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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
2026-10-13 16:47:19 +02:00

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2.5 KiB
Markdown

---
title: Players Choice
tags:
- ball and paddle
- hockey
years:
- '1974'
params:
image: /media/museum/software/arcade_pmc_players-choice_blue-line_ss1.png
specs:
- label: year of release
value: '1974'
- label: companies
value: PMC Electronics
- label: type
value: game
- label: media
value: arcade cabinet
- label: systems
value: Arcade
- label: number of players
value: 2 - 4 players (versus)
screenshots:
- title: Blue Line
subtitle: ''
text: ''
image: /media/museum/software/arcade_pmc_players-choice_blue-line_ss1.png
- title: Boss
subtitle: ''
text: ''
image: /media/museum/software/arcade_pmc_players-choice_boss_ss1.png
- title: arcade cabinet
subtitle: ''
text: ''
image: /media/museum/software/arcade_pmc_players-choice_cab_1.jpg
machines:
- /museum/misc-arcade-video-games
company: /companies/misc
oc_id: 704
source:
url: https://web.archive.org/web/20230607055458/http://www.old-computers.com/museum/software_detail.asp?id=704
date: '2023-06-07'
---
Players Choice is another game inspired by [Pong](/software/pong/) arcade hit and its variations. The particularity of this version released by PMC Electronics is, as the name indicates, to offer two different games in one arcade cabinet, so it's up to the players which one they want to play, an innovative concept at the time.
Thus Players Choice offers two games: Blue Line and Boss. Both can be played by 2 or 4 players using the knobs of the control panel.
**Blue Line**\
This one is classicaly a simple hockey game for 2 or 4 players. Each team/player must send the ball in the opponnent goal.
A smooth-fast-action packed with features galore.
**Boss**\
This one is a direct copy of Elimination (Kee Games, 1973) / Quadra Pong (Atari, 1974). It's an elimination type game. Each player (2 or 4) defend its own goal field and have 4 "lives" represented as 4 dots along the boundaries of the playfield. Each time a goal is scored the related player looses 1 life. When he has no lives left, he's game over. And so on, until there's only one player left...
Its main particularity/difference from its models is that the ball sticks to the paddle upon reception for a second or so, giving time to the player to aim his shot...
It's not clear if the central cross is deflective or just for "decoration"
A challenging elimination type game that will hold the players in suspense until the very end. Paddle catches the ball - Players aims the ball - Fires automatically.