ode: enable x86_64

This commit is contained in:
Sergei Reznikov
2018-09-26 16:29:52 +03:00
parent 9b54d596b6
commit 47d30121cd

View File

@@ -1,10 +1,9 @@
SUMMARY="Library for simulating rigid body dynamics"
DESCRIPTION="
ODE is an open source, high performance library for simulating rigid body \
dynamics. It is fully featured, stable, mature and platform independent with \
an easy to use C/C++ API. It has advanced joint types and integrated collision \
detection with friction. ODE is useful for simulating vehicles, objects in \
virtual reality environments and virtual creatures."
DESCRIPTION="ODE is an open source, high performance library for simulating \
rigid body dynamics. It is fully featured, stable, mature and platform \
independent with an easy to use C/C++ API. It has advanced joint types and \
integrated collision detection with friction. ODE is useful for simulating \
vehicles, objects in virtual reality environments and virtual creatures."
HOMEPAGE="http://www.ode.org/"
COPYRIGHT="2001-2004 Russell L. Smith"
LICENSE="GNU LGPL v3
@@ -14,7 +13,7 @@ SOURCE_URI="http://downloads.sourceforge.net/project/opende/ODE/0.12/ode-0.12.ta
CHECKSUM_SHA256="65c5315a42c725d2da01ea2c1b045583d54e0d1a95e3f7c062e5ba3769f5c350"
PATCHES="ode-0.12.patch"
ARCHITECTURES="x86_gcc2 x86 ?x86_64"
ARCHITECTURES="x86_gcc2 x86 x86_64"
SECONDARY_ARCHITECTURES="x86_gcc2 x86"
PROVIDES="