Files
website/content/museum/nintendo-super-nintendo-entertainment-system-2.md
T
yann64andClaude Opus 5.5 b274874139 All machines linked to their forum thread (full comment import)
1,289 discussions, 9,527 archived comments; pages no longer carry the comments themselves.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
2026-10-13 17:26:43 +02:00

98 lines
3.4 KiB
Markdown
Raw Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
---
title: Nintendo Super Nintendo Entertainment System 2
categories:
- Consoles
origins:
- Japan
years:
- '1997'
cpus:
- Nintendo 5A22
params:
name: Super Nintendo Entertainment System 2
image: /media/museum/photos/nintendo_snes2_1.jpg
company: /companies/nintendo
company_name: Nintendo
specs:
- label: NAME
value: Super Nintendo Entertainment System 2
- label: MANUFACTURER
value: Nintendo
- label: ORIGIN
value: Japan
- label: YEAR
value: October 1997
- label: END OF PRODUCTION
value: '1999'
- label: BUILT IN LANGUAGE
value: None
- label: KEYBOARD
value: 8-way d-pad, 6 buttons + Select + Start
- label: CPU
value: Nintendo 5A22, based on 65c816
- label: SPEED
value: 3.579545 MHz (Switchable by software to 2.68 MHz or 1.79 MHz)
- label: CO-PROCESSOR
value: 1.024 MHz Sony SPC700, Picture Processor Unit
- label: RAM
value: 128 KB
- label: VRAM
value: 64 KB
- label: GRAPHIC MODES
value: 256x224 - 512x448 max
- label: COLORS
value: 32,768 palette, 256 on screen
- label: SOUND
value: 8 channel Sony S-SMP, 3 channel Sony/Nintendo S-DSP
- label: SIZE / WEIGHT
value: Unknown
- label: I/O PORTS
value: Cartridge, power adapter, AV out, 2 controller ports, expansion port
- label: BUILT IN MEDIA
value: Cartridge, 2 to 48 Megabits
- label: OS
value: 750+
- label: POWER SUPPLY
value: External power supply unit, 10v DC
- label: PERIPHERALS
value: Super GameBoy, Super Scope (Light gun), SNES Mouse, Super Multitap (8 player adapter)
- label: PRICE
value: '$99.99 (Console + Super Mario World 2: Yoshi''s Island)'
tabs:
- emulators
- links
forum_thread: 1216
emulators:
- title: Snes9x
url: http://www.snes9x.com/
platform: Multiplatform
text: One of the best SNES emulator available, if not the best. Available for many platforms
- title: ZSnes
url: http://www.zsnes.com/
platform: Multiplatform
text: The other leading SNES emulator (Win, DOS & Linux)
links:
- title: Web Wiz CAPTCHA
url: http://www.webwizcaptcha.com
text: ''
related:
- /museum/nintendo-super-famicom
- /museum/nintendo-super-nintendo-entertainment-system
oc_id: 1249
source:
url: https://web.archive.org/web/20230321183305/http://www.old-computers.com/museum/computer.asp?c=1249
date: '2023-03-21'
---
In an attempt to prolong the [Super Nintendo](/museum/nintendo-super-nintendo-entertainment-system/)'s life, Nintendo of America launched the SNES 2 in 1997, similar to what had previously been done with the NES 2.
The SNES 2 was only available in the States and Japan, but was never released in Europe. It was smaller and lighter than the original version, lacking the expansion and RF ports of the old model, although the internal hardware remained exactly the same. The decision to ship the SNES 2 with Super Mario World 2 was rather apt, as the original Super Mario World was part of the original SNES bundle. The SNES 2 was released in Japan as the Super Famicom 2. The only difference was the colouring and the cartridge slot.
Ultimately, the SNES was outclassed by the new 32 bit systems, and production was halted in 1999.
---
Thanks to [www.silicium.org](http://www.silicium.org%20for) the picture
<table> <tr> <td></td> <td>We need more info about this computer ! If you designed, used, or have more info about this system, please send us pictures or anything you might find useful.</td> <td></td> </tr> </table>