228 files were never archived; see docs/not-recovered.md in the extraction repo. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
45 lines
1.3 KiB
Markdown
45 lines
1.3 KiB
Markdown
---
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title: Catch
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tags:
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- ball and paddle
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years:
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- '1976'
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params:
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image: /media/museum/software/atari_c140_catch_s1.png
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specs:
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- label: year of release
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value: '1976'
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- label: companies
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value: Atari
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- label: type
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value: game
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- label: media
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value: built-in system
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- label: systems
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value: Atari Super Pong (C140)
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- label: number of players
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value: 2 players (versus)
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screenshots:
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- title: catch the ball with your gap!
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subtitle: ''
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text: ''
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image: /media/museum/software/atari_c140_catch_s1.png
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- title: score is displayed each time a ball is catched
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subtitle: ''
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text: ''
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image: /media/museum/software/atari_c140_catch_s2.png
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machines:
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- /museum/atari-super-pong-model-c-140
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company: /companies/atari
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oc_id: 391
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source:
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url: https://web.archive.org/web/20230614010953/http://www.old-computers.com/museum/software_detail.asp?id=391
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date: '2023-06-14'
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---
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Catch is one of the first pong variation, a kind of "negative" pong.
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Turn each knob to move one of the goals up or down, and catch the ball through your goal. The ball never goes out of bounds, but stays in action until one of the players catches it. That player then scores one point. The ball is then automatically served again towards the player who caught the ball.
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The first player to earn 15 points wins the game.
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