228 files were never archived; see docs/not-recovered.md in the extraction repo. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
60 lines
2.0 KiB
Markdown
60 lines
2.0 KiB
Markdown
---
|
|
title: Space War
|
|
tags:
|
|
- duel
|
|
- space
|
|
years:
|
|
- '1977'
|
|
params:
|
|
image: /media/museum/software/fairchild_channelf_box5_m.jpg
|
|
specs:
|
|
- label: year of release
|
|
value: '1977'
|
|
- label: companies
|
|
value: Fairchild
|
|
- label: type
|
|
value: game
|
|
- label: media
|
|
value: cartridge
|
|
- label: systems
|
|
value: Fairchild Channel F
|
|
- label: number of players
|
|
value: 2 players (versus)
|
|
screenshots:
|
|
- title: ready to start ?
|
|
subtitle: ''
|
|
text: ''
|
|
image: /media/museum/software/fairchild_channelf_spacewar_s1.png
|
|
- title: search and destroy the other space ship
|
|
subtitle: ''
|
|
text: ''
|
|
image: /media/museum/software/fairchild_channelf_spacewar_s3.png
|
|
- title: blue player shot the red ship
|
|
subtitle: ''
|
|
text: ''
|
|
image: /media/museum/software/fairchild_channelf_spacewar_s4.png
|
|
- title: don't touch the mines!
|
|
subtitle: ''
|
|
text: ''
|
|
image: /media/museum/software/fairchild_channelf_spacewar_s2.png
|
|
- title: ''
|
|
subtitle: ''
|
|
text: ''
|
|
image: /media/museum/software/fairchild_channelf_box5.jpg
|
|
machines:
|
|
- /museum/fairchild-channel-f
|
|
company: /companies/fairchild
|
|
oc_id: 96
|
|
source:
|
|
url: https://web.archive.org/web/20230206010002/http://www.old-computers.com/museum/software_detail.asp?id=96
|
|
date: '2023-02-06'
|
|
---
|
|
|
|
"Zap! Your laser fires, but the other starship scoots behind a star back to base for more energy units -- then back to battle!"
|
|
|
|
Space War is a space duel inspired somehow by the original Spacewar! game programed on a DEC PDP-1 in 1962.
|
|
|
|
But the Channel F version is much more simpler. There is no gravity evolved. Spaceships are static if you don't move them. You can only fire left or right in a straight shot. It's not possible to fly around the screen - disappear on the left to reappear on the right.
|
|
|
|
The goal is to turn the energy level of your oponent to 0 by hitting it with your laser. Hopefully, 2 starbases are located on the playfield to replenish your enerly level by flying over them.
|