6,654 pages: 1,289 machines, 702 software, 460 companies, 64 history, 17 articles, 59 fun. 4,336 media files so far; references to files not downloaded yet are left out. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
65 lines
1.9 KiB
Markdown
65 lines
1.9 KiB
Markdown
---
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title: Raging Turtle also known as Course à la tortue
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tags:
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- maze
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- turtle
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years:
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- '1982'
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params:
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specs:
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- label: year of release
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value: '1982'
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- label: companies
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value: SEL
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- label: type
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value: game
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- label: media
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value: cartridge
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- label: systems
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value: SD-2xx systems
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- label: number of players
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value: 1 player
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screenshots:
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- title: cartridge
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subtitle: ''
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text: ''
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image: null
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- title: Hanimex box
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subtitle: ''
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text: ''
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image: null
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- title: documentation - page 1&2
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subtitle: ''
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text: ''
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image: null
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- title: documentation - page 3&4
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subtitle: ''
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text: ''
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image: null
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- title: documentation - page 5&6
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subtitle: ''
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text: ''
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image: null
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- title: box art
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subtitle: ''
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text: ''
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image: null
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machines:
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- /museum/joueclub-sd-290
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company: /companies/joueclub
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oc_id: 653
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source:
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url: https://web.archive.org/web/20230326031534/http://www.old-computers.com/museum/software_detail.asp?id=653
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date: '2023-03-26'
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---
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"You are trapped in a maze. Eating up all the food placed somewhere in the maze and you will have a chance to escape. Watch out! Here comes the Raging Turtles from all directions to attack you. Keep out of the approaching turtles or you will be destroyed.
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Throughout the game, you strive hard to eat up all the food patterns and avoid being destroyed by the raging turtles. After 4 different maze patterns have passed, the time limit will be lightened from 9 to 8 and thereafter to 7 (the time unit will not be less than 7).
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One attempt will be lost if the player cannot eat up all the food in the maze when the time is up of the player is destroyed by the raging turtles.
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To keep close watch of the turtles movements, the player is assisted by a radar. When the turtles are approaching closely, the rhythm of music will become faster.
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Finally the game will end if the player has lost all his attempts."
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