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---
title: MAGNAVOX Odyssey
categories:
- Consoles
origins:
- U.S.A.
years:
- '1972'
params:
name: Odyssey
image: /media/museum/photos/magnavox_odyssey_1.jpg
logo: /media/museum/logos/magnavox_odyssey_logo.gif
company: /companies/magnavox
company_name: MAGNAVOX
specs:
- label: NAME
value: Odyssey
- label: MANUFACTURER
value: Magnavox
- label: ORIGIN
value: U.S.A.
- label: YEAR
value: '1972'
- label: END OF PRODUCTION
value: '1975'
- label: BUILT IN LANGUAGE
value: None (sort of), in fact all game games potential are built-in the system. Cartridges are all only there to cable the components and program the different games
- label: KEYBOARD
value: 2 largish block sized controllers with a round dial on either side.
- label: CPU
value: None
- label: COLORS
value: Black & white
- label: SOUND
value: None
- label: I/O PORTS
value: Cartridge slot
- label: BUILT IN MEDIA
value: Cartridges
- label: OS
value: '12'
- label: POWER SUPPLY
value: 6 x 'C' batteries. Optional external adaptor (9V, 40MA)
- label: PERIPHERALS
value: Optional rifle
- label: PRICE
value: $100 (USA, 1972)
tabs:
- photos
- adverts
- emulators
- links
- videos
- comments
photos:
- title: MAIN UNIT
subtitle: ''
text: ''
image: /media/museum/photos/magnavox_odyssey_3.jpg
- title: ODYSSEY
subtitle: ''
text: ''
image: /media/museum/photos/magnavox_odyssey_2.jpg
- title: FRONT
subtitle: ''
text: ''
image: /media/museum/photos/magnavox_odyssey_front.jpg
- title: TOP
subtitle: ''
text: ''
image: /media/museum/photos/magnavox_odyssey_top.jpg
- title: CONTROLLER
subtitle: ''
text: ''
image: /media/museum/photos/magnavox_odyssey_controller.jpg
- title: CONTROLLER
subtitle: ''
text: ''
image: /media/museum/photos/magnavox_odyssey_controller_2.jpg
- title: LOGO
subtitle: ''
text: ''
image: /media/museum/photos/magnavox_odyssey_logo_1.jpg
- title: CARTRIDGE
subtitle: ''
text: |-
Just simple contacts...
Thanks to [www.pong-story.com](http://www.pong-story.com) for this picture
image: /media/museum/photos/magnavox_odyssey_cart-7.jpg
- title: SOME ACCESSORIES
subtitle: ''
text: ''
image: /media/museum/photos/magnavox_odyssey_accessories_1.jpg
- title: SCREEN OVERLAYS
subtitle: ''
text: Thanks to [www.pong-story.com](http://www.pong-story.com) for this picture
image: /media/museum/photos/magnavox_odyssey_overlays.jpg
- title: SUITCASE
subtitle: ''
text: The Odyssey was sold in a suitcase or in a box with all its accessories.
image: /media/museum/photos/magnavox_odyssey_valise_1.jpg
- title: IN BOX
subtitle: ''
text: ''
image: /media/museum/photos/magnavox_odyssey_in-box.jpg
- title: BOX
subtitle: ''
text: ''
image: /media/museum/photos/magnavox_odyssey_box_1.jpg
- title: DOCUMENTATION
subtitle: ''
text: ''
image: /media/museum/photos/magnavox_odyssey_doc.jpg
adverts:
- title: FRENCH ADVERT
subtitle: ''
text: Thanks to [www.pong-story.com](http://www.pong-story.com) for this picture
image: /media/museum/pubs/magnavox_odyssey_pub_1.jpg
- title: FRENCH PROMOTIONAL PICTURE
subtitle: ''
text: Thanks to [www.pong-story.com](http://www.pong-story.com) for this picture
image: /media/museum/pubs/magnavox_odyssey_prm-pic_1.jpg
- title: GERMAN PROMOTIONAL PICTURE
subtitle: ''
text: Thanks to [www.pong-story.com](http://www.pong-story.com) for this picture
image: /media/museum/pubs/magnavox_odyssey_prm-pic_2.jpg
emulators:
- title: OdyEmu
url: http://www.pong-story.com/odyemu.htm
platform: MS DOS
text: This is the only emulator available, brought to you by Paul Robson & David Winter
links:
- title: Odyssey FAQ
url: http://www.pong-story.com/o1faq.txt
text: Useful file now maintained by David Winter
- title: Online Odyssey Museum
url: http://www.magnavox-odyssey.com/
text: Very complete site dedicated to the Odyssey
- title: Pong-Story.com
url: http://www.pong-story.com/odyssey.htm
text: David has put up the most complete page on the net about the Odyssey. Worth a visit.
videos:
- title: Magnavox Odyssey TV Commercial - February 1973
url: https://www.youtube.com/watch?v=H2EIsnr_cv4
text: 'Length: 29 s'
- title: Ralph Baer and Bill Harrison Play Ping-Pong Video Game, 1969
url: https://www.youtube.com/watch?v=1LsRGUODHlQ
text: 'Length: 2 min 43 s'
- title: History of the Odyssey
url: https://www.youtube.com/watch?v=iEVoqQ--_xM
text: 'Length: 6 min 10 s'
- title: 'Magnavox Odyssey: unreleased Round Ball demo - Winter & Baer'
url: https://www.youtube.com/watch?v=mVrYV4Q7l3s
text: 'Length: 6 min 32 s'
- title: Ralph Baer and Al Alcorn Play Ping-Pong Video Game - 2008
url: https://www.youtube.com/watch?v=oqyDmSobC54
text: 'Length: 2 min 09 s'
comments:
- author: Daniel (spain)
date: Tuesday 9th February 2021
text: In Spain, a clone machine was launched circa 1973. It uses switch rather than cartridges to swap the games.
- author: Tom (USA)
date: Wednesday 29th August 2007
text: Just remember - Pong wasn't the first home video game. Magnavox Odyssey predated it by a year to the month. I worked part time in a Magnavox TV store at the time and we couldn't sell many Odysseys because people thought they had to have a Magnavox TV to use it! People had no previous experience with video games so their ignorance was excuseable.
- author: Alex M. (Seattle, WA)
date: Saturday 4th February 2006
text: |-
The oddysey \*IS\* a digital system. But rather than using a general purpose CPU it has dedicated game circuitry. The behavior of the ball, and paddles, and the existence of bounce zones, etc, are controlled directly by the cartridge pins. One pin is output of +5V to the cartridge. The rest are all inputs, and the cartridge asserts +5V on any of those inputs to activate a given behavior. So all a cartridge is is wires running from the one input pin to a certain set of outputs, that set varying by cartridge... it's really just a bunch of jumpers!
I am te proud owner of one of these, and when it failed on me, I took it apart and reverse-engineered it so I could figure out how to repait it. :)
- author: Chad C. (California, USA)
date: Tuesday 24th May 2005
text: |-
SEARS & ROEBUCK offered a simple home-entertainment-system back
in 1974-75 ? It was called: HOCKEY-JOCKARY from Telegames .
It feature some of the games Odyssey had; Practice, Tennis-for-Two,\
Jokary, and Hockey . Variants made a total of eight games to be played .
This game system did feature an onscreen player score count of up to 15 !\
A Digital Counter of Modulo-16 would be needed for this effect . .
So it might have been analog crktry, but it needed Digital Logic IC's !
Controls were very simple; Potentiometers in handheld dial-knob tubes .\
They only created an up or down motion control . .
It was Model# 362.997310
- author: Chad Castagana (California, USA)
date: Tuesday 24th May 2005
text: |-
The first game of PONG, or 'Tennis For Two' (the first electronic
video game) was realized at Brookhaven Institute .
It utilized the laboratory's Giant Analog Computers
and Relay Logic to create a, on an Oscilloscope Screen,
a game of Tennis For Two(PONG) . .
The article from Old-Computers.com said that this game
console of Magnavox ODYSSEY had no c.p.u. ,
does that mean it had not have digital logic chips ?
It had game cartridges ? Were they not ROM ?
If this was an analog system, then what were the
game cartridges made of ? Was the game system a
hybrid of digital ROM chips and analog video circuitry ?
Sincerely, Chad Castagana, USA
- author: Steeeeeeev (Atlanta, GA)
date: Thursday 5th August 2004
text: 'Groan.. I am OLD... My brothers and I had this when we were little... where did 30 years go? : )'
- author: materia_chocomog (Canada)
date: Sunday 29th June 2003
text: |-
Ahh, I remember this.\
When I was 8 my friend's mom had one. It was quite cool, although (even to this day) I thought the controllers were really weird.\
Funky games, though. Never turn down the chance to play it!!
- author: Elisha (male) (USA)
date: Monday 9th June 2003
text: I think this system is very cool because it is the first ever system....
oc_id: 883
source:
url: https://web.archive.org/web/20230613152926/http://www.old-computers.com/museum/computer.asp?c=883
date: '2023-06-13'
---
The Magnavox Odyssey was the first home video game system, invented by Ralph Baer, who started work on it as early as 1967. It was then launched in 1972 at the end of which over 100,000 units were sold.
This system is very basic, having no CPU, score mechanism, colour or sound. In fact there were only 40 diodes and 40 transistors inside. Six cartridges could be used to play up to 12 games - sometimes the same cartridges being used more than once to play different games. The large number of game accessories that came with it allowed for different games to be played, with some games using the accessories as a main focus for the game instead of the console. Each game used a plastic transparent colour overlay which was to affixed to the TV set. The overlays compensated for the fact that the Odyssey could only produce a vertical line, a dot for the ball and 2 shorter lines (representing each player controller) on the screen. The overlays were meant to attach to the TV by use of static electricity and smoothed over by hand or a soft cloth, but the instruction manual said if this didn’t work one should use tape instead. It even suggested that you could trim them down to fit your TV set!
The controllers are in fact two largish block sized controllers with a round dial on either side. Twisting the dial on the left for horizontal movement, and the right for vertical movement. An \`English’ dial on the left of each one controlled the \`deflection ‘ of the ball. Ball speed could also be controlled.
Despite the basic nature of the games by today's standards, the system marked a crucial change in the way people used their TVs. In 1972 the marketing stated that the user could now actually \`participate’ in television and not just be a spectator, with the system manual describing it as: \`The exciting casino action of Monte Carlo, the thrills of Wimbledon, the challenge of ski trails – can be duplicated right in your own living room.’
The games included tennis, ski, hockey, table tennis, simon says, analogic, states, cat and mouse, submarine, football, haunted house, roulette, invasion and shooting games (with the optional rifle that could be purchased separately). Most games were also played with cards, dices, paper money or game chips delivered with the system.
Odyssey’s cartridges contain no components: they are basically wirejumper sets. When plugging a cartridge into the console, internal diode logic circuits are interconnected in different ways to produce the desired result. As a matter of fact, the Odyssey contains everything to make a game based around a ball, one or two paddles representing the players, and a central or off-side vertical line which serves as a net or a wall. The cartridges act to connect some the machine’s diode logic circuitry to set the aspect and the position of the vertical line (normally centered for ping pong and tennis but located on the left or on the middle for handball and volleyball respectively, or not displayed at all for Chase games and gun games), and to determine the interaction between the ball and the other graphic objects: bounce or erase either a player or a ball spot when there is a collision with a player or the central line (a player could even be erased after a collision with the ball).
---
Text and info from Abi Waddell & David Winter.