Hugo site: layouts, config and pilot content

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
This commit is contained in:
2026-10-11 15:50:14 +02:00
co-authored by Claude Opus 5.5
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{
"title": "Museum"
}
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{
"title": "APPLE II",
"categories": [
"Computers"
],
"types": [
"Home Computer"
],
"origins": [
"U.S.A."
],
"years": [
"1977"
],
"cpus": [
"MOS 6502"
],
"params": {
"name": "APPLE II",
"image": "/media/museum/photos/apple_ii.jpg",
"company": "/companies/apple",
"company_name": "Apple",
"specs": [
[
"NAME",
"APPLE II"
],
[
"MANUFACTURER",
"Apple"
],
[
"TYPE",
"Home Computer"
],
[
"ORIGIN",
"U.S.A."
],
[
"YEAR",
"April 1977"
],
[
"END OF PRODUCTION",
"1980"
],
[
"BUILT IN LANGUAGE",
"Integer Basic"
],
[
"KEYBOARD",
"Full-stroke keyboard - only supports uppercase letters"
],
[
"CPU",
"MOS 6502"
],
[
"SPEED",
"1 MHz"
],
[
"RAM",
"4 KB (64 KB max.)"
],
[
"ROM",
"12 KB (Monitor + Integer Basic + 'sweet 16' mini-assembler )"
],
[
"TEXT MODES",
"40 x 24 / 80 x 24 (with 80 columns card)"
],
[
"GRAPHIC MODES",
"40 x 40-48 (16 colors), 280 x 192 (4 and later 6 colors)"
],
[
"COLORS",
"16"
],
[
"SOUND",
"one channel"
],
[
"SIZE / WEIGHT",
"Unknown"
],
[
"I/O PORTS",
"Video out (composite), 8 expansion slots, Tape recorder, Paddles"
],
[
"POWER SUPPLY",
"Built-in PSU"
],
[
"PRICE",
"$1298 (1978, USA)"
]
],
"tabs": [
"photos",
"adverts",
"hardware",
"connectors",
"software",
"emulators",
"links",
"docs",
"videos",
"comments"
],
"photos": [
{
"title": "INSIDE AN APPLE II",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/apple_apple2_inside_1.jpg"
},
{
"title": "APPLE II REAR",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/apple_apple2_rear_1.jpg"
},
{
"title": "ITT SOLD APPLE II COMPUTERS UNDER ITS BRAND",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/itt_appl.jpg"
}
],
"adverts": [
{
"title": "ADVERT",
"subtitle": "",
"text": "<p>Picture courtesy of <a href=\"http://www.sbrowning.com/vintage\">Steve Browning, www.sbrowning.com/vintage</a>.</p>",
"image": "/media/museum/adverts/apple_advert_1.jpg"
},
{
"title": "U.S. ADVERT #1 (1977)",
"subtitle": "",
"text": "The first Apple II advert.<br/><br/> Advert said:<br/><br/> Clear the kitchen table. Bring in the color TV. Plug in your new Apple ll and connect any standard cassette recorder / player. Now, you're ready for an evening of discovery in the new world of personal computers.<br/> Only Apple ll makes it that easy. At $1298, it includes video graphics in 15 colors, 8KB ROM and 4KB RAM... It's the first personal computer with a fast version of BASIC permanently stored in ROM...<br/><br/> Apple ll is also available in board-only form to the do-it-yourself hobbyist. Has all of the features of the Apple ll system but does not include case, keyboard, power supply or game paddles. $598",
"image": "/media/museum/adverts/apple_ii_advertd_3.jpg"
},
{
"title": "U.S. ADVERT #2 (1979)",
"subtitle": "",
"text": "Advert said:<br/><br/> What in the name of Adam do people do with Apple computers?<br/> You tell us.<br/> In a thousand of words or less.<br/> If your story is original and intriguing enough, you can win a one-week trip to Hawaii. Which is the closest we could come to paradise.<br/><br/> Unfortunately, the contest ended March 31, 1980...",
"image": "/media/museum/adverts/apple_ii_advert_3.jpg"
},
{
"title": "U.S. ADVERT #3 (1979)",
"subtitle": "",
"text": "From Playboy December 1979. <p>Thanks to <b>Peathead</b></p>",
"image": "/media/museum/adverts/apple_ii_advert_s1.jpg"
},
{
"title": "U.S. ADVERT #4(1980)",
"subtitle": "",
"text": "The users featured in the ad said:<br/><br/> (left) <i>Programming is a snap! I'm halfway through Apple's BASIC manual and already I've programmed my own Star Wars game.</i><br/><br/> ...with half of the universe<br/><br/> (middle) <i>Those math programs I wrote last week - I just rewrote them using Apple's mini assembler and got them to run a hundred time faster.</i><br/><br/> Of course, it's very easy for a newbie programmer to program maths assembly routines with a microprocessor which only knows how to add and subtract integer values.<br/><br/> (right)<i>Apple's smart peripherals make expansion easy. Just plug'em it and you are ready to run. I've already added two disks, a printer and a communication card.</i>",
"image": "/media/museum/adverts/apple_ii_advertd_1.jpg"
},
{
"title": "U.S. ADVERT #5 (1980)",
"subtitle": "",
"text": "Advert said:<br/><br/> If you could talk to Thomas Edison, he'd tell you what it was like to turn the light on in 1879. You could tell him about some bright idea of the 20th century... particularly, a technological phenomenon that can handle everything from solar heat control to lighting you home via voice command. The Apple personal computer...<br/> ... With Apple, Edison could've written a program to determine why some filaments burned longer than others...",
"image": "/media/museum/adverts/apple_ii_advertd_2.jpg"
},
{
"title": "APPLE LOGO (1982)",
"subtitle": "",
"text": "Apple Logo was a very successful implementation of Logo. It contained some advanced features such as property list and packages, as well as extremely good documentation.<br/><br/> At the time, Apple thought the Logo language would encourage schools to invest heavily in personal computers for all the class levels.<br/> Sadly, Logo never became the revolutionary language that they had hoped for and very few schools taught it to their pupils (except in France).",
"image": "/media/museum/adverts/apple_ii_logolanguage_1.jpg"
},
{
"title": "APPLE BUSINESS GRAPHICS",
"subtitle": "",
"text": "The Apple graphics package was launched in September 1982. It was available for both the Apple II and Apple III.<br/><br/> Advert said:<br/><br/> As you know, one picture is worth a few thousand numbers.<br/> As you may not know, Apple Business Graphics software can generate more types of pictures, in more colours, using more data than any other graphics package... On the monitor of your choice. And on virtually any printer or plotter on the market...",
"image": "/media/museum/adverts/apple_ii_businessgraph_1.jpg"
},
{
"title": "APPLE ACCESSORIES",
"subtitle": "",
"text": "Advert said:<br/><br/> There are more people in more places making more accessories and peripherals for Apples than for any other personal computer in the world.<br/> Thanks to those people - in hundreds of independant companies - who can make the humblest 1978 Apple II turn tricks that are still on IBM's Wish List for 1984.<br/> But now we're coming out with our very own line of peripherals and accessories for Apple personal computers... <br/><br/> The dual language of Apple: In the same advert, Apple thanks the companies manufacturing Apple compatible peripherals and asks its customers to buy only Apple peripherals in the future....",
"image": "/media/museum/adverts/apple_ii_advertd_4.jpg"
},
{
"title": "SOFTCARD COPY",
"subtitle": "",
"text": "An advert for one of the numerous copies of the Microsoft SotfCard. Initially, they were manufactured in the United States then in Asia.",
"image": "/media/museum/adverts/apple_ii_softcardcopy_1.jpg"
},
{
"title": "NEW ZEALAND AD. (1980)",
"subtitle": "",
"text": "Nice advert, but nothing seems right in the picture...<p>Thanks to <b>Murray Muffat</b> from New Zeland</p>",
"image": "/media/museum/adverts/apple_ii_advertd_s5.jpg"
},
{
"title": "FRENCH ADVERT (JAN. 1980)",
"subtitle": "",
"text": "\"The personal computer of Mr sales manager\"",
"image": "/media/museum/adverts/apple_advert_directeur-des-ventes_1.jpg"
}
],
"hardware": [
{
"title": "WORKSTATION CARD",
"subtitle": "Appletalk card",
"text": "This card is used to connect an Apple IIe to a localtalk network.",
"image": "/media/museum/hardware/apple_ii_card_appletalk.jpg"
},
{
"title": "Z80 SOFTCARD ADVERT",
"subtitle": "",
"text": "The Z80 Softcard made the Apple II fully compatible with the CP/M operating system and allowed it to run the largest library of professional software of the time, including the Microsoft programming languages, among them the BASIC 5.0 interpreter.",
"image": "/media/museum/hardware/apple_ii_softcard_1.jpg"
},
{
"title": "Z80 SOFTCARD",
"subtitle": "Full package",
"text": "The card was designed by Burtronix of Orange, California. <p>Thanks to <b>Steve Perry</b></p>",
"image": "/media/museum/hardware/apple_ii_softcard_s1.jpg"
},
{
"title": "MICROSOFT RAMCARD ADVERT (1982)",
"subtitle": "",
"text": "Together with the Softcard, the Ramcard turned the Apple II into a 56 KB CP/M system.",
"image": "/media/museum/hardware/apple_ii_ramcard_1.jpg"
},
{
"title": "DISK II FIRST MANUAL",
"subtitle": "",
"text": "This is the very first version of the Disk II manual, front cover and first page, dated September 1978",
"image": "/media/museum/hardware/apple_ii_disk2manual_1.jpg"
},
{
"title": "JOYSTICKS",
"subtitle": "",
"text": "Two Apple joysticks for IIe and IIc versions, and a clone version with a fire button made by CH Products, San Marco, California.",
"image": "/media/museum/hardware/apple_ii_joystick_1.jpg"
},
{
"title": "ANALOG HANDCONTROLLERS",
"subtitle": "",
"text": "",
"image": "/media/museum/hardware/apple_2e_handcontr_2.jpg"
},
{
"title": "HAND CONTROLLERS",
"subtitle": "Box",
"text": "",
"image": "/media/museum/hardware/apple_hand-controllers_box.jpg"
},
{
"title": "JOY STICK",
"subtitle": "",
"text": "",
"image": "/media/museum/hardware/apple2_joy_stick.jpg"
},
{
"title": "GRAPHIC TABLET",
"subtitle": "& its card",
"text": "",
"image": "/media/museum/hardware/apple_apple2_graphic-tablet.jpg"
},
{
"title": "KEYPAD",
"subtitle": "",
"text": "",
"image": "/media/museum/hardware/apple_apple2_keypad.jpg"
},
{
"title": "DYNATYPER",
"subtitle": "",
"text": "Here is the sale brochure of the Dynatyper, a strange and obscure printing device launched in 1980:<br/><br/> Dynatyper is a new typewriter interface system designed to generate hard copy directly from computer output through any electric typewriter. It exploits the high quality and use of full upper and lower case characters of your electric typewriter. Users of small computer systems can now expand those systems into applications demanding high quality text, such as word processing.<br/><br/> Consisting of an array of coils positioned in the same pattern as the typewriter's keyboard. These coils are wired into an electrical decoding matrix. Designed to operate on voltage available from standard computers, the Dynatyper is easily installed without modification to your typewriter. Adjustments for different key heights are easy.<br/><br/> Rochester Data provides interfaces and software for the <b>TRS-80 Level 1 &amp; 2</b>, the <b>Apple II</b> and also a 6 bit <b>parallel interface</b> for general operation with other computers. The same interface board can be modified by jumper selection to eperate in any of the above modes... <p>Thanks to <b>Bob Leedom</b> for information and pictures</p>",
"image": "/media/museum/hardware/apple_ii+_dinatyper_1.jpg"
},
{
"title": "ECHO SPEECH PROCESSOR II",
"subtitle": "",
"text": "",
"image": "/media/museum/hardware/apple_appleii_echoii_board.jpg"
},
{
"title": "ROLAND CMU-500 INTERFACE",
"subtitle": "",
"text": "This item, a Roland Compumusic CMU-500 Apple II Interface, was used to connect musical instruments to the Apple II series of computers !",
"image": "/media/museum/hardware/apple_apple2_roland-cmu500_interface.jpg"
},
{
"title": "ECHO II",
"subtitle": "speech/music/sound synthesizer",
"text": "",
"image": "/media/museum/hardware/apple_apple2_echo2-speech-synth_1.jpg"
},
{
"title": "ACOUSTIC COUPLER",
"subtitle": "",
"text": "",
"image": "/media/museum/hardware/apple_apple2_acoustic-coupler_1.jpg"
},
{
"title": "EARLY APPLE PRINTER",
"subtitle": "",
"text": "",
"image": "/media/museum/hardware/apple_apple2_printer1.jpg"
}
],
"connectors": [
{
"title": "APPLE II SLOT DESIGN",
"subtitle": "",
"text": "To note:<br/> <b>NMI</b> = Non Maskeable Interrupt<br/> <b>INT IN</b> and <b>INT OUT</b> are for daisy chaining of interrupt controllers<br/> <b>DMA IN</b> and <b>DMA OUT</b> and <b>DMA</b> all concern Direct Memory Access<br/> <b>7M</b> is a 7MHz clock signal<br/> <b>Q3</b> is a 2MHz clock<br/> The 7MHz clock provides a 3.5MHz colour reference signal for video.",
"image": "/media/museum/connectors/apple_ii_slotdesign_1.jpg"
}
],
"screenshots": [
{
"title": "APPLE PANIC",
"subtitle": "",
"text": "",
"image": "/media/museum/software/apple_appleii_applepanic_ss.gif"
},
{
"title": "AZTEC",
"subtitle": "Title screen",
"text": "",
"image": "/media/museum/software/apple_appleii_aztec_ss.gif"
},
{
"title": "DRAGON FIRE",
"subtitle": "",
"text": "",
"image": "/media/museum/software/apple_appleii_dragonfire_ss.gif"
},
{
"title": "DRAGON FIRE",
"subtitle": "2nd screen",
"text": "",
"image": "/media/museum/software/apple_appleii_dragonfire_ss2.gif"
},
{
"title": "DROL",
"subtitle": "Excellent game !",
"text": "",
"image": "/media/museum/software/apple_appleii_drol_ss.gif"
},
{
"title": "KARATEKA",
"subtitle": "",
"text": "",
"image": "/media/museum/software/apple_appleii_karateka_ss.gif"
},
{
"title": "LODE RUNNER",
"subtitle": "A great classic",
"text": "",
"image": "/media/museum/software/apple_appleii_loderunner_ss.gif"
},
{
"title": "MARBLE MADNESS",
"subtitle": "",
"text": "",
"image": "/media/museum/software/apple_appleii_marblemadness_ss.gif"
},
{
"title": "MINER 2049ER",
"subtitle": "",
"text": "",
"image": "/media/museum/software/apple_appleii_miner2049er_ss.gif"
},
{
"title": "MONTEZUMA REVENGE",
"subtitle": "",
"text": "",
"image": "/media/museum/software/apple_appleii_montezuma-revenge_ss.gif"
},
{
"title": "STAR LEAGUE BASEBALL",
"subtitle": "",
"text": "",
"image": "/media/museum/software/apple_appleii_star-league-baseball_ss.gif"
},
{
"title": "APPLESOFT COMPILER",
"subtitle": "",
"text": "Also called TASC or AppleSoft Version 3, the AppleSoft Basic Compiler could make use of extended memory on 128K versions",
"image": "/media/museum/software/apple_ii+_applesoftcompiler_1.jpg"
},
{
"title": "FLIGHT SIMULATOR",
"subtitle": "",
"text": "In January 1983, this Flight Simulator version was in competition with the first Microsoft version which had just been launched.",
"image": "/media/museum/software/apple_ii_flightsim_1.jpg"
}
],
"emulators": [
{
"title": "Apple Oasis",
"url": "http://www.geocities.com/APL24WIN/index.html",
"platform": "Windows",
"text": "Emulates Apple IIe system including hard disk, clock, CP/M card, etc."
},
{
"title": "AppleWin",
"url": "http://applewin.berlios.de/",
"platform": "Windows",
"text": "A great apple 2+ and apple 2e emulator for windows"
},
{
"title": "Bernie ][ the rescue",
"url": "http://www.bernie.gs/Bernie/",
"platform": "Apple",
"text": "(Available for BeOS too)"
},
{
"title": "Catakig",
"url": "http://www.radix.net/~cklipsch/ctkgdoc/",
"platform": "Apple",
"text": ""
},
{
"title": "YAE, Yet another Apple ][ Emulator",
"url": "http://quark.netfront.net:6502/",
"platform": "Unix / Linux",
"text": ""
},
{
"title": "The Official ShapeShifter Home Page",
"url": "http://www.uni-mainz.de/~bauec002/SSMain.html",
"platform": "Amiga OS",
"text": ""
},
{
"title": "PalmApple",
"url": "http://palmapple.sourceforge.net/",
"platform": "Other platform",
"text": "PalmApple is an open source Apple //e emulator for PalmOS PDAs"
},
{
"title": "Virtual Apple",
"url": "http://www.virtualapple.com/",
"platform": "Other platform",
"text": "This web site uses an ActiveX application and Apple IIgs emulator to automatically download and play most Apple 2 disk images online!"
},
{
"title": "Dapple",
"url": "http://sourceforge.net/projects/dapple/",
"platform": "Multiplatform",
"text": "Apple II (II+, IIe) emulator for DOS and Unix with C source code"
}
],
"links": [
{
"title": "A2-Web!",
"url": "http://www.wbwip.com/a2web/",
"text": ""
},
{
"title": "Apple ][ Emulator Resources Guide",
"url": "http://www.cs.ruu.nl/wais/html/na-dir/apple2/emulators-faq/part1.html",
"text": ""
},
{
"title": "Apple II - Apple II gs",
"url": "http://www.apple-iigs.info/home.htm",
"text": "A lot of documentations here !"
},
{
"title": "Apple II History",
"url": "http://apple2history.org/",
"text": "A detailed history of the Apple II computer, from start to finish, interspersed with history of Apple Computer, Inc., from the point of view of the Apple II user. Includes pictures."
},
{
"title": "Apple II Q&A",
"url": "HTTP://WWW.MYSPACE.COM/135780133",
"text": "Please Ask the Expeirenced Apple II User!"
},
{
"title": "Apple2.org",
"url": "http://www.apple2.org/",
"text": "Over 1000 pictures of Apple II and other related hardware, articles, the Apple ][ FAQ, Transwarp and Zip GS accelerator upgrade mods, 3.5\" drive rebuilding, and lots more."
},
{
"title": "Applefritter",
"url": "http://www.applefritter.com/",
"text": "Excellent site about all Apple models,clones,prototypes,etc... A must see !"
},
{
"title": "APPLE-HISTORY.COM",
"url": "http://www.apple-history.com/",
"text": "Wonderful site with plenty of information !"
},
{
"title": "Caltech Apple II archive",
"url": "http://apple2.tffenterprises.com/apple2/",
"text": ""
},
{
"title": "Forever 1970..80..90",
"url": "http://perso.wanadoo.fr/fabrice.montupet/",
"text": "Very complete information for each model"
},
{
"title": "Iowa universiry Apple II archive",
"url": "http://ground.icaen.uiowa.edu/apple2/",
"text": ""
},
{
"title": "www.apple2clones.com",
"url": "http://www.apple2clones.com/",
"text": "The URL says it all. Very interesting site"
},
{
"title": "Web Wiz CAPTCHA",
"url": "http://www.webwizcaptcha.com",
"text": "All about Apple II user groups"
}
],
"docs": [
{
"title": "APPLE II REFERENCE MANUAL (JANUARY 1978)",
"url": null,
"cover": "/media/museum/docs/couvs/apple88_reference-manual-jan-1978_cover.jpg",
"text": "<b>APPLE II REFERENCE MANUAL (JANUARY 1978)</b><br/>written by Apple<br/><br/> type of document : PDF<br/> size : 6 MB<br/> source : <a href=\"http://www.apple-iigs.info/doc/docii.htm\">www.apple-iigs.info</a><br/><br/><b>... READ THE ONLINE VERSION BY CLICKING BELOW :</b>"
},
{
"title": "APPLE II - REFERENCE MANUAL",
"url": "http://www.apple-iigs.info/doc/docii.htm",
"cover": "/media/museum/docs/couvs/apple-2_reference-manual.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docii.htm\"><b>APPLE II - REFERENCE MANUAL</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "GUIDE DE L'APPLE - TOME 1 - L'APPLE STANDARD",
"url": "http://www.apple-iigs.info/doc/docii.htm",
"cover": "/media/museum/docs/couvs/apple_guide-de-l-apple.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docii.htm\"><b>GUIDE DE L'APPLE - TOME 1 - L'APPLE STANDARD</b><br/></a>written by Benoit de Merly / Edimicro<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "MANUEL DE L'UTILISATEUR APPLE II",
"url": "http://www.apple-iigs.info/doc/docii.htm",
"cover": "/media/museum/docs/couvs/apple_manuel-utilisateur-de-l-apple-2.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docii.htm\"><b>MANUEL DE L'UTILISATEUR APPLE II</b><br/></a>written by Lon Poole - Martin McNiff - Steven Cook<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "MONITOR II USER'S MANUAL",
"url": "http://www.apple-iigs.info/doc/docprog.htm",
"cover": "/media/museum/docs/couvs/apple2_monitor-ii-user-manual.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docprog.htm\"><b>MONITOR II USER'S MANUAL</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "A TOUCH OF APPLESOFT BASIC",
"url": "http://www.apple-iigs.info/doc/docprog.htm",
"cover": "/media/museum/docs/couvs/apple2_a-touch-of-applesoft-basic.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docprog.htm\"><b>A TOUCH OF APPLESOFT BASIC</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "LE MANUEL DOS 3.3 (FRENCH)",
"url": "http://www.apple-iigs.info/doc/docos.htm",
"cover": "/media/museum/docs/couvs/apple2_manuel-dos-3-3.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docos.htm\"><b>LE MANUEL DOS 3.3 (FRENCH)</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "BENEATH APPLE DOS",
"url": "http://www.apple-iigs.info/doc/docos.htm",
"cover": "/media/museum/docs/couvs/apple2_beneath-apple-dos.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docos.htm\"><b>BENEATH APPLE DOS</b><br/></a>written by Don Worth &amp; Pieter Lechner<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "BENEATH APPLE PRO DOS",
"url": "http://www.apple-iigs.info/doc/docos.htm",
"cover": "/media/museum/docs/couvs/apple2_beneath-apple-prodos.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docos.htm\"><b>BENEATH APPLE PRO DOS</b><br/></a>written by Don Worth &amp; Pieter Lechner<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "PRODOS USER'S MANUAL",
"url": "http://www.apple-iigs.info/doc/docos.htm",
"cover": "/media/museum/docs/couvs/apple2_prodos-user-manual.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docos.htm\"><b>PRODOS USER'S MANUAL</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "PRODOS SUPPLEMENT TO THE APPLE IIE OWNER'S MANUAL",
"url": "http://www.apple-iigs.info/doc/docos.htm",
"cover": "/media/museum/docs/couvs/apple2_prodos-supplement.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docos.htm\"><b>PRODOS SUPPLEMENT TO THE APPLE IIE OWNER'S MANUAL</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "APPLE 5.25 DRIVE - OWNER'S GUIDE",
"url": "http://www.apple-iigs.info/doc/docacc.htm",
"cover": "/media/museum/docs/couvs/apple2_5-25-disk-drive_owners-manual.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docacc.htm\"><b>APPLE 5.25 DRIVE - OWNER'S GUIDE</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "APPLE 3.5 DRIVE - OWNER'S GUIDE",
"url": "http://www.apple-iigs.info/doc/docacc.htm",
"cover": "/media/museum/docs/couvs/apple2_3-5-disk-drive_owners-manual.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docacc.htm\"><b>APPLE 3.5 DRIVE - OWNER'S GUIDE</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "APPLE 3.5 DRIVE CONTROLLER CARD - OWNER'S GUIDE",
"url": "http://www.apple-iigs.info/doc/docacc.htm",
"cover": "/media/museum/docs/couvs/apple2_controller-card.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docacc.htm\"><b>APPLE 3.5 DRIVE CONTROLLER CARD - OWNER'S GUIDE</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "APPLE II SUPER SERIAL CARD - INSTALLATION AND OPERATING MANUAL",
"url": "http://www.apple-iigs.info/doc/docacc.htm",
"cover": "/media/museum/docs/couvs/apple2_super-serial-card.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docacc.htm\"><b>APPLE II SUPER SERIAL CARD - INSTALLATION AND OPERATING MANUAL</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "APPLE II PARALLEL PRINTER INTERFACE CARD - INSTALLATION AND OPERATING MANUAL",
"url": "http://www.apple-iigs.info/doc/docacc.htm",
"cover": "/media/museum/docs/couvs/apple2_parallel-printer-interface.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docacc.htm\"><b>APPLE II PARALLEL PRINTER INTERFACE CARD - INSTALLATION AND OPERATING MANUAL</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "APPLE II 80-COLUMN TEXT CARD MANUAL",
"url": "http://www.apple-iigs.info/doc/docacc.htm",
"cover": "/media/museum/docs/couvs/apple2_80c-text-card.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docacc.htm\"><b>APPLE II 80-COLUMN TEXT CARD MANUAL</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "APPLE II 80-COLUMN TEXT CARD MANUAL SUPPLEMENT",
"url": "http://www.apple-iigs.info/doc/docacc.htm",
"cover": "/media/museum/docs/couvs/apple2_80c-text-card_supplement.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docacc.htm\"><b>APPLE II 80-COLUMN TEXT CARD MANUAL SUPPLEMENT</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "Z80 PLUS CARD - USER MANUAL",
"url": "http://www.apple-iigs.info/doc/docacc.htm",
"cover": "/media/museum/docs/couvs/apple2_z80-plus.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docacc.htm\"><b>Z80 PLUS CARD - USER MANUAL</b><br/></a>written by Applied Engineering<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "APPLE JOYSTICK IIE AND IIC - USER'S INSTRUCTIONS",
"url": "http://www.apple-iigs.info/doc/docacc.htm",
"cover": "/media/museum/docs/couvs/apple2_joystick_users_manual.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docacc.htm\"><b>APPLE JOYSTICK IIE AND IIC - USER'S INSTRUCTIONS</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
},
{
"title": "APPLE II - APPLECOLOR RGB MONITOR OWNER'S GUIDE",
"url": "http://www.apple-iigs.info/doc/docacc.htm",
"cover": "/media/museum/docs/couvs/apple2_rgb-monitor.jpg",
"text": "<a href=\"http://www.apple-iigs.info/doc/docacc.htm\"><b>APPLE II - APPLECOLOR RGB MONITOR OWNER'S GUIDE</b><br/></a>written by Apple<br/><br/> compiled/archived by Arnaud Brossard<br/> type of document : PDF<br/> source : <a href=\"http://www.apple-iigs.info/\">Apple II / Apple IIgs website</a>"
}
],
"videos": [
{
"title": "Apple II videoclip",
"url": "https://www.youtube.com/watch?v=_SoWRCy21pY",
"text": "Length: 3 min 03 s"
}
],
"comments": [
{
"author": "Jay (Washington State USA)",
"date": "Tuesday 22nd September 2020",
"text": "I am looking for one of these at a cheap price, I will pay up to 100$ including shipping if I have to pay for it<br/>Email is jaya.buckwheat@gmail.com"
},
{
"author": "James Doocey (Ireland)",
"date": "Monday 20th April 2020",
"text": "I did see an original 1977 Apple II computer at a museum running integer basic and I must admit integer basic whilst limited is a good programming language for the time"
},
{
"author": "James Doocey (Ireland)",
"date": "Monday 20th April 2020",
"text": "I did see an original 1977 Apple II computer at a museum running integer basic and I must admit integer basic whilst limited is a good programming language for the time"
},
{
"author": "James Doocey (Ireland)",
"date": "Monday 20th April 2020",
"text": "I did see an original 1977 Apple II computer at a museum running integer basic and I must admit integer basic whilst limited is a good programming language for the time"
},
{
"author": "Régis Schmidt (France)",
"date": "Saturday 20th August 2016",
"text": "At the end of the 80''s, I designed a device called \"TAO\" with a 6502 assembler"
},
{
"author": "infinite100",
"date": "Friday 15th August 2014",
"text": "Wozniak used the last bit in the video processor register to enable colour. Normally you would have needed at least 16kb to get four colours, the Apple would do it with just 4kb.<br/><br/>Unfortuneately, this meant that everything was based on multiples of 7 rather than 8, making it an absolute pig to program and very difficult to connect to the internet."
},
{
"author": "Nate (Ohio, US)",
"date": "Monday 6th February 2012",
"text": "My Chemistry teacher STILL uses it to simulate the effects of acids and bases."
},
{
"author": "Ted (Canada)",
"date": "Friday 19th August 2011",
"text": "My neighbor authored a sound program for this machine that played \"Oh Canada\" with amazing clarity! I played it in class in high school ( 1980), and my teacher and class were in awe. Somewhere along the way, my Apple II+ failed, ruined the program and prevented me from getting a printout. My neighbor sold his machine over 20 years ago."
},
{
"author": "jayessell (USA)",
"date": "Friday 31st December 2010",
"text": "I had s/n000105.<br/>1977.<br/>I did computer animation in 1980s!<br/>See my YouTube and Flickr vids $ pics.<br/>Same user name: jsl151850b<br/>Also... In my Flickr pics.... The simulated leather Apple $$ bag!<br/>Yes... The Apple $$ was a LUGGABLE pc!"
},
{
"author": "wally (Ohio, US)",
"date": "Wednesday 8th September 2010",
"text": "When I was in high school, I had my dad for chemistry. He used to use the Apple II in conjunction with his spectrometer for his Chemistry II classes that he taught."
},
{
"author": "Erik (Australia)",
"date": "Saturday 24th April 2010",
"text": "The high school I go to had one of these when I was in 8th grade, until the motherboard went bad, and I was given it for free. Basically, I took it for parts. Also, the Apple II didn''t have a floppy disk drive until 1977, and before that was the 10 or 20 minute loading times off cassette tape. It was a nightmare because the tapes wouldn''t load when the volume and tone controls weren''t set right. It took 10 or 20 times for it to work properly. With the floppy disk, all of that went away, and loading times went down to 20-30 seconds."
},
{
"author": "PoopskinTheLiar (Onett)",
"date": "Friday 9th January 2009",
"text": "You seem to be forgetting the Apple-1, Link."
},
{
"author": "Henry (USA)",
"date": "Thursday 7th December 2006",
"text": "Hey I have a MySpace Check it out!"
},
{
"author": "Link (Hyrule)",
"date": "Friday 8th April 2005",
"text": "The First PC. The 'microcomputers' that came before it had toggle switches and blinking lights instead of keyboards; the PET and TRS-80 that were its contemporaries were neither as expandable, nor as successful."
}
],
"oc_id": 68,
"source": {
"url": "https://web.archive.org/web/20230605123814/http://www.old-computers.com/museum/computer.asp?c=68",
"date": "2023-06-05"
}
}
}
<p> Apple II was the successor to the Apple 1 on which it was largely based. It was the very first commercial success of the Apple Computer Company. <br/><br/> Because Steve Wozniak wanted to demonstrate his Breakout game with the new Apple II, he decided to add colour, sound and minimum paddle support to the Apple 1's heir. <br/><br/> The Apple II came with 4 KB RAM, but it was possible to add 4 KB or 16 KB RAM chips. Thus, the system could have memory in the following sizes: 4K, 8K, 12K,16K, 20K, 24K, 32K, 36K, or a full 48K. This was one of the strong points of the Apple II: from the beginning, it was designed with expansion in mind. The 8 expansion slots were further proof of that - users could expand their system easily, just by plugging cards into the slots. <br/><br/> The ROM included the monitor, a 6502 disassembler, 'Sweet 16' a 16-bit CPU emulator and the Integer Basic written by Wozniak in machine language, assembled by hand on paper! Not having to load a language from tape or disk to start programing was also a significant advantage over competitors. Even the innovative plastic case proved to be an important feature to attract customers. <br/><br/> Just a few months after the Apple II presentation at the First West Coast Computer Fair in April 1977, Apple received about three hundred orders for the Apple II, over a hundred more than the total number of Apple-1's sold. <br/><br/> The Apple II was followed in 1979 by the Apple II+, which brought some enhancements. <br/><br/> </p>
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{
"title": "MAGNAVOX Odyssey 100",
"categories": [
"Pongs"
],
"origins": [
"U.S.A."
],
"years": [
"1975"
],
"cpus": [
"discrete components"
],
"params": {
"name": "Odyssey 100",
"image": "/media/museum/photos/magnavox_odyssey100_1s.jpg",
"logo": "/media/museum/logos/magnavox_odyssey100_logo.gif",
"company": "/companies/magnavox",
"company_name": "MAGNAVOX",
"specs": [
[
"NAME",
"Odyssey 100"
],
[
"MANUFACTURER",
"Magnavox"
],
[
"ORIGIN",
"U.S.A."
],
[
"YEAR",
"1975"
],
[
"BUILT IN LANGUAGE",
"tennis, hockey"
],
[
"KEYBOARD",
"3 knobs for each player (vertical movements, horizontal movements, english effect)"
],
[
"CPU",
"discrete components + Texas Instruments chips"
],
[
"SPEED",
"none"
],
[
"CO-PROCESSOR",
"game selection (A or B), power ON/OFF, video channel (3 or 4), sound (on/off)"
],
[
"RAM",
"on system case (numbered slider)"
],
[
"COLORS",
"Black &amp; white"
],
[
"SOUND",
"Built-in speaker"
],
[
"I/O PORTS",
"RF TV video output"
],
[
"OS",
"6 x C cell batteries"
],
[
"POWER SUPPLY",
"9V AC external PSU"
],
[
"PERIPHERALS",
"no"
],
[
"PRICE",
"Unknown"
]
],
"tabs": [
"photos",
"links",
"docs"
],
"photos": [
{
"title": "ODYSSEY 100",
"subtitle": "",
"text": "<p>Thanks to <a href=\"http://www.pong-story.com\">www.pong-story.com</a> for the picture</p>",
"image": "/media/museum/photos/magnavox_odyssey100_1.jpg"
},
{
"title": "ODYSSEY 100 BOX",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/magnavox_odyssey100_box.jpg"
}
],
"links": [
{
"title": "www.atariarchives.org",
"url": "http://www.atariarchives.org/bcc2/showpage.php?page=278",
"text": "This excellent web site has a scan of an old article about some Odyssey systems"
},
{
"title": "www.pong-story.com",
"url": "http://www.pong-story.com/odyssey_other.htm",
"text": "Odyssey dedicated page. Excellent website."
}
],
"docs": [
{
"title": "ODYSSEY 100 USER MANUAL",
"url": null,
"cover": "/media/museum/docs/couvs/magnavox_odyssey100_doc.jpg",
"text": "<b>ODYSSEY 100 USER MANUAL</b><br/>written by Magnavox<br/><br/> compiled/archived by Unknown<br/> type of document : ZIP<br/> size : 532 KB<br/> source : www.old-computers.com"
}
],
"oc_id": 1268,
"source": {
"url": "https://web.archive.org/web/20230613152926/http://www.old-computers.com/museum/computer.asp?c=1268",
"date": "2023-06-13"
}
}
}
<p> If Atari started to sell a whole range of PONG systems in 1975, Magnavox (the originator of home video game systems) also started a new range of systems in 1975, the first of which was a much simpler version of the 1972 <a href="/museum/magnavox-odyssey/">Odyssey</a>: the Odyssey 100. <br/><br/> Back in 1973, Ralph Baer tried to add new features to his Odyssey (sound, extra components on the cartridges to add more visual effects, etc), and wondered if the new technologies would allow integrating a whole Odyssey in one or more simple integrated circuits. He tracked several semiconductor houses (General Instruments (GI), Texas Instruments (TI), MOSTechnology (MOSTek) and others) to study the feasibility of his new idea. He kept worrying about his idea until may 1974 when Magnavox signed an agreement with Texas Instruments for the design of the chips. <br/><br/> Although TI promised a delivery for january 1975, Magnavox went ahead and made a same design using discrete components, should TI fail to deliver the chips. In the meantime, National Semiconductor proposed a single-chip project which would be ready for january / february 1975. The chip was ready in August 1975, but Magnavox already decided that TI would make the multi-chip design. Thus the Odyssey 100 was released the same year. <br/><br/> The Odyssey 100 used discrete components and four Texas Instruments chips. It did not use cartridges and played two games: TENNIS and HOCKEY. A simple switch selected the games, and the system was either powered by six batteries, or by an AC adaptor (such power supplies were widely used by other systems). <br/><br/> The TENNIS game was very basic. It was formed of two paddles, a vertical line and a ball. Two knobs were used to adjust the game: one to center the vertical line and one to set the ball speed. A little piezzo beeper was used for the few beeps of the games, and each player controlled the game using three knobs (one for moving vertically, one for moving horizontally, and one for the "english" effect which modified the trajectory of the ball to 'fake' the opponent). <br/><br/> The Odyssey 100 was very basic and didn't have the common features of the million-seller PONG systems of the next years. The knobs were fixed: there were no detachable controllers yet. There was no digital on-screen scoring: the players marked their score using two little plastic cursors on the system. The serve couldn't be changed: it was automatic. <br/><br/> This could seem strange compared to the first Atari PONG systems which already had digital on-screen scoring. In fact, this was just a question of technology. On-screen scoring would have required additional components, which would have increased the cost of the system. Nevertheless, on-screen scoring was added in later systems although the first attempts used archaic graphics. The first Magnavox system to offer digital on-screen was the Odyssey 300 in 1976. <br/><br/> The main features of the Odyssey 100 were very basic: <br/><br/> - Action sounds <br/> - Mechanical Scoring <br/> - Top and Bottom Ball Rebound <br/> - Vertical/Horizontal Player Action <br/> - Ball Control <br/> - Speed Control <br/> - Game Select Switch <br/> - On/Off Power Switch <br/><br/> ____________ <br/><br/> Source: <a href="http://www.pong-story.com">www.pong-story.com</a> <br/><br/> </p>
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{
"title": "MAGNAVOX Odyssey",
"categories": [
"Consoles"
],
"origins": [
"U.S.A."
],
"years": [
"1972"
],
"params": {
"name": "Odyssey",
"image": "/media/museum/photos/magnavox_odyssey_1.jpg",
"logo": "/media/museum/logos/magnavox_odyssey_logo.gif",
"company": "/companies/magnavox",
"company_name": "MAGNAVOX",
"specs": [
[
"NAME",
"Odyssey"
],
[
"MANUFACTURER",
"Magnavox"
],
[
"ORIGIN",
"U.S.A."
],
[
"YEAR",
"1972"
],
[
"END OF PRODUCTION",
"1975"
],
[
"BUILT IN LANGUAGE",
"None (sort of), in fact all game games potential are built-in the system. Cartridges are all only there to cable the components and program the different games"
],
[
"KEYBOARD",
"2 largish block sized controllers with a round dial on either side."
],
[
"CPU",
"None"
],
[
"COLORS",
"Black &amp; white"
],
[
"SOUND",
"None"
],
[
"I/O PORTS",
"Cartridge slot"
],
[
"BUILT IN MEDIA",
"Cartridges"
],
[
"OS",
"12"
],
[
"POWER SUPPLY",
"6 x 'C' batteries. Optional external adaptor (9V, 40MA)"
],
[
"PERIPHERALS",
"Optional rifle"
],
[
"PRICE",
"$100 (USA, 1972)"
]
],
"tabs": [
"photos",
"adverts",
"emulators",
"links",
"videos",
"comments"
],
"photos": [
{
"title": "MAIN UNIT",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/magnavox_odyssey_3.jpg"
},
{
"title": "ODYSSEY",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/magnavox_odyssey_2.jpg"
},
{
"title": "FRONT",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/magnavox_odyssey_front.jpg"
},
{
"title": "TOP",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/magnavox_odyssey_top.jpg"
},
{
"title": "CONTROLLER",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/magnavox_odyssey_controller.jpg"
},
{
"title": "CONTROLLER",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/magnavox_odyssey_controller_2.jpg"
},
{
"title": "LOGO",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/magnavox_odyssey_logo_1.jpg"
},
{
"title": "CARTRIDGE",
"subtitle": "",
"text": "Just simple contacts...<p>Thanks to <a href=\"http://www.pong-story.com\">www.pong-story.com</a> for this picture</p>",
"image": "/media/museum/photos/magnavox_odyssey_cart-7.jpg"
},
{
"title": "SOME ACCESSORIES",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/magnavox_odyssey_accessories_1.jpg"
},
{
"title": "SCREEN OVERLAYS",
"subtitle": "",
"text": "<p>Thanks to <a href=\"http://www.pong-story.com\">www.pong-story.com</a> for this picture</p>",
"image": "/media/museum/photos/magnavox_odyssey_overlays.jpg"
},
{
"title": "SUITCASE",
"subtitle": "",
"text": "The Odyssey was sold in a suitcase or in a box with all its accessories.",
"image": "/media/museum/photos/magnavox_odyssey_valise_1.jpg"
},
{
"title": "IN BOX",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/magnavox_odyssey_in-box.jpg"
},
{
"title": "BOX",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/magnavox_odyssey_box_1.jpg"
},
{
"title": "DOCUMENTATION",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/magnavox_odyssey_doc.jpg"
}
],
"adverts": [
{
"title": "FRENCH ADVERT",
"subtitle": "",
"text": "<p>Thanks to <a href=\"http://www.pong-story.com\">www.pong-story.com</a> for this picture</p>",
"image": "/media/museum/adverts/magnavox_odyssey_advert_1.jpg"
},
{
"title": "FRENCH PROMOTIONAL PICTURE",
"subtitle": "",
"text": "<p>Thanks to <a href=\"http://www.pong-story.com\">www.pong-story.com</a> for this picture</p>",
"image": "/media/museum/adverts/magnavox_odyssey_promo-pic_1.jpg"
},
{
"title": "GERMAN PROMOTIONAL PICTURE",
"subtitle": "",
"text": "<p>Thanks to <a href=\"http://www.pong-story.com\">www.pong-story.com</a> for this picture</p>",
"image": "/media/museum/adverts/magnavox_odyssey_promo-pic_2.jpg"
}
],
"emulators": [
{
"title": "OdyEmu",
"url": "http://www.pong-story.com/odyemu.htm",
"platform": "MS DOS",
"text": "This is the only emulator available, brought to you by Paul Robson & David Winter"
}
],
"links": [
{
"title": "Odyssey FAQ",
"url": "http://www.pong-story.com/o1faq.txt",
"text": "Useful file now maintained by David Winter"
},
{
"title": "Online Odyssey Museum",
"url": "http://www.magnavox-odyssey.com/",
"text": "Very complete site dedicated to the Odyssey"
},
{
"title": "Pong-Story.com",
"url": "http://www.pong-story.com/odyssey.htm",
"text": "David has put up the most complete page on the net about the Odyssey. Worth a visit."
}
],
"videos": [
{
"title": "Magnavox Odyssey TV Commercial - February 1973",
"url": "https://www.youtube.com/watch?v=H2EIsnr_cv4",
"text": "Length: 29 s"
},
{
"title": "Ralph Baer and Bill Harrison Play Ping-Pong Video Game, 1969",
"url": "https://www.youtube.com/watch?v=1LsRGUODHlQ",
"text": "Length: 2 min 43 s"
},
{
"title": "History of the Odyssey",
"url": "https://www.youtube.com/watch?v=iEVoqQ--_xM",
"text": "Length: 6 min 10 s"
},
{
"title": "Magnavox Odyssey: unreleased Round Ball demo - Winter & Baer",
"url": "https://www.youtube.com/watch?v=mVrYV4Q7l3s",
"text": "Length: 6 min 32 s"
},
{
"title": "Ralph Baer and Al Alcorn Play Ping-Pong Video Game - 2008",
"url": "https://www.youtube.com/watch?v=oqyDmSobC54",
"text": "Length: 2 min 09 s"
}
],
"comments": [
{
"author": "Daniel (spain)",
"date": "Tuesday 9th February 2021",
"text": "In Spain, a clone machine was launched circa 1973. It uses switch rather than cartridges to swap the games."
},
{
"author": "Tom (USA)",
"date": "Wednesday 29th August 2007",
"text": "Just remember - Pong wasn't the first home video game. Magnavox Odyssey predated it by a year to the month. I worked part time in a Magnavox TV store at the time and we couldn't sell many Odysseys because people thought they had to have a Magnavox TV to use it! People had no previous experience with video games so their ignorance was excuseable."
},
{
"author": "Alex M. (Seattle, WA)",
"date": "Saturday 4th February 2006",
"text": "The oddysey *IS* a digital system. But rather than using a general purpose CPU it has dedicated game circuitry. The behavior of the ball, and paddles, and the existence of bounce zones, etc, are controlled directly by the cartridge pins. One pin is output of +5V to the cartridge. The rest are all inputs, and the cartridge asserts +5V on any of those inputs to activate a given behavior. So all a cartridge is is wires running from the one input pin to a certain set of outputs, that set varying by cartridge... it's really just a bunch of jumpers!<br/><br/>I am te proud owner of one of these, and when it failed on me, I took it apart and reverse-engineered it so I could figure out how to repait it. :)"
},
{
"author": "Chad C. (California, USA)",
"date": "Tuesday 24th May 2005",
"text": "SEARS &amp; ROEBUCK offered a simple home-entertainment-system back<br/><br/>in 1974-75 ? It was called: HOCKEY-JOCKARY from Telegames .<br/><br/> It feature some of the games Odyssey had; Practice, Tennis-for-Two,<br/>Jokary, and Hockey . Variants made a total of eight games to be played .<br/><br/>This game system did feature an onscreen player score count of up to 15 !<br/>A Digital Counter of Modulo-16 would be needed for this effect . .<br/><br/>So it might have been analog crktry, but it needed Digital Logic IC's !<br/><br/>Controls were very simple; Potentiometers in handheld dial-knob tubes .<br/>They only created an up or down motion control . .<br/><br/>It was Model# 362.997310"
},
{
"author": "Chad Castagana (California, USA)",
"date": "Tuesday 24th May 2005",
"text": "The first game of PONG, or 'Tennis For Two' (the first electronic<br/><br/> video game) was realized at Brookhaven Institute .<br/><br/> It utilized the laboratory's Giant Analog Computers<br/><br/> and Relay Logic to create a, on an Oscilloscope Screen,<br/><br/> a game of Tennis For Two(PONG) . .<br/><br/> The article from Old-Computers.com said that this game<br/><br/> console of Magnavox ODYSSEY had no c.p.u. , <br/><br/> does that mean it had not have digital logic chips ? <br/><br/> It had game cartridges ? Were they not ROM ?<br/><br/> If this was an analog system, then what were the <br/><br/> game cartridges made of ? Was the game system a<br/><br/> hybrid of digital ROM chips and analog video circuitry ?<br/><br/>Sincerely, Chad Castagana, USA"
},
{
"author": "Steeeeeeev (Atlanta, GA)",
"date": "Thursday 5th August 2004",
"text": "Groan.. I am OLD... My brothers and I had this when we were little... where did 30 years go? : )"
},
{
"author": "materia_chocomog (Canada)",
"date": "Sunday 29th June 2003",
"text": "Ahh, I remember this.<br/> When I was 8 my friend's mom had one. It was quite cool, although (even to this day) I thought the controllers were really weird.<br/> Funky games, though. Never turn down the chance to play it!!"
},
{
"author": "Elisha (male) (USA)",
"date": "Monday 9th June 2003",
"text": "I think this system is very cool because it is the first ever system...."
}
],
"oc_id": 883,
"source": {
"url": "https://web.archive.org/web/20230613152926/http://www.old-computers.com/museum/computer.asp?c=883",
"date": "2023-06-13"
}
}
}
<p> The Magnavox Odyssey was the first home video game system, invented by Ralph Baer, who started work on it as early as 1967. It was then launched in 1972 at the end of which over 100,000 units were sold. <br/><br/> This system is very basic, having no CPU, score mechanism, colour or sound. In fact there were only 40 diodes and 40 transistors inside. Six cartridges could be used to play up to 12 games - sometimes the same cartridges being used more than once to play different games. The large number of game accessories that came with it allowed for different games to be played, with some games using the accessories as a main focus for the game instead of the console. Each game used a plastic transparent colour overlay which was to affixed to the TV set. The overlays compensated for the fact that the Odyssey could only produce a vertical line, a dot for the ball and 2 shorter lines (representing each player controller) on the screen. The overlays were meant to attach to the TV by use of static electricity and smoothed over by hand or a soft cloth, but the instruction manual said if this didn’t work one should use tape instead. It even suggested that you could trim them down to fit your TV set! <br/><br/> The controllers are in fact two largish block sized controllers with a round dial on either side. Twisting the dial on the left for horizontal movement, and the right for vertical movement. An `English’ dial on the left of each one controlled the `deflection ‘ of the ball. Ball speed could also be controlled. <br/><br/> Despite the basic nature of the games by today's standards, the system marked a crucial change in the way people used their TVs. In 1972 the marketing stated that the user could now actually `participate’ in television and not just be a spectator, with the system manual describing it as: `The exciting casino action of Monte Carlo, the thrills of Wimbledon, the challenge of ski trails – can be duplicated right in your own living room.’ <br/><br/> The games included tennis, ski, hockey, table tennis, simon says, analogic, states, cat and mouse, submarine, football, haunted house, roulette, invasion and shooting games (with the optional rifle that could be purchased separately). Most games were also played with cards, dices, paper money or game chips delivered with the system. <br/><br/> Odyssey’s cartridges contain no components: they are basically wirejumper sets. When plugging a cartridge into the console, internal diode logic circuits are interconnected in different ways to produce the desired result. As a matter of fact, the Odyssey contains everything to make a game based around a ball, one or two paddles representing the players, and a central or off-side vertical line which serves as a net or a wall. The cartridges act to connect some the machine’s diode logic circuitry to set the aspect and the position of the vertical line (normally centered for ping pong and tennis but located on the left or on the middle for handball and volleyball respectively, or not displayed at all for Chase games and gun games), and to determine the interaction between the ball and the other graphic objects: bounce or erase either a player or a ball spot when there is a collision with a player or the central line (a player could even be erased after a collision with the ball). <br/><br/> ________ <br/><br/> Text and info from Abi Waddell &amp; David Winter. <br/><br/> </p>
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{
"title": "NEC PC 6601",
"categories": [
"Computers"
],
"types": [
"Home Computer"
],
"origins": [
"Japan"
],
"years": [
"1985"
],
"cpus": [
"ìPD780C-1"
],
"params": {
"name": "PC 6601",
"image": "/media/museum/photos/nec_pc6601_1.jpg",
"company": "/companies/nec",
"company_name": "NEC",
"specs": [
[
"NAME",
"PC 6601"
],
[
"MANUFACTURER",
"NEC"
],
[
"TYPE",
"Home Computer"
],
[
"ORIGIN",
"Japan"
],
[
"YEAR",
"1985"
],
[
"BUILT IN LANGUAGE",
"N66 Basic + machine language monitor"
],
[
"KEYBOARD",
"Full-stroke keyboard, JIS standard layout, 5 function keys"
],
[
"CPU",
"ìPD780C-1 (Z80A compatible)"
],
[
"SPEED",
"4 Mhz"
],
[
"CO-PROCESSOR",
"ìPD8049 (8 Mhz)"
],
[
"RAM",
"64 KB + 1KB (loppy disk interface)"
],
[
"VRAM",
"50 KB ?"
],
[
"ROM",
"32 KB (Basic + machine language monitor) + 32 KB (chinese characters) + 16 KB (voice data) + 16 KB"
],
[
"TEXT MODES",
"40 x 20"
],
[
"GRAPHIC MODES",
"80 x 40 (15 colors), 160 x 200 (15 colors), 320 x 200 (4 colors)"
],
[
"COLORS",
"15"
],
[
"SOUND",
"3 voices, 8 octaves (AY-3-8910)<br/>optional speech synthesizer"
],
[
"SIZE / WEIGHT",
"365 (W) ×380 (D) ×113 (H) mm / 4.5 Kg"
],
[
"I/O PORTS",
"Tape interface (600/1200 baud), RGB video output, composite video output, RF TV output, parallel interface, optional RS-232c interface"
],
[
"BUILT IN MEDIA",
"One or two 3.5'' floppy disk drive (SS/DD 143 KB)"
],
[
"POWER SUPPLY",
"PSU built-in"
],
[
"PERIPHERALS",
"Grpahics tablet, speech synthesizer"
],
[
"PRICE",
"143 000 yen (Japan, 1985)"
]
],
"tabs": [
"photos",
"adverts",
"links",
"comments"
],
"photos": [
{
"title": "PC-6601",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/nec_pc6601_monitor.jpg"
},
{
"title": "REAR",
"subtitle": "",
"text": "",
"image": "/media/museum/photos/nec_pc6601_rear.jpg"
}
],
"adverts": [
{
"title": "JAPANESE ADVERT (1985)",
"subtitle": "",
"text": "<p>Thanks to <a href=\"http://www.pugly.juice.or.jp/pugly/oldpc/\">Pugly's web site</a> for this picture.</p>",
"image": "/media/museum/adverts/nec_pc6601_advert.jpg"
}
],
"links": [
{
"title": "Toragiku's Museum",
"url": "http://my.reset.jp/~toragiku/kopa/6601.htm",
"text": "Our info comes from this page. More interesting pictures there!"
}
],
"comments": [
{
"author": "MacDeath (France)",
"date": "Monday 28th February 2011",
"text": "As told concerning the PC 6001 MK II, this computer is quite similar to an Amstrad CPC... and Like the british CPC664 or CPC6128 is supplied with in-built diskDrive.<br/><br/>But on CPC it was the \"exotic\" 3\"inch diskdrive.<br/><br/>Would be fun to see if the two computers may actually be compatible provided some minor Hacks or emulation..."
},
{
"author": "stefo",
"date": "Friday 13rd August 2010",
"text": "This \"Basic N66\" is an enhancement of the Basic found in PC-6001 MK2 but is the same Basic that can be found on the PC-6001 MK2 SR (Basic N66 $ N66SR)"
}
],
"oc_id": 395,
"source": {
"url": "https://web.archive.org/web/20230606195003/http://www.old-computers.com/museum/computer.asp?c=395",
"date": "2023-06-06"
}
}
}
<p> The PC-6601 is basicaly a PC-6001 MK2 with a built-in 3.5'' disk drive. The second optional disk drive could also be mounted. The N60m Basic od the PC-6001 MK2 has been enhanced to the N66 Basic. <br/><br/> The japanese adverts focused on the fact that this computer could sing with its optional speech synthesizer! <br/><br/> More info badly needed! <br/><br/> </p>