228 files were never archived; see docs/not-recovered.md in the extraction repo. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
2.4 KiB
title, years, params
| title | years | params | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Video Whizball |
|
|
Very original concept where you have to push "boulders" (big red squares) in oponent's goal, by firing missiles at them.
If a boulder crushes a player, this player disappears for a few seconds giving a clear advantage to its oponent. Same thing happens where a player is hit by his oponent's missiles.
Though the concept is quite original and the realisation impressive for the Channel-F (multiple boulders bumping into each others, bouncing on the walls and deviated by missiles), the gameplay is quite boring.
You can play against the system or a friend.
Video Whizball is also known as containing one of the earliest easter-egg is videogame history. After a specific manipulation, the name of the programmer appears in the center of playfield (see last screenshot below).