1,289 discussions, 9,527 archived comments; pages no longer carry the comments themselves. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
294 lines
9.4 KiB
Markdown
294 lines
9.4 KiB
Markdown
---
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title: Amstrad GX 4000
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categories:
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- Consoles
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params:
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name: GX 4000
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image: /media/museum/photos/amstrad_gx4000_1s.jpg
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company: /companies/amstrad
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company_name: Amstrad
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tabs:
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- photos
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- adverts
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- connectors
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- software
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- emulators
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- links
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- docs
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forum_thread: 1052
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photos:
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- title: GX 4000
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subtitle: ''
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text: ''
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image: /media/museum/photos/amstrad_gx4000_1b.jpg
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- title: TOP
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subtitle: ''
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text: We can spot here the power LED (left), the cartridge slot (closed by trap doors), the on/off switch (red) and the pause button.
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image: /media/museum/photos/amstrad_gx4000_top.jpg
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- title: SIDE
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subtitle: ''
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text: ''
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image: /media/museum/photos/amstrad_gx4000_side_1.jpg
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- title: FRONT
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subtitle: ''
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text: |-
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From left to right:
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\- Audio stereo output\
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\- Controller 1\
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\- Analog controller\
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\- Controller 2\
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\- Light gun / Aux socket
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image: /media/museum/photos/amstrad_gx4000_front.jpg
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- title: REAR
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subtitle: ''
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text: |-
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From left to right :
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\- 5v DC input (from Amstrad monitor)\
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\- 11v DC input (from external power supply)\
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\- Audio & Video connector for Amstrad monitor\
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\- Audio & Video SCART connector
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image: /media/museum/photos/amstrad_gx4000_rear.jpg
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- title: BOTTOM SIDE
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subtitle: ''
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text: ''
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image: /media/museum/photos/amstrad_gx4000_under.jpg
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- title: WITH CARTRIDGE INSERTED
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subtitle: ''
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text: ''
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image: /media/museum/photos/amstrad_gx4000_sys-and-cart.jpg
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- title: CARTRIDGE BOXED
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subtitle: ''
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text: ''
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image: /media/museum/photos/amstrad_gx4000_no-exit_box.jpg
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adverts:
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- title: FRENCH ADVERT (NOV.1990)
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subtitle: ''
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text: '"don''t touch my Amstrad gaming system !"'
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image: /media/museum/pubs/amstrad_gx4000_adv_touche-pas.jpg
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- title: PROMOTIONAL PICTURE
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subtitle: ''
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text: Thanks to François Houste and [www.phijvmi.com](http://www.phijvmi.com) for this picture
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image: /media/museum/pubs/amstrad_gx4000_prm-pix.jpg
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connectors:
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- title: AUX SOCKET
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subtitle: RJ11 female socket
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text: |-
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This RJ11 socket was supposed to be used with a lightgun :
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**1** - +5v\
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**2** - Common\
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**3** - LPEN\
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**4** - FIRE2\
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**5** - FIRE1\
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**6** - GND
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image: /media/museum/connectors/amstrad_gx4000_rj11.gif
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- title: MONITOR OUTPUT
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subtitle: DIN8 female connector
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text: |-
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**1** - SYNC\
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**2** - GREEN\
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**3** - LUM\
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**4** - RED\
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**5** - BLUE\
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**6** - LEFT CHANNEL SOUND\
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**7** - RIGHT CHANNEL SOUND\
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**8** - GROUND
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image: /media/museum/connectors/amstrad_gx4000_din8.gif
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- title: AUDIO & VIDEO OUTPUT
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subtitle: female SCART connector
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text: |-
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**1** - Audio Right\
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**2** - Not connected\
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**3** - Audio Left\
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**4** - Ground\
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**5** - Ground\
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**6** - Not connected\
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**7** - Blue\
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**8** - (Tied High)\
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**9** - Ground\
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**10** - Not connected\
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**11** - Green\
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**12** - Not connected\
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**13** - Ground\
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**14** - Not connected\
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**15** - Red\
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**16** - (Tied High)\
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**17** - Ground\
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**18** - Ground\
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**19** - Composite Video (Composite Sync in french version)\
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**20** - Not connected\
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**21** - Screen
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image: /media/museum/connectors/amstrad_gx4000_scart.gif
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- title: ANALOG CONTROLLERS
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subtitle: DB15 female connector
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text: |-
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**ANALOG STICK 1**
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**1** - Ground (Pot common)\
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**2** - Fire 1\
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**3** - X1\
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**4** - COM1 (Switches)\
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**5** - +5v\
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**6** - Y1\
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**7** - FIRE2\
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**8** - Ground (Pot common)
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**ANALOG STICK 2**
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**9** - Ground (Pot common)\
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**10** - Fire 1\
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**11** - X2\
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**12** - COM2 (Switches)\
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**13** - Y2\
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**14** - FIRE2\
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**15** - Ground (Pot common)
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image: /media/museum/connectors/amstrad_gx4000_db15.gif
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- title: GAME PADDLES CONNECTORS
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subtitle: DB9 female connectors
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text: |-
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**1** - Up\
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**2** - Down\
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**3** - Left\
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**4** - Right\
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**5** - Spare\
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**6** - Fire 2\
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**7** - Fire 1\
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**8** - Common\
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**9** - COM2
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Pin 9 is note COM2 on Game Paddle 2 connector.
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image: /media/museum/connectors/amstrad_gx4000_db9.gif
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- title: AUDIO OUTPUT
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subtitle: Stereo jack (3.5 mm)
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text: |-
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**1** - Left channel\
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**2** - Right channel\
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**3** - Ground
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image: /media/museum/connectors/amstrad_gx4000_stereo-jack.gif
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screenshots:
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- title: BOX ART
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_box_barbarian2.jpg
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- title: BOX ART
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_box_batman.jpg
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- title: STARTUP SCREEN
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_ss_batman-return.jpg
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- title: SCREENSHOT
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_ss_batman-return_2.jpg
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- title: STARTUP SCREEN
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_ss_copter271.jpg
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- title: SCREENSHOT
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_ss_copter271_2.jpg
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- title: BOX ART
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_box_crazycars2.jpg
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- title: SCREENSHOT
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_ss_crazycars2.jpg
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- title: BOX ART
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_box_fireandforget2.jpg
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- title: SCREENSHOT
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_ss_klax.jpg
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- title: BOX ART
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_box_navyseals.jpg
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- title: BOX ART
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_box_noexit.jpg
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- title: BOX ART
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_box_robocop2.jpg
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- title: BOX ART
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subtitle: ''
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text: ''
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image: /media/museum/software/amstrad_gx4000_box_worldofsport.jpg
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- title: SCREENSHOT
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subtitle: BMX event
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text: ''
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image: /media/museum/software/amstrad_gx4000_ss_wos_mx.jpg
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- title: SCREENSHOT
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subtitle: Ski Slalom
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text: ''
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image: /media/museum/software/amstrad_gx4000_ss_wos_ski.jpg
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- title: SCREENSHOT
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subtitle: Surf
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text: ''
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image: /media/museum/software/amstrad_gx4000_ss_wos_surf.jpg
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- title: SCREENSHOT
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subtitle: Cliff diving
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text: ''
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image: /media/museum/software/amstrad_gx4000_ss_wos_cliff-diving.jpg
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emulators:
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- title: ARNOLD CPC
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url: http://arnold.emuunlim.com/
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platform: Windows
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text: Arnold is a Windows/Unix Amstrad CPC, Amstrad CPC+ and KC Compact emulator
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- title: WINAPE32
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url: http://winape.emuunlim.com/
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platform: Windows
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text: Emulates the entire CPC range (CPC 464/664 and 6128, the CPC 464+ and 6128+)
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- title: MESS
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url: http://www.mess.org
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platform: Multiplatform
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text: MESS now emulates the Amstrad GX-4000
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- title: NO$CPC
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url: http://www.work.de/nocash/cpc.htm
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platform: Multiplatform
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text: Windows & DOS emulator. Can emulate CPC+ systems.
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links:
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- title: AMSTRAD.CPC GX-4000 page
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url: http://amstrad.cpc.free.fr/article.php?sid=20
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text: Nice info
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- title: GROSPIXELS.COM GX-4000 page
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url: http://www.grospixels.com/site/gx4000.php
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text: Excellent page with a lot of info (french)
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docs:
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- title: GX-4000 MANUEL UTILISATEUR (FRENCH MANUAL)
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url: http://amstrad.cpc.free.fr/article.php?sid=23
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cover: /media/museum/docs/couvs/amstrad_gx4000-user-manual.jpg
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text: |-
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[**GX-4000 MANUEL UTILISATEUR (FRENCH MANUAL)**](http://amstrad.cpc.free.fr/article.php?sid=23)written by Amstrad
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compiled/archived by Charles Da Silva\
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type of document : PDF\
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source : [Amstrad.CPC](http://amstrad.cpc.free.fr/)
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oc_id: 1082
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source:
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url: https://web.archive.org/web/20221205113606/http://www.old-computers.com/museum/computer.asp?c=1082
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date: '2022-12-05'
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---
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The GX 4000 is a game system based on the hardware of the [Amstrad 464+ and 6128+ computers](/museum/amstrad-464-6128-plus/).
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Like Commodore did at the same time with the [C64](/museum/commodore-c64/) and the [C64 GS](/museum/commodore-c64-gs-games-system/), Amstrad tried to enter the gaming market with a console based on its aging but popular 8-bit technology (CPC computers). Sadly, at a time when 16-bit gaming systems like the [Sega Megadrive](/museum/sega-genesis/) and **Super Nintendo** appeared on the shelves, the GX 4000 did not stand the comparison and soon disappeared from the market. This also marked the end of Amstrad participation into home-computing world (apart from PC compatible systems).
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Like CPC+ computers, the GX 4000 have enhanced graphics and sound (DMA), colour palette of 4096, hardware sprites, hardware scrolling, and used 128 Ko to 512 KB carts. These carts could also be used by 464+ and 6128+ computers.
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Only a few cartridge games were released, adding to the frustration of unlucky buyers of this system...
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For more info, have a look at the [CSD](/museum/amstrad-csd/) entry, a CPC+ technology and cartridge demonstration system.
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<table> <tr> <td></td> <td>We need more info about this console ! If you designed, used, or have more info about this system, please send us pictures or anything you might find useful.</td> <td></td> </tr> </table>
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