| Tele-Sports IV |
/companies/audiosonic |
Audiosonic |
| label |
value |
| NAME |
Tele-Sports IV |
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| label |
value |
| MANUFACTURER |
Audiosonic |
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| label |
value |
| ORIGIN |
Europe |
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value |
| BUILT IN LANGUAGE |
None |
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| label |
value |
| KEYBOARD |
Two controllers with analog joysticks and a fire button |
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| label |
value |
| CPU |
None. Chipsets are located in each cartridge |
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value |
| GRAPHIC MODES |
Unknown |
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value |
| I/O PORTS |
Power in, TV RF video output |
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value |
| BUILT IN MEDIA |
Cartridges |
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value |
| OS |
7 cartridges (maybe 8) |
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value |
| POWER SUPPLY |
DC 9v, 800 mW / 6 x 1,5v UM2 battery cells |
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value |
| PRICE |
Unknown |
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| title |
subtitle |
text |
image |
| BOX |
|
Thanks to Udo Hutschenreiter for this picture. |
null |
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| author |
date |
text |
| James Skilton (UK) |
Sunday 20th June 2010 |
Me and my sister had one of these when we were kids. we would have been about 10. It was really basic but I think we only had a b/w telly at the time! the scoring only went up to 15 indicating 4-bit registers! We only had the original pong/hockey/target etc cartridge. I think the target was our favourite game. the little analogue joysticks were a delight and much nicer than the switching digital joysticks that became commonplace soon after. We loved this game, but I think after we got a BBC computer it went under the stairs for a few years before being chucked out. |
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| author |
date |
text |
| Conrad (Zoetermeer, Netherlands) |
Friday 25th February 2005 |
I have a different Audio Sonic game system somewhere at my parents house, it was more powerfull than this one. Don't whicht type it was, I have/had several games with it including Space Invaders, Tank Battle and Breakout. I will take it with me and take some pictures shortly! |
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date |
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| Craig Chester (UK) |
Wednesday 15th December 2004 |
I had one of these system when I was very young. I spent hours in front of a 14" TV playing pong with anyone who couldn't get away! I remember it being well built, the controllers seemed indestructible. The 'Colour' buttons on the front allowed the player to select a range of colours for the foreground/background. Each button had a predifined combination. Combinations being different for each game, if I remember correctly. |
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