* Use current source revision.
* Copy and paste error in INSTALL(): installDir was used instead of
gccInstallDir. Notsure why the bootstrap recipe and this one use
different variable names.
* Fix stdc++ library symlink when built for secondary architecture.
* As per our mailing list discussion, package
management will support multiple versions of
the same package being installed at the same
time, so this *should* work like this in theory.
* Adjust patch to match 1:1 SDL changes accepted
upstream.
* Small number of changes to get it building
* Very unstable, but getting there.
* split sdl 2.0 from libsdl to libsdl2. The reasoning
behind this is that libsdl uses -lsdl, while libsdl 2.x
uses -lsdl2. (SDL2 breaks a lot of binary compat I guess)
* Remove old sdl2 bep's in libsdl.. these never worked well.
* libsdl 2.0.0 seems to build with gcc2 and gcc4 (yay)
* libsdl 2.0.0 patch pushed upstream in SDL bug #2046
* Thanks to the gsoc students for their hard work!
The directory layout has changed similarly to that of the gcc 2 couple,
i.e. we install in develop/tools[/<arch>] instead of separate
subdirectories, so gcc finds the matching gas and ld.
Only tested the secondary architecture build so far.
* The files are no longer installed in a separate develop/tools
subdirectory for binutils and one for gcc. Instead we install
directly in develop/tools[/<arch>]. This allows gcc to find gas and
ld via its built-in search instead of via PATH only. In a hybrid
setup this makes a difference, when the gcc that is not the first in
PATH is invoked directly (e.g. via absolute path).
* Add support for building for the secondary architecture. Not tested
yet.
Also adjust the build somewhat: Since a libGL is required, but
libGL itself is built (by Haiku's build system) linking against
libGLU, we now require the mesa_devel package and build a dummy
libGL from its libglapi first.