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yann64andClaude Opus 5.5 de19014649 Content with the complete media download (15,344 files)
228 files were never archived; see docs/not-recovered.md in the extraction repo.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
2026-10-13 16:47:19 +02:00

1.5 KiB

title, tags, params
title tags params
Sorcerer Invaders
shoot them up
space
image specs screenshots machines company oc_id source
/media/museum/software/exidy_sorcerer_invaders_ss1.png
label value
companies company unknown
label value
type game
label value
media tape
label value
systems Exidy Sorcerer
label value
number of players 1 player
label value
staff Brian Wyvill
title subtitle text image
menu / optionsenter level /media/museum/software/exidy_sorcerer_invaders_ss1.png
title subtitle text image
/media/museum/software/exidy_sorcerer_invaders_ss2.png
title subtitle text image
/media/museum/software/exidy_sorcerer_invaders_ss3.png
title subtitle text image
game over /media/museum/software/exidy_sorcerer_invaders_ss99.png
/museum/exidy-sorcerer
/companies/exidy 685
url date
https://web.archive.org/web/20230601193047/http://www.old-computers.com/museum/software_detail.asp?id=685 2023-06-01

Sorcerer Invaders is of course a clone of Space Invaders for the Exidy Sorcerer.

Programmed by Brian Wyvill, it must have been released around 1979 or 1980.

It's a good adaptation thanks to its fast action. You can choose game speed (between 0 and 9) and you can fire several missiles in a row.

The originality of this version is that your missiles are limited. You only have 64 of them to destroy 40 aliens. If you're out of munition, it's game over!