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Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01YDRjtmAiNpo5mK5N3d7QwZ
2026-10-13 16:47:19 +02:00

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Markdown

---
title: Fun Zoo
tags:
- lightgun
- zoo
years:
- '1972'
params:
image: /media/museum/software/magnavox_odyssey_fun-zoo_box_m.jpg
specs:
- label: year of release
value: '1972'
- label: companies
value: Magnavox
- label: type
value: game
- label: media
value: cartridge
- label: systems
value: Magnavox Odyssey
- label: number of players
value: 2 players (versus)
screenshots:
- title: ''
subtitle: ''
text: ''
image: /media/museum/software/magnavox_odyssey_zoo-keeper_s1.jpg
- title: Box
subtitle: ''
text: ''
image: /media/museum/software/magnavox_odyssey_fun-zoo_box.jpg
machines:
- /museum/magnavox-odyssey
company: /companies/magnavox
oc_id: 348
source:
url: https://web.archive.org/web/20230321163626/http://www.old-computers.com/museum/software_detail.asp?id=348
date: '2023-03-21'
---
Fun Zoo is a kind of reflex/maneuvering/race game that takes place in a Zoo.
The Overlay is very colorful and contains 28 different destinations within a Zoo, to which the Players may maneuver their Player Spots. These destinations are determined by a pack of cards which are drawn and read by the Zoo Keeper. They consist mostly of animals but also contain concession creatures, such as the elusive Popcorn and the mighty Hot Dog.
The Zoo Keeper draws the card and says the name of the creature out loud. The two players must then maneuver their spots though the yellow area (the "paths") without "lighting" any other animal cages on the way. The first to "light" the correct cage with their player spot, wins that card. If either player lights the wrong cage they lose a card.