SOME : OPTIMIZER on $(<) = -O1 ;
case NONE : OPTIMIZER on $(<) = -O0 ;
# Default to FULL
case * : OPTIMIZER on $(<) = -O3 ;
}
DEBUG = ;
if ( $(DEBUGGER) = TRUE )
{
DEBUG on $(<) += -g ;
OPTIMIZER on $(<) = -O0 ;
}
CCFLAGS on $(<) += $(OPTIMIZER) $(DEBUG) ;
C++FLAGS on $(<) += $(OPTIMIZER) $(DEBUG) ;
if ( $(WARNINGS) = ALL )
{
CCFLAGS on $(<) += -Wall -Wno-multichar -Wno-ctor-dtor-privacy ;
C++FLAGS on $(<) += -Wall -Wno-multichar -Wno-ctor-dtor-privacy ;
}
else if ( $(WARNINGS) = NONE )
{
CCFLAGS on $(<) += -w ;
C++FLAGS on $(<) += -w ;
}
LINKFLAGS on $(<) += $(DEBUG) ;
# Set linker flags
switch $(TYPE)
{
case APP : LINKFLAGS on $(<) += -Xlinker -soname=_APP_ ;
case SHARED : LINKFLAGS on $(<) += -nostart -Xlinker -soname=$(NAME) ;
case DRIVER : LINKFLAGS on $(<) += -nostdlib /boot/develop/lib/x86/_KERNEL_ ;
}
}
else if ( $(OSPLAT) = PPC )
{
switch $(OPTIMIZE)
{
case FULL : OPTIMIZER on $(<) = -O7 ;
case SOME : OPTIMIZER on $(<) = -O3 ;
case NONE : OPTIMIZER on $(<) = -O0 ;
# Default to FULL
case * : OPTIMIZER on $(<) = -O7 ;
}
DEBUG on $(<) = ;
if ( $(DEBUGGER) = TRUE )
{
DEBUG on $(<) += -g ;
}
CCFLAGS on $(<) += $(OPTIMIZER) $(DEBUG) ;
C++FLAGS on $(<) += $(OPTIMIZER) $(DEBUG) ;
if ( $(WARNINGS) = ALL )
{
CCFLAGS on $(<) += -w on -requireprotos ;
C++FLAGS on $(<) += -w on -requireprotos ;
}
else if ( $(WARNINGS) = NONE )
{
CCFLAGS on $(<) += -w off ;
C++FLAGS on $(<) += -w off ;
}
# Clear the standard environment variable
# Now there are no standard libraries to link against
BELIBFILES on $(<) = ;
# Set linker flags
if ( $(TYPE) = SHARED )
{
LINKFLAGS on $(<) += -xms ;
}
if ( $(TYPE) = DRIVER )
{
LINKFLAGS on $(<) += -nodefaults -export all -G
/boot/develop/lib/ppc/glue-noinit.a
/boot/develop/lib/ppc/_KERNEL_ ;
}
else
{
LINKFLAGS on $(<) += -export pragma -init _init_routine_
-term _term_routine_ -lroot
/boot/develop/lib/ppc/glue-noinit.a
/boot/develop/lib/ppc/init_term_dyn.o
/boot/develop/lib/ppc/start_dyn.o ;
}
if ( $(SYMBOLS) = TRUE )
{
LINKFLAGS on $(<) += -map $(NAME).xMAP ;
}
if ( $(DEBUGGER) = TRUE )
{
LINKFLAGS on $(<) += -g -osym $(NAME).SYM ;
}
}
else
{
EXIT "Your platform is unsupported" ;
}
# Handle the other settings
LINKLIBS on $(<) += [ ProcessLibs $(LIBS) ] ;
for i in $(LIBPATHS)
{
LINKFLAGS on $(<) += -L$(i) ;
}
HDRS += $(SYSTEM_INCLUDE_PATHS) ;
HDRS on $(<) += $(LOCAL_INCLUDE_PATHS) ;
CCFLAGS on $(<) += $(COMPILER_FLAGS) ;
C++FLAGS on $(<) += $(COMPILER_FLAGS) ;
LINKFLAGS on $(<) += $(LINKER_FLAGS) ;
# Define some tools
XRES = xres ;
MIMESET = mimeset ;
# Defining this variable keeps objects from being deleted by the Library
# rule. By default the objects are deleted after being archived into
# the library. I prefer they not be.
KEEPOBJS = true ;
# Set up the driverinstall target...this makes it easy to install drivers
# for testing
Always driverinstall ;
NotFile driverinstall ;
InstallDriver driverinstall : $(NAME) ;
# Set up the rmapp target...this removes only the application
Always rmapp ;
NotFile rmapp ;
RmApp rmapp : $(NAME) ;
# Set up the test target...this runs the application in the background
#Always test ;
NotFile test ;
RunApp test : $(NAME) ;
MkObjectDirs $(>) ;
if ( $(TYPE) = STATIC )
{
Library $(<) : $(>) ;
}
else
{
Main $(<) : $(>) ;
}
if ( $(RSRCS) )
{
AddResources $(<) : $(RSRCS) ;
}
MimeSet $(<) ;
}
##-------------------------------------------------------------------
## OK, let's build
##-------------------------------------------------------------------
#BeMain $(NAME) : $(SRCS) ;

View File

@@ -37,7 +37,7 @@ NAME = libbepascal.so ;
# SHARED: Shared library or add-on
# STATIC: Static library archive
# DRIVER: Kernel Driver
TYPE = SHARED ;
TYPE on $(NAME) = SHARED ;
# Specify the source files to use
# Full paths or paths relative to the Jamfile can be included.
@@ -47,7 +47,135 @@ TYPE = SHARED ;
# if two source files with the same name (source.c or source.cpp)
# are included from different directories.
# Ex: SRCS = file1.cpp file2.cpp file3.cpp ;
SRCS = src/be/bepas_kernel/beobj.cpp
#SRCS on $(NAME) = src/be/bepas_kernel/beobj.cpp
# src/be/app/Application.cpp
# src/be/app/Clipboard.cpp
# src/be/app/Handler.cpp
# src/be/app/Invoker.cpp
# src/be/app/Looper.cpp
# src/be/app/Message.cpp
# src/be/app/Messenger.cpp
# src/be/app/Roster.cpp
# src/be/device/Joystick.cpp
# src/be/device/SerialPort.cpp
# src/be/interface/Alert.cpp
# src/be/interface/Box.cpp
# src/be/interface/Button.cpp
# src/be/interface/CheckBox.cpp
# src/be/interface/Control.cpp
# src/be/interface/Font.cpp
# src/be/interface/ListItem.cpp
# src/be/interface/ListView.cpp
# src/be/interface/Menu.cpp
# src/be/interface/MenuBar.cpp
# src/be/interface/MenuItem.cpp
# src/be/interface/OutlineListView.cpp
# src/be/interface/Point.cpp
# src/be/interface/Rect.cpp
# src/be/interface/RadioButton.cpp
# src/be/interface/ScrollBar.cpp
# src/be/interface/ScrollView.cpp
# src/be/interface/StatusBar.cpp
# src/be/interface/StringView.cpp
# src/be/interface/TabView.cpp
# src/be/interface/TextControl.cpp
# src/be/interface/TextView.cpp
# src/be/interface/View.cpp
# src/be/interface/Window.cpp
# src/be/mail/E-mail.cpp
# src/be/storage/FilePanel.cpp
# src/be/storage/Volume.cpp
# src/be/storage/VolumeRoster.cpp
# src/be/support/Archivable.cpp
# src/be/support/DataIO.cpp
# src/be/support/Flattenable.cpp
# src/be/support/List.cpp
# src/be/support/String.cpp
# src/hey/hey.cpp ;
# Specify the resource files to use
# Full path or a relative path to the resource file can be used.
RSRCS on $(NAME) = ;
# Specify additional libraries to link against
# There are two acceptable forms of library specifications
# - if your library follows the naming pattern of:
# libXXX.so or libXXX.a you can simply specify XXX
# library: libbe.so entry: be
#
# - if your library does not follow the standard library
# naming scheme you need to specify the path to the library
# and it's name
# library: my_lib.a entry: my_lib.a or path/my_lib.a
LIBS += root be mail device tracker ;
# Specify additional paths to directories following the standard
# libXXX.so or libXXX.a naming scheme. You can specify full paths
# or paths relative to the Jamfile. The paths included may not
# be recursive, so include all of the paths where libraries can
# be found. Directories where source files are found are
# automatically included.
LIBPATHS on $(NAME) = ;
# Additional paths to look for system headers
# These use the form: #include <header>
# source file directories are NOT auto-included here
SYSTEM_INCLUDE_PATHS += .
$(SEARCH_SOURCE)/include/be/app
$(SEARCH_SOURCE)/include/be/bepas_kernel
$(SEARCH_SOURCE)/include/be/interface
$(SEARCH_SOURCE)/include/be/support
$(SEARCH_SOURCE)/include/hey ;
# Additional paths to look for local headers
# thes use the form: #include "header"
# source file directories are automatically included
LOCAL_INCLUDE_PATHS on $(NAME) = ;
# Specify the level of optimization that you desire
# NONE, SOME, FULL
OPTIMIZE on $(NAME) = ;
# Specify any preprocessor symbols to be defined. The symbols will not
# have their values set automatically; you must supply the value (if any)
# to use. For example, setting DEFINES to "DEBUG=1" will cause the
# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
# would pass "-DDEBUG" on the compiler's command line.
DEFINES on $(NAME) = ;
# Specify special warning levels
# if unspecified default warnings will be used
# NONE = supress all warnings
# ALL = enable all warnings
WARNINGS on $(NAME) = ;
# Specify whether image symbols will be created
# so that stack crawls in the debugger are meaningful
# if TRUE symbols will be created
SYMBOLS on $(NAME) = ;
# Specify debug settings
# if TRUE will allow application to be run from a source-level
# debugger. Note that this will disable all optimzation.
DEBUGGER on $(NAME) = ;
# Specify additional compiler flags for all files
COMPILER_FLAGS on $(NAME) = ;
# Specify additional linker flags
LINKER_FLAGS on $(NAME) = ;
# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
# instruct the driverinstall rule to place a symlink to your driver's binary in
# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
# /dev/video/usb when loaded. Default is "misc".
DRIVER_PATH on $(NAME) = ;
## Include the Jamfile-engine
#include $(BUILDHOME)/etc/Jamfile-engine ;
BeMain libbepascal.so : src/be/bepas_kernel/beobj.cpp
src/be/app/Application.cpp
src/be/app/Clipboard.cpp
src/be/app/Handler.cpp
@@ -82,7 +210,8 @@ SRCS = src/be/bepas_kernel/beobj.cpp
src/be/interface/TextView.cpp
src/be/interface/View.cpp
src/be/interface/Window.cpp
src/be/mail/E-mail.cpp
src/be/mail/E-mail.cpp
src/be/storage/FilePanel.cpp
src/be/storage/Volume.cpp
src/be/storage/VolumeRoster.cpp
src/be/support/Archivable.cpp
@@ -90,86 +219,4 @@ SRCS = src/be/bepas_kernel/beobj.cpp
src/be/support/Flattenable.cpp
src/be/support/List.cpp
src/be/support/String.cpp
src/hey/hey.cpp ;
# Specify the resource files to use
# Full path or a relative path to the resource file can be used.
RSRCS = ;
# Specify additional libraries to link against
# There are two acceptable forms of library specifications
# - if your library follows the naming pattern of:
# libXXX.so or libXXX.a you can simply specify XXX
# library: libbe.so entry: be
#
# - if your library does not follow the standard library
# naming scheme you need to specify the path to the library
# and it's name
# library: my_lib.a entry: my_lib.a or path/my_lib.a
LIBS = be mail device ;
# Specify additional paths to directories following the standard
# libXXX.so or libXXX.a naming scheme. You can specify full paths
# or paths relative to the Jamfile. The paths included may not
# be recursive, so include all of the paths where libraries can
# be found. Directories where source files are found are
# automatically included.
LIBPATHS = ;
# Additional paths to look for system headers
# These use the form: #include <header>
# source file directories are NOT auto-included here
SYSTEM_INCLUDE_PATHS = .
$(SEARCH_SOURCE)/include/be/app
$(SEARCH_SOURCE)/include/be/bepas_kernel
$(SEARCH_SOURCE)/include/be/interface
$(SEARCH_SOURCE)/include/be/support
$(SEARCH_SOURCE)/include/hey ;
# Additional paths to look for local headers
# thes use the form: #include "header"
# source file directories are automatically included
LOCAL_INCLUDE_PATHS = ;
# Specify the level of optimization that you desire
# NONE, SOME, FULL
OPTIMIZE = ;
# Specify any preprocessor symbols to be defined. The symbols will not
# have their values set automatically; you must supply the value (if any)
# to use. For example, setting DEFINES to "DEBUG=1" will cause the
# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
# would pass "-DDEBUG" on the compiler's command line.
DEFINES = ;
# Specify special warning levels
# if unspecified default warnings will be used
# NONE = supress all warnings
# ALL = enable all warnings
WARNINGS = ;
# Specify whether image symbols will be created
# so that stack crawls in the debugger are meaningful
# if TRUE symbols will be created
SYMBOLS = ;
# Specify debug settings
# if TRUE will allow application to be run from a source-level
# debugger. Note that this will disable all optimzation.
DEBUGGER = ;
# Specify additional compiler flags for all files
COMPILER_FLAGS = ;
# Specify additional linker flags
LINKER_FLAGS on libbepascal.so = ;
# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
# instruct the driverinstall rule to place a symlink to your driver's binary in
# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
# /dev/video/usb when loaded. Default is "misc".
DRIVER_PATH = ;
## Include the Jamfile-engine
include $(BUILDHOME)/etc/Jamfile-engine ;
src/hey/hey.cpp : SHARED ;

View File

@@ -176,8 +176,7 @@ TCPlusObject BStatusBar_Create(TPasObject PasObject, BRect frame, const char *na
* Params: BMessage *data
* Effects:
***********************************************************************/
TCPlusObject BStatusBar_Create_1
(TPasObject PasObject, BMessage *data)
TCPlusObject BStatusBar_Create_1(TPasObject PasObject, BMessage *data)
{
return new BPStatusBar(PasObject, data);
}

View File

@@ -74,7 +74,7 @@ function BStatusBar_Create(AObject : TBeObject;frame : TCPlusObject;
name : pchar;
slabel : Pchar;
trailing_label : Pchar): TCPlusObject; cdecl; external BePascalLibName name 'BStatusBar_Create';
function BStatusBar_Create(AObject : TBeObject; data : TCPlusObject): TCPlusObject; cdecl; external BePascalLibName name 'BStatusBar_Create';
function BStatusBar_Create_1(AObject : TBeObject; data : TCPlusObject): TCPlusObject; cdecl; external BePascalLibName name 'BStatusBar_Create_1';
procedure BStatusBar_Free(AObject : TCPlusObject); cdecl; external BePascalLibName name 'BStatusBar_Free';
function BStatusBar_Instantiate(AObject : TCPlusObject; data : TCPlusObject) : BArchivable; cdecl; external BePascalLibName name 'BStatusBar_Instantiate';
function BStatusBar_Archive(AObject : TCPlusObject; data : TCPlusObject; deep : boolean) : Status_t; cdecl; external BePascalLibName name 'BStatusBar_Archive';
@@ -114,18 +114,18 @@ function BStatusBar_GetSupportedSuites(AObject : TCPlusObject; data : TCPlusObje
implementation
constructor BStatusBar.Create(frame : BRect;
name : pchar;
alabel : Pchar;
trailing_label : Pchar);
name : pchar;
alabel : Pchar;
trailing_label : Pchar);
begin
CreatePas;
CPlusObject := BStatusBar_Create(Self,frame.CPlusObject,name,alabel,trailing_label);
CPlusObject := BStatusBar_Create(Self, frame.CPlusObject, name, alabel, trailing_label);
end;
constructor BStatusBar.Create(data : BMessage);
begin
CreatePas;
CPlusObject := BStatusBar_Create(Self, data.CPlusObject);
CPlusObject := BStatusBar_Create_1(Self, data.CPlusObject);
end;
destructor BStatusBar.Destroy;