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OpenTTD: add dependency to timgmsoundfont
* The game will use 100% CPU trying to play the music without this.
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@@ -7,7 +7,7 @@ the original game as closely as possible while extending it with new features.
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HOMEPAGE="http://www.openttd.org"
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SRC_URI="http://binaries.openttd.org/releases/$portVersion/openttd-$portVersion-source.tar.xz"
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CHECKSUM_SHA256="6991ed2c0170481800c3a92a1b43546821a658de91d3ac7efe868588387eca5d"
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REVISION="1"
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REVISION="2"
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ARCHITECTURES="x86"
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if [ $effectiveTargetArchitecture != x86_gcc2 ]; then
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# x86_gcc2 is fine as primary target architecture as long as we're building
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@@ -30,6 +30,7 @@ REQUIRES="
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openttd_gfx
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openttd_sfx
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openttd_msx
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timgmsoundfont
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"
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BUILD_REQUIRES="
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